Player Matchup

Ra
Ra
BellonaButtSweat
Ra
Level 96
God Stats
2W - 2L
1,668 SR
Queue Stats
323W - 307L
1,545 Elo+
Party 2
Thanatos
Thanatos
HadesNightmare-
Thanatos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
TTVSheriff2323
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,521 Elo+
Party 2
Raijin
Raijin
Upçast
Raijin
Level 168
God Stats
0W - 3L
1,174 SR
Queue Stats
304W - 305L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
thewizardman73
Kumbhakarna
Level 142
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 18L
1,378 Elo+
Party 1
Team Averages
Level 137
1,512 SR
1,479 Elo+

VS

Team Averages
Level 155
1,607 SR
1,575 Elo+
Kumbhakarna
Kumbhakarna
Koutau
Kumbhakarna
Level 161
God Stats
6W - 3L
1,834 SR
Queue Stats
288W - 298L
1,504 Elo+
Solo
Loki
Loki
PsychobillyTed
Loki
Level 158
God Stats
6W - 6L
1,496 SR
Queue Stats
167W - 191L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Retribution1098
Kukulkan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Odin
Odin
SteamyRayVonn
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
514W - 491L
1,513 Elo+
Solo
Terra
Terra
kuddlykritter
Terra
Level 142
God Stats
2W - 0L
1,703 SR
Queue Stats
240W - 223L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,643
786
10,925
14,024
4,991
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
13
1 / 7 / 4
7,839
713
6,088
11,896
3,802
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TTVSheriff2323
Cernunnos
16
4 / 4 / 5
9,149
832
12,339
14,238
5,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
Upçast
Raijin
15
3 / 5 / 5
8,810
801
13,766
10,944
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
thewizardman73
Kumbhakarna
12
0 / 4 / 4
7,242
658
3,784
11,895
11,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Koutau
Kumbhakarna
15
1 / 4 / 15
9,595
872
5,455
22,413
22,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 11
9,536
867
13,266
10,573
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
18
10 / 2 / 9
10,740
976
16,599
8,551
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 18
9,847
895
10,281
13,715
15,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 12
9,464
860
8,250
15,533
10,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
10
Kills
24
25
Deaths
12
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Thanatos
1
7
4
0.43
W
Kumbhakarna
Koutau
Kumbhakarna
1
4
15
2.13
W
5
3
11
3.5
W
Kukulkan
10
2
9
7.25
W
5
2
18
7
L
Cernunnos
TTVSheriff2323
Cernunnos
4
4
5
1.63
L
Raijin
Upçast
Raijin
3
5
5
1.1
W
3
1
12
9
L
Kumbhakarna
thewizardman73
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
53,851
62,997
Taken
70,785
29,597
Mitigated
58,142
21,144
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,925
640
6,874
4,734
14,024
4,991
0
8,130
5,894
24,270
0
L
Thanatos
6,088
467
607
4,442
11,896
3,802
169
6,102
5,794
0
8,996
W
Kumbhakarna
Koutau
Kumbhakarna
5,455
266
1,069
3,999
22,413
22,287
825
6,705
15,562
9,535
415
W
13,266
745
762
458
10,573
5,615
3,976
3,748
6,825
0
26,270
W
Kukulkan
16,599
1,146
2,496
936
8,551
3,903
1,034
5,199
3,296
42,395
185
W
10,281
1,493
921
1,074
13,715
15,731
921
4,808
8,853
1,627
15,918
L
Cernunnos
TTVSheriff2323
Cernunnos
12,339
3,346
778
2,613
14,238
5,143
705
6,856
7,382
0
24,687
L
Raijin
Upçast
Raijin
13,766
841
85
237
10,944
3,929
570
5,808
5,136
29,048
494
W
8,250
582
10,793
6,895
15,533
10,606
577
7,416
8,032
12,700
217
L
Kumbhakarna
thewizardman73
Kumbhakarna
3,784
702
0
774
11,895
11,732
200
4,092
7,803
5,888
56

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
49,182
105
Minions Killed
117
0
Camps Cleared
0
802,602
Distance Traveled
1,059,011
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,643
786
22
2
0
166,014
0
L
Thanatos
7,839
713
5
0
0
171,689
1
W
Kumbhakarna
9,595
872
6
1
0
194,013
0
W
Loki
9,536
867
20
2
0
201,682
0
W
Kukulkan
10,740
976
67
6
0
206,869
0
W
Odin
9,847
895
13
1
0
236,700
0
L
Cernunnos
9,149
832
45
4
0
152,840
0
L
Raijin
8,810
801
29
3
0
167,039
0
W
Terra
9,464
860
11
1
0
219,747
0
L
Kumbhakarna
7,242
658
4
0
0
145,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role