Player Matchup

Apollo
Apollo
Exorction
Apollo
Level 39
God Stats
2W - 3L
1,165 SR
Queue Stats
24W - 21L
1,516 Elo+
Solo
Set
Set
Isra99
Set
Level 149
God Stats
11W - 4L
1,730 SR
Queue Stats
208W - 195L
1,502 Elo+
Solo
Athena
Athena
PlanarMistake
Athena
Level 151
God Stats
4W - 5L
1,485 SR
Queue Stats
163W - 130L
1,572 Elo+
Solo
Izanami
Izanami
SleepingPuma
Izanami
Level 89
God Stats
6W - 7L
1,522 SR
Queue Stats
215W - 197L
1,529 Elo+
Solo
Kukulkan
Kukulkan
howareyouloosing
Kukulkan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 55L
1,552 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,534 Elo+

VS

Team Averages
Level 133
1,556 SR
1,512 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HeckinKewt
Vulcan
Level 156
God Stats
1W - 1L
1,467 SR
Queue Stats
311W - 297L
1,501 Elo+
Party 1
Fenrir
Fenrir
Tekarumoto--
Fenrir
Level 141
God Stats
8W - 6L
1,625 SR
Queue Stats
256W - 248L
1,475 Elo+
Solo
Hachiman
Hachiman
VeryMidGamer
Hachiman
Level 87
God Stats
17W - 17L
1,567 SR
Queue Stats
173W - 147L
1,535 Elo+
Solo
Awilix
Awilix
navster10
Awilix
Level 125
God Stats
12W - 9L
1,622 SR
Queue Stats
140W - 125L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Exorction
Apollo
15
6 / 1 / 3
9,529
733
6,397
9,107
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Isra99
Set
16
7 / 1 / 1
8,686
668
7,419
12,404
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 1 / 8
7,722
594
4,599
9,645
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SleepingPuma
Izanami
15
3 / 1 / 1
8,773
675
7,100
9,996
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 5
8,127
625
5,340
4,816
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
6,151
473
3,552
10,526
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
HeckinKewt
Vulcan
11
0 / 3 / 1
6,309
485
4,858
6,783
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 5 / 1
6,138
472
5,242
9,453
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
VeryMidGamer
Hachiman
13
1 / 4 / 0
6,950
535
8,515
9,408
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
navster10
Awilix
11
1 / 6 / 1
6,375
490
2,094
10,632
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Apollo
Exorction
Apollo
6
1
3
7.5
L
Vulcan
HeckinKewt
Vulcan
0
3
1
0.17
W
Set
Isra99
Set
7
1
1
7.5
W
2
1
8
6
W
Izanami
SleepingPuma
Izanami
3
1
1
3.5
L
Fenrir
2
5
1
0.5
L
Hachiman
VeryMidGamer
Hachiman
1
4
0
0.25
W
1
0
5
3.5
L
Awilix
navster10
Awilix
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
24,261
45,968
Taken
46,802
21,304
Mitigated
24,238
22,603
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,552
1,736
0
3,816
10,526
8,996
0
3,293
7,089
17,185
0
W
Apollo
Exorction
Apollo
6,397
3,614
0
5,900
9,107
3,159
2,107
584
8,175
0
60,162
L
Vulcan
HeckinKewt
Vulcan
4,858
302
0
634
6,783
2,093
0
2,265
4,364
39,430
0
W
Set
Isra99
Set
7,419
4,130
0
6,715
12,404
5,333
14
1,761
10,432
0
70,359
W
4,599
1,746
0
3,628
9,645
7,307
16
2,686
6,754
16,530
0
W
Izanami
SleepingPuma
Izanami
7,100
4,590
0
5,008
9,996
3,836
967
568
9,428
0
68,677
L
Fenrir
5,242
1,305
0
2,009
9,453
7,253
0
1,092
8,303
0
22,297
L
Hachiman
VeryMidGamer
Hachiman
8,515
4,633
0
3,125
9,408
2,976
0
903
8,505
0
60,302
W
5,340
317
0
1,352
4,816
1,669
0
2,342
2,331
67,442
909
L
Awilix
navster10
Awilix
2,094
682
0
3,898
10,632
2,920
0
1,912
8,602
0
38,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
31,923
543
Minions Killed
343
0
Camps Cleared
0
1,388,564
Distance Traveled
1,284,885
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,151
473
35
3
0
286,400
4
W
Apollo
9,529
733
110
8
0
244,492
2
L
Vulcan
6,309
485
79
6
0
280,914
3
W
Set
8,686
668
117
9
0
310,793
0
W
Athena
7,722
594
20
2
0
317,592
5
W
Izanami
8,773
675
150
12
0
246,971
2
L
Fenrir
6,138
472
41
3
0
201,850
1
L
Hachiman
6,950
535
108
8
0
231,029
1
W
Kukulkan
8,127
625
146
11
0
268,716
3
L
Awilix
6,375
490
80
6
0
284,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role