Player Matchup

Kukulkan
Kukulkan
Silver I
MSTCO
Kukulkan
Silver I
Level 155
God Stats
1W - 0L
1,731 SR
Queue Stats
20W - 24L
1,253 MMR
Party 1
Cthulhu
Cthulhu
Gold I
StOokGoLoO
Cthulhu
Gold I
Level 175
God Stats
8W - 5L
1,622 SR
Queue Stats
148W - 140L
1,572 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Weans1978
Ne Zha
Silver I
Level 63
God Stats
3W - 4L
1,562 SR
Queue Stats
91W - 136L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,638 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,499 SR
1,401 MMR
Odin
Odin
Bronze III
BStew518
Odin
Bronze III
Level 86
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
YOSIX1
Fenrir
Bronze III
Level 85
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Persephone
Persephone
Gold IV
jStabinski
Persephone
Gold IV
Level 150
God Stats
12W - 15L
1,489 SR
Queue Stats
189W - 228L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MSTCO
Kukulkan
19
7 / 0 / 8
12,738
910
12,453
7,745
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
StOokGoLoO
Cthulhu
19
5 / 0 / 10
13,119
937
18,259
14,615
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Weans1978
Ne Zha
17
3 / 3 / 9
11,665
833
5,129
15,712
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesHerculesBacchusVulcanArtio

VS

Bans
CernunnosAgniSusanoPoseidonBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 4 / 2
9,816
701
8,863
14,325
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
YOSIX1
Fenrir
13
0 / 9 / 1
9,258
661
6,706
17,187
10,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
jStabinski
Persephone
17
3 / 2 / 0
11,093
792
12,793
9,574
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
2
0.25
W
Kukulkan
MSTCO
Kukulkan
7
0
8
11
W
Cthulhu
StOokGoLoO
Cthulhu
5
0
10
10
W
Ne Zha
Weans1978
Ne Zha
3
3
9
2.5
L
Fenrir
YOSIX1
Fenrir
0
9
1
0.06
L
Persephone
jStabinski
Persephone
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
28,362
38,072
Taken
41,086
22,262
Mitigated
26,136
14,504
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,863
1,183
0
2,342
14,325
11,749
0
9,442
4,116
0
32,366
W
Kukulkan
MSTCO
Kukulkan
12,453
815
95
2,029
7,745
3,319
638
2,030
5,669
63,854
0
W
Cthulhu
StOokGoLoO
Cthulhu
18,259
1,499
105
6,003
14,615
12,820
571
6,404
7,807
56,147
1,846
W
Ne Zha
Weans1978
Ne Zha
5,129
2,363
0
6,272
15,712
6,123
3,155
4,619
10,759
0
31,848
L
Fenrir
YOSIX1
Fenrir
6,706
607
0
499
17,187
10,869
0
11,767
4,340
0
20,399
L
Persephone
jStabinski
Persephone
12,793
384
0
744
9,574
3,518
0
6,677
2,400
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
30,167
219
Minions Killed
151
0
Camps Cleared
0
882,695
Distance Traveled
781,562
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,816
701
42
3
0
274,288
1
W
Kukulkan
12,738
910
82
6
0
287,158
4
W
Cthulhu
13,119
937
107
8
0
298,914
3
W
Ne Zha
11,665
833
30
2
0
296,623
0
L
Fenrir
9,258
661
30
2
0
255,371
0
L
Persephone
11,093
792
79
6
0
251,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role