Player Matchup

Thor
Thor
Dadinho157
Thor
Level 121
God Stats
5W - 9L
1,302 SR
Queue Stats
257W - 259L
1,561 Elo+
Solo
Zeus
Zeus
FrZ_EstaRossa
Zeus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,507 Elo+
Party 1
Chiron
Chiron
FrZ_MeLioDas458
Chiron
Level 102
God Stats
3W - 1L
1,537 SR
Queue Stats
67W - 50L
1,598 Elo+
Party 1
Artio
Artio
RitoBadlife
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
baglad
Kukulkan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,617 Elo+
Party 3
Team Averages
Level 71
1,468 SR
1,564 Elo+

VS

Team Averages
Level 95
1,531 SR
1,476 Elo+
Olorun
Olorun
KarenkinCZ
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,349 Elo+
Solo
Hercules
Hercules
Lagarto91
Hercules
Level 149
God Stats
7W - 3L
1,748 SR
Queue Stats
146W - 172L
1,456 Elo+
Party 4
Thor
Thor
Murdock_17
Thor
Level 142
God Stats
1W - 4L
1,330 SR
Queue Stats
176W - 180L
1,509 Elo+
Party 4
Ullr
Ullr
dficentos
Ullr
Level 86
God Stats
3W - 2L
1,682 SR
Queue Stats
96W - 100L
1,495 Elo+
Party 2
Nox
Nox
iceghost44130
Nox
Level 60
God Stats
4W - 7L
1,396 SR
Queue Stats
87W - 87L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 12
9,819
893
10,077
7,554
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 9
8,854
805
8,801
6,586
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
10 / 2 / 9
10,268
933
14,549
8,664
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 14
8,773
798
5,972
12,850
13,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
baglad
Kukulkan
16
4 / 3 / 10
9,607
873
15,463
7,721
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KarenkinCZ
Olorun
13
0 / 6 / 7
7,148
650
6,090
10,323
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Lagarto91
Hercules
14
4 / 6 / 5
8,338
758
6,344
19,510
8,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 5
7,422
675
4,923
10,502
3,530
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
16
3 / 3 / 3
8,915
810
8,309
9,455
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 7
8,319
756
7,345
9,073
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
27
Kills
11
11
Deaths
27
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
4
3
9
2.83
W
10
2
9
7.25
L
Olorun
KarenkinCZ
Olorun
0
6
7
0.58
L
Hercules
Lagarto91
Hercules
4
6
5
1.08
L
1
7
5
0.5
W
1
3
14
2.67
W
Kukulkan
baglad
Kukulkan
4
3
10
3
L
Ullr
3
3
3
1.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,862
Damage
33,011
43,375
Taken
58,863
25,198
Mitigated
22,317
15,068
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,077
897
1,038
1,096
7,554
3,192
499
2,360
5,194
0
15,781
W
8,801
83
580
530
6,586
2,023
1,201
2,404
4,182
20,079
0
W
14,549
3,934
3,716
2,858
8,664
3,545
943
2,989
5,675
0
25,507
L
Olorun
KarenkinCZ
Olorun
6,090
2,197
958
1,966
10,323
3,567
0
5,170
5,153
12,337
0
L
Hercules
Lagarto91
Hercules
6,344
1,970
187
6,002
19,510
8,782
0
8,460
11,050
0
10,371
L
4,923
331
775
1,517
10,502
3,530
0
5,748
4,754
0
11,402
W
5,972
636
2,236
1,998
12,850
13,139
227
4,553
8,297
8,686
932
W
Kukulkan
baglad
Kukulkan
15,463
993
398
618
7,721
3,299
610
1,104
6,617
32,201
461
L
Ullr
8,309
795
784
797
9,455
3,121
0
4,522
4,933
0
22,403
L
7,345
827
565
341
9,073
3,317
0
5,824
3,249
18,316
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
40,142
117
Minions Killed
95
0
Camps Cleared
0
1,071,871
Distance Traveled
995,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,819
893
18
2
0
236,585
0
W
Zeus
8,854
805
17
2
0
181,090
0
W
Chiron
10,268
933
23
2
0
225,202
0
L
Olorun
7,148
650
12
1
0
199,709
0
L
Hercules
8,338
758
11
1
0
177,481
0
L
Thor
7,422
675
12
1
0
193,034
0
W
Artio
8,773
798
12
1
0
205,785
0
W
Kukulkan
9,607
873
47
4
0
223,209
0
L
Ullr
8,915
810
40
4
0
237,791
0
L
Nox
8,319
756
20
2
0
187,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role