Player Matchup

King Arthur
King Arthur
Eden_Saint19
King Arthur
Level 89
God Stats
13W - 9L
1,564 SR
Queue Stats
376W - 349L
1,506 Elo+
Solo
Jormungandr
Jormungandr
IlFortu8062
Jormungandr
Level 44
God Stats
6W - 3L
1,591 SR
Queue Stats
67W - 70L
1,454 Elo+
Solo
Ne Zha
Ne Zha
TTSxWerewolf
Ne Zha
Level 156
God Stats
5W - 0L
1,730 SR
Queue Stats
57W - 42L
1,578 Elo+
Solo
Fafnir
Fafnir
Zfighter8000
Fafnir
Level 157
God Stats
1W - 1L
1,309 SR
Queue Stats
219W - 174L
1,589 Elo+
Solo
Hou Yi
Hou Yi
kodaB
Hou Yi
Level 147
God Stats
11W - 7L
1,632 SR
Queue Stats
534W - 485L
1,541 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,534 Elo+

VS

Team Averages
Level 120
1,474 SR
1,530 Elo+
Hun Batz
Hun Batz
JefeTauren
Hun Batz
Level 146
God Stats
15W - 11L
1,648 SR
Queue Stats
121W - 100L
1,501 Elo+
Party 1
Apollo
Apollo
MommyLeFayT3Sub
Apollo
Level 156
God Stats
0W - 8L
1,246 SR
Queue Stats
87W - 82L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Your1King
Cabrakan
Level 144
God Stats
2W - 5L
1,455 SR
Queue Stats
214W - 186L
1,578 Elo+
Party 2
Ra
Ra
elporro
Ra
Level 86
God Stats
10W - 9L
1,604 SR
Queue Stats
117W - 92L
1,503 Elo+
Party 1
Achilles
Achilles
xXJbone0419Xx
Achilles
Level 68
God Stats
3W - 7L
1,415 SR
Queue Stats
78W - 79L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eden_Saint19
King Arthur
12
3 / 1 / 0
6,893
689
4,825
6,724
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
IlFortu8062
Jormungandr
9
2 / 3 / 5
5,676
568
3,558
10,571
6,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
11
1 / 3 / 2
5,680
568
2,375
12,902
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
5 / 0 / 0
7,412
741
4,541
5,109
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
kodaB
Hou Yi
10
3 / 3 / 4
6,310
631
5,876
6,944
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JefeTauren
Hun Batz
12
4 / 1 / 0
6,199
620
3,638
5,391
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 3
6,486
649
6,195
7,774
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Your1King
Cabrakan
9
2 / 4 / 4
5,440
544
4,341
6,811
4,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,495
550
3,639
5,278
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xXJbone0419Xx
Achilles
10
1 / 3 / 0
5,318
532
3,038
9,386
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
10
10
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Eden_Saint19
King Arthur
3
1
0
3
W
Jormungandr
IlFortu8062
Jormungandr
2
3
5
1.5
L
Hun Batz
JefeTauren
Hun Batz
4
1
0
4
L
3
4
3
1.13
W
Ne Zha
1
3
2
0.67
L
Cabrakan
Your1King
Cabrakan
2
4
4
1
W
Fafnir
5
0
0
5
L
0
3
2
0.33
W
Hou Yi
kodaB
Hou Yi
3
3
4
1.67
L
Achilles
xXJbone0419Xx
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
20,851
42,250
Taken
34,640
19,523
Mitigated
17,489
15,330
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Eden_Saint19
King Arthur
4,825
906
0
1,811
6,724
3,992
0
269
5,933
596
43,538
W
Jormungandr
IlFortu8062
Jormungandr
3,558
1,010
0
471
10,571
6,403
314
2,005
8,486
16,333
0
L
Hun Batz
JefeTauren
Hun Batz
3,638
793
0
110
5,391
2,023
0
1,357
3,982
0
53,983
L
6,195
4,612
0
3,087
7,774
2,609
505
1,097
6,677
0
46,774
W
Ne Zha
2,375
982
0
7,650
12,902
3,698
0
2,334
10,422
0
38,415
L
Cabrakan
Your1King
Cabrakan
4,341
974
0
1,646
6,811
4,140
0
2,220
4,551
21,519
0
W
Fafnir
4,541
1,127
49
2,898
5,109
3,374
0
1,654
3,268
33,434
2,100
L
3,639
129
251
1,260
5,278
1,625
0
2,354
2,631
31,265
0
W
Hou Yi
kodaB
Hou Yi
5,876
2,954
0
2,451
6,944
2,056
432
1,326
5,618
0
32,927
L
Achilles
xXJbone0419Xx
Achilles
3,038
747
0
2,173
9,386
7,092
0
525
8,861
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
28,938
295
Minions Killed
309
0
Camps Cleared
0
1,082,117
Distance Traveled
965,763
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,893
689
71
7
0
199,646
1
W
Jormungandr
5,676
568
30
3
0
222,875
3
L
Hun Batz
6,199
620
92
9
0
236,503
0
L
Apollo
6,486
649
75
8
0
189,399
0
W
Ne Zha
5,680
568
62
6
0
218,239
0
L
Cabrakan
5,440
544
31
3
0
189,620
0
W
Fafnir
7,412
741
89
9
0
243,130
2
L
Ra
5,495
550
67
7
0
162,850
2
W
Hou Yi
6,310
631
43
4
0
198,227
0
L
Achilles
5,318
532
44
4
0
187,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role