Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
 
Rama
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
DaMage010101
Yemoja
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
746 MMR
Solo
Arachne
Arachne
Silver II
Ghostfreakk55
Arachne
Silver II
Level 126
God Stats
7W - 5L
1,555 SR
Queue Stats
19W - 24L
1,236 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,511 SR
1,296 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,525 SR
1,233 MMR
Nox
Nox
Silver III
 
Nox
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
It4chiUchihA
Hou Yi
Silver II
Level 158
God Stats
20W - 26L
1,474 SR
Queue Stats
282W - 306L
967 MMR
Solo
Bastet
Bastet
Gold III
MrsCoopertoon
Bastet
Gold III
Level 155
God Stats
6W - 4L
1,641 SR
Queue Stats
278W - 298L
1,514 MMR
Solo
Artio
Artio
Bronze I
WarLionSoul
Artio
Bronze I
Level 136
God Stats
5W - 9L
1,307 SR
Queue Stats
81W - 109L
691 MMR
Solo
Chaac
Chaac
Gold V
twichWizardarg
Chaac
Gold V
Level 101
God Stats
16W - 17L
1,705 SR
Queue Stats
421W - 449L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
1 / 1 / 1
3,722
744
1,807
2,416
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
 
Rama
6
0 / 0 / 1
3,578
716
1,105
1,482
337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
6
0 / 1 / 0
3,547
709
1,771
4,138
2,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yemoja
6
1 / 0 / 1
3,864
773
1,358
1,453
544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
7
3 / 1 / 1
3,967
793
1,372
3,545
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
King ArthurAthenaCthulhuMedusa

VS

Bans
MulanHorusThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 2 / 1
3,565
713
327
2,525
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
2
0 / 0 / 0
2,651
530
87
791
155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 0
3,824
765
2,873
3,575
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,323
665
480
4,583
1,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,438
888
2,244
3,345
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Rama
 
Rama
0
0
1
0.5
W
Achilles
 
Achilles
0
1
0
0
L
Nox
 
Nox
0
2
1
0.25
W
Yemoja
1
0
1
1.5
W
Arachne
3
1
1
3.5
L
Hou Yi
0
0
0
0
L
2
1
0
2
L
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,413
Damage
6,011
13,034
Taken
14,819
5,324
Mitigated
5,329
5,615
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,807
287
0
787
2,416
536
0
140
2,276
16,985
625
W
Rama
 
Rama
1,105
889
0
218
1,482
337
0
243
1,239
0
25,612
W
Achilles
 
Achilles
1,771
201
0
827
4,138
2,984
0
0
4,138
4,083
12,940
L
Nox
 
Nox
327
47
0
736
2,525
691
0
678
1,847
17,425
0
W
Yemoja
1,358
301
1,164
383
1,453
544
0
237
1,216
8,849
595
W
Arachne
1,372
940
0
2,236
3,545
923
0
187
3,358
0
18,839
L
Hou Yi
87
59
0
250
791
155
0
254
537
0
4,008
L
2,873
783
0
1,204
3,575
1,035
0
709
2,866
0
18,156
L
480
94
0
906
4,583
1,802
0
1,277
3,306
7,049
0
L
2,244
501
0
964
3,345
1,646
0
440
2,905
0
23,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,678
Gold Earned
17,801
177
Minions Killed
135
0
Camps Cleared
0
580,536
Distance Traveled
518,808
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,722
744
35
7
0
120,960
2
W
Rama
3,578
716
51
10
0
100,712
1
W
Achilles
3,547
709
37
7
0
124,525
1
L
Nox
3,565
713
38
8
0
114,797
0
W
Yemoja
3,864
773
17
3
0
94,520
1
W
Arachne
3,967
793
37
7
0
139,819
0
L
Hou Yi
2,651
530
4
1
0
33,487
0
L
Bastet
3,824
765
28
6
0
141,725
1
L
Artio
3,323
665
14
3
0
117,723
1
L
Chaac
4,438
888
51
10
0
111,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role