Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Gold II
Buzv
Geb
Gold II
Level 156
God Stats
18W - 12L
1,600 SR
Queue Stats
271W - 269L
1,448 MMR
Party 2
Medusa
Medusa
Gold IV
DeJaVu42
Medusa
Gold IV
Level 122
God Stats
7W - 9L
1,405 SR
Queue Stats
315W - 311L
1,453 MMR
Solo
Surtr
Surtr
Bronze III
imRobyynD
Surtr
Bronze III
Level 189
God Stats
1W - 3L
1,740 SR
Queue Stats
5W - 3L
1,462 MMR
Party 3
Anubis
Anubis
Gold IV
loldwarf27
Anubis
Gold IV
Level 99
God Stats
17W - 14L
1,650 SR
Queue Stats
239W - 259L
1,427 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,579 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,524 SR
1,454 MMR
Scylla
Scylla
Gold I
FrostedFlamers
Scylla
Gold I
Level 121
God Stats
16W - 25L
1,469 SR
Queue Stats
680W - 692L
1,607 MMR
Party 1
He Bo
He Bo
Silver I
FrostedFlames
He Bo
Silver I
Level 154
God Stats
6W - 3L
1,654 SR
Queue Stats
136W - 134L
1,249 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
JayLP17
Cernunnos
Gold IV
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,432 MMR
Solo
Bacchus
Bacchus
Gold III
PabloBiscuits
Bacchus
Gold III
Level 149
God Stats
1W - 2L
1,438 SR
Queue Stats
116W - 114L
1,430 MMR
Party 4
Thor
Thor
Gold III
fer_guel
Thor
Gold III
Level 128
God Stats
5W - 5L
1,560 SR
Queue Stats
160W - 152L
1,554 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 2
6,354
530
4,928
9,680
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Buzv
Geb
10
0 / 1 / 4
6,238
520
2,549
8,590
4,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
DeJaVu42
Medusa
13
4 / 0 / 1
7,628
636
8,244
7,025
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
imRobyynD
Surtr
14
6 / 1 / 2
8,656
721
9,719
9,425
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
loldwarf27
Anubis
12
2 / 2 / 2
7,189
599
5,144
7,682
3,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangAphroditeSkadiJanusChronos

VS

Bans
FreyaAwilixSerqetVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,489
541
4,126
4,917
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 1 / 2
7,066
589
8,027
7,084
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JayLP17
Cernunnos
11
0 / 3 / 0
6,006
501
4,027
8,565
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
1 / 2 / 5
6,365
530
5,281
11,562
11,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
10
0 / 6 / 1
5,787
482
2,722
10,333
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
7
7
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
2
1.33
W
Geb
Buzv
Geb
0
1
4
2
W
Medusa
DeJaVu42
Medusa
4
0
1
4.5
L
1
3
1
0.5
L
5
1
2
6
L
Cernunnos
JayLP17
Cernunnos
0
3
0
0
L
Bacchus
1
2
5
1.75
L
Thor
0
6
1
0.08
W
Surtr
imRobyynD
Surtr
6
1
2
7
W
Anubis
loldwarf27
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
24,183
42,402
Taken
42,461
18,944
Mitigated
19,531
19,697
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,928
1,051
0
6,004
9,680
2,687
0
2,920
6,738
0
40,289
W
Geb
Buzv
Geb
2,549
288
2,281
2,958
8,590
4,787
0
4,313
4,113
16,918
0
W
Medusa
DeJaVu42
Medusa
8,244
3,162
0
921
7,025
2,423
0
2,411
4,614
0
62,902
L
4,126
128
0
530
4,917
1,295
0
1,874
2,997
41,355
62
L
8,027
349
0
3,337
7,084
1,520
0
2,740
4,313
47,428
1,123
L
Cernunnos
JayLP17
Cernunnos
4,027
1,860
0
3,249
8,565
2,544
0
642
7,923
0
48,258
L
Bacchus
5,281
618
0
2,211
11,562
11,088
0
2,733
8,751
20,291
0
L
Thor
2,722
244
0
740
10,333
3,084
0
638
9,157
0
36,619
W
Surtr
imRobyynD
Surtr
9,719
3,585
0
3,677
9,425
5,643
40
2,235
7,190
3,164
59,469
W
Anubis
loldwarf27
Anubis
5,144
112
0
3,856
7,682
3,404
0
4,769
2,679
55,096
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
31,713
424
Minions Killed
355
0
Camps Cleared
0
1,298,583
Distance Traveled
1,267,282
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,354
530
67
6
0
285,324
0
W
Geb
6,238
520
17
1
0
258,827
2
W
Medusa
7,628
636
115
10
0
259,380
0
L
Scylla
6,489
541
89
7
0
247,927
1
L
He Bo
7,066
589
82
7
0
316,305
1
L
Cernunnos
6,006
501
85
7
0
244,023
2
L
Bacchus
6,365
530
27
2
0
268,848
0
L
Thor
5,787
482
72
6
0
190,179
0
W
Surtr
8,656
721
107
9
0
249,634
1
W
Anubis
7,189
599
118
10
0
245,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role