Player Matchup

Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jo-rock8
Hou Yi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,474 Elo+
Solo
Scylla
Scylla
Riiou69120
Scylla
Level 142
God Stats
5W - 4L
1,535 SR
Queue Stats
233W - 222L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Yuno69120
Sun Wukong
Level 68
God Stats
3W - 1L
1,466 SR
Queue Stats
21W - 28L
1,389 Elo+
Party 1
Horus
Horus
crimecos69
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 188L
1,483 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,464 Elo+

VS

Team Averages
Level 73
1,414 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
Goldeen38
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,524 Elo+
Party 2
Achilles
Achilles
GoldeenSusanoo
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,524 Elo+
Party 2
Anhur
Anhur
Grishka79
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,391 Elo+
Solo
Horus
Horus
Ytaca
Horus
Level 66
God Stats
4W - 4L
1,187 SR
Queue Stats
265W - 261L
1,362 Elo+
Solo
Pele
Pele
xSerenity OG
Pele
Level 51
God Stats
0W - 1L
1,381 SR
Queue Stats
10W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
3 / 1 / 6
6,206
1,241
2,713
2,771
888
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
Jo-rock8
Hou Yi
11
2 / 1 / 11
6,587
1,317
3,178
3,621
1,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
Riiou69120
Scylla
13
5 / 1 / 8
7,385
1,477
8,844
3,390
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yuno69120
Sun Wukong
11
2 / 1 / 10
6,552
1,310
3,884
8,254
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
11
3 / 1 / 11
6,931
1,386
1,981
6,573
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Goldeen38
Ah Muzen Cab
12
3 / 3 / 1
5,587
1,117
6,113
5,730
2,182
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
11
1 / 3 / 1
5,255
1,051
3,761
6,569
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Grishka79
Anhur
9
0 / 4 / 1
4,797
959
3,258
5,082
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ytaca
Horus
1
0 / 0 / 0
1,432
286
0
0
0
8
0 / 5 / 1
4,693
939
2,753
6,042
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
15
Kills
4
5
Deaths
15
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
6
6
L
Ah Muzen Cab
Goldeen38
Ah Muzen Cab
3
3
1
1.17
L
Achilles
1
3
1
0.5
L
Anhur
Grishka79
Anhur
0
4
1
0.13
W
Hou Yi
Jo-rock8
Hou Yi
2
1
11
7.5
W
Scylla
Riiou69120
Scylla
5
1
8
9
L
Horus
Ytaca
Horus
0
0
0
0
W
Sun Wukong
Yuno69120
Sun Wukong
2
1
10
7
W
Horus
3
1
11
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
15,885
24,609
Taken
23,423
11,170
Mitigated
12,707
10,364
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,713
2,034
761
969
2,771
888
1,195
0
2,771
0
6,302
L
Ah Muzen Cab
Goldeen38
Ah Muzen Cab
6,113
1,625
0
754
5,730
2,182
0
2,206
3,524
0
13,209
L
Achilles
3,761
95
527
1,389
6,569
6,748
0
2,481
4,088
0
6,754
L
Anhur
Grishka79
Anhur
3,258
1,010
199
248
5,082
1,688
0
1,899
3,183
0
4,854
W
Hou Yi
Jo-rock8
Hou Yi
3,178
972
213
248
3,621
1,132
726
0
3,581
0
13,074
W
Scylla
Riiou69120
Scylla
8,844
470
437
676
3,390
1,070
575
0
3,287
18,055
0
L
Horus
Ytaca
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Yuno69120
Sun Wukong
3,884
33
439
2,956
8,254
3,853
404
0
8,008
0
6,866
W
Horus
1,981
832
880
2,785
6,573
4,227
368
0
6,461
0
2,108
L
2,753
95
0
387
6,042
2,089
0
2,258
3,784
0
3,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
21,764
62
Minions Killed
25
0
Camps Cleared
0
577,266
Distance Traveled
420,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,206
1,241
8
2
0
103,452
0
L
Ah Muzen Cab
5,587
1,117
11
2
0
91,126
0
L
Achilles
5,255
1,051
5
1
0
117,056
0
L
Anhur
4,797
959
7
1
0
115,873
0
W
Hou Yi
6,587
1,317
24
5
0
118,629
0
W
Scylla
7,385
1,477
23
5
0
121,953
0
L
Horus
1,432
286
0
0
0
0
0
W
Sun Wukong
6,552
1,310
6
1
0
121,749
0
W
Horus
6,931
1,386
1
0
0
111,483
0
L
Pele
4,693
939
2
0
0
96,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role