Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Deadpool0202541
Ao Kuang
Level 53
God Stats
3W - 9L
1,223 SR
Queue Stats
104W - 135L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Levelingsolo161
Danzaburou
Level 114
God Stats
1W - 1L
1,555 SR
Queue Stats
105W - 177L
1,437 Elo+
Party 1
Surtr
Surtr
Sh4dowSn4k3
Surtr
Level 128
God Stats
9W - 4L
1,727 SR
Queue Stats
207W - 270L
1,464 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,475 Elo+

VS

Team Averages
Level 111
1,571 SR
1,481 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DeKunkules
Ra
Level 122
God Stats
99W - 64L
1,606 SR
Queue Stats
104W - 98L
1,518 Elo+
Solo
Horus
Horus
Parvumcerebrum
Horus
Level 57
God Stats
16W - 13L
1,534 SR
Queue Stats
156W - 157L
1,512 Elo+
Party 2
King Arthur
King Arthur
chupapa1323
King Arthur
Level 109
God Stats
16W - 10L
1,569 SR
Queue Stats
50W - 53L
1,400 Elo+
Solo
Cabrakan
Cabrakan
temp-30121201
Cabrakan
Level 114
God Stats
4W - 1L
1,648 SR
Queue Stats
41W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 2 / 2
4,341
724
2,521
4,204
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,246
708
852
1,311
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
7
2 / 0 / 0
3,980
663
1,176
3,333
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Levelingsolo161
Danzaburou
7
2 / 1 / 1
4,303
717
2,805
4,251
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
4,223
704
2,011
2,697
1,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
2 / 3 / 0
3,776
629
2,644
3,493
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 0
4,139
690
941
1,228
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 2
3,443
574
1,260
3,696
1,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
chupapa1323
King Arthur
4
0 / 2 / 0
3,104
517
965
3,729
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
temp-30121201
Cabrakan
7
1 / 0 / 1
3,729
622
1,539
3,097
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
2
1
W
Nu Wa
 
Nu Wa
0
0
0
0
L
The Morrigan
 
The Morrigan
2
3
0
0.67
L
0
0
0
0
W
Ao Kuang
2
0
0
2
W
Danzaburou
Levelingsolo161
Danzaburou
2
1
1
2.5
L
0
0
2
1
W
0
0
1
0.5
L
King Arthur
chupapa1323
King Arthur
0
2
0
0
L
Cabrakan
temp-30121201
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,365
Damage
7,349
15,796
Taken
15,243
4,905
Mitigated
5,636
5,149
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,521
951
208
647
4,204
1,392
333
1,671
2,533
14,834
4,779
W
Nu Wa
 
Nu Wa
852
114
0
315
1,311
294
0
303
1,008
15,718
1,030
L
The Morrigan
 
The Morrigan
2,644
893
0
426
3,493
879
0
1,111
2,358
12,912
3,336
L
941
51
192
502
1,228
342
0
886
260
27,875
0
W
Ao Kuang
1,176
334
0
1,039
3,333
1,002
0
1,184
2,149
16,587
0
W
Danzaburou
Levelingsolo161
Danzaburou
2,805
842
0
1,815
4,251
1,120
736
1,716
2,535
0
18,539
L
1,260
763
547
1,487
3,696
1,789
0
1,120
2,552
0
10,839
W
2,011
625
0
1,125
2,697
1,097
0
62
2,635
354
17,992
L
King Arthur
chupapa1323
King Arthur
965
169
0
750
3,729
1,169
0
602
2,839
0
8,268
L
Cabrakan
temp-30121201
Cabrakan
1,539
162
0
1,742
3,097
1,457
0
549
2,467
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,093
Gold Earned
18,191
179
Minions Killed
169
0
Camps Cleared
0
581,181
Distance Traveled
587,299
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,341
724
32
5
0
112,409
0
W
Nu Wa
4,246
708
45
8
0
112,449
0
L
The Morrigan
3,776
629
30
5
0
132,029
1
L
Ra
4,139
690
60
10
0
115,313
0
W
Ao Kuang
3,980
663
34
6
0
124,535
0
W
Danzaburou
4,303
717
27
5
0
112,370
0
L
Horus
3,443
574
30
5
0
141,883
3
W
Surtr
4,223
704
41
7
0
119,418
0
L
King Arthur
3,104
517
15
3
0
64,968
0
L
Cabrakan
3,729
622
34
6
0
133,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role