Player Matchup

Scylla
Scylla
Codster926
Scylla
Level 127
God Stats
8W - 3L
1,625 SR
Queue Stats
232W - 231L
1,500 Elo+
Party 2
Awilix
Awilix
MNRITUAL
Awilix
Level 152
God Stats
4W - 2L
1,712 SR
Queue Stats
147W - 151L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
RNJRgreen
Cthulhu
Level 166
God Stats
9W - 9L
1,521 SR
Queue Stats
36W - 35L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Skichel9996
Heimdallr
Level 49
God Stats
16W - 19L
1,450 SR
Queue Stats
79W - 80L
1,424 Elo+
Solo
Nox
Nox
unique-hideaway2
Nox
Level 98
God Stats
2W - 0L
1,185 SR
Queue Stats
125W - 118L
1,398 Elo+
Solo
Team Averages
Level 118
1,499 SR
1,443 Elo+

VS

Team Averages
Level 73
1,484 SR
1,419 Elo+
Medusa
Medusa
CrustXHardXCore
Medusa
Level 69
God Stats
0W - 3L
1,358 SR
Queue Stats
0W - 4L
1,188 Elo+
Solo
Anubis
Anubis
DevilxDNI
Anubis
Level 68
God Stats
12W - 4L
1,952 SR
Queue Stats
172W - 174L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Frostbite6871
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 114L
1,408 Elo+
Solo
Bacchus
Bacchus
JacqueesXX
Bacchus
Level 97
God Stats
10W - 7L
1,506 SR
Queue Stats
85W - 60L
1,474 Elo+
Solo
Thor
Thor
SlimeSageTV
Thor
Level 84
God Stats
0W - 3L
1,106 SR
Queue Stats
164W - 152L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Codster926
Scylla
16
6 / 1 / 5
9,457
630
9,551
4,893
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
MNRITUAL
Awilix
15
7 / 5 / 4
9,034
602
7,741
12,201
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
RNJRgreen
Cthulhu
13
4 / 1 / 4
7,862
524
7,780
10,082
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Skichel9996
Heimdallr
12
0 / 1 / 2
7,159
477
4,640
6,989
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 2 / 0
8,210
547
5,368
6,828
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,176
478
4,828
10,404
3,077
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
DevilxDNI
Anubis
13
2 / 5 / 1
7,575
505
2,584
9,952
3,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Frostbite6871
Sylvanus
14
4 / 2 / 2
8,550
570
8,033
12,847
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
JacqueesXX
Bacchus
12
1 / 2 / 4
7,283
486
5,439
11,467
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 7 / 2
6,323
422
2,712
12,299
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
10
10
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Codster926
Scylla
6
1
5
8.5
L
3
4
2
1
L
Anubis
DevilxDNI
Anubis
2
5
1
0.5
L
Sylvanus
Frostbite6871
Sylvanus
4
2
2
2.5
L
Bacchus
JacqueesXX
Bacchus
1
2
4
1.5
W
Awilix
MNRITUAL
Awilix
7
5
4
1.8
W
Cthulhu
RNJRgreen
Cthulhu
4
1
4
6
W
Heimdallr
Skichel9996
Heimdallr
0
1
2
1
L
0
7
2
0.14
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
23,596
40,993
Taken
56,969
15,882
Mitigated
31,634
7,734
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Codster926
Scylla
9,551
850
0
926
4,893
1,394
320
1,420
3,473
65,196
818
L
4,828
2,290
42
2,385
10,404
3,077
0
4,163
6,134
0
43,534
L
Anubis
DevilxDNI
Anubis
2,584
211
0
4,022
9,952
3,757
0
5,213
4,321
52,474
0
L
Sylvanus
Frostbite6871
Sylvanus
8,033
2,580
0
4,904
12,847
11,115
0
6,315
6,057
43,904
14,429
L
Bacchus
JacqueesXX
Bacchus
5,439
912
0
2,605
11,467
9,681
0
2,656
8,703
18,684
0
W
Awilix
MNRITUAL
Awilix
7,741
3,233
0
1,079
12,201
3,800
0
4,818
7,383
0
66,915
W
Cthulhu
RNJRgreen
Cthulhu
7,780
394
60
343
10,082
6,323
13
3,583
6,499
37,735
1,757
W
Heimdallr
Skichel9996
Heimdallr
4,640
2,524
63
3,108
6,989
2,500
627
1,766
5,223
0
45,797
L
2,712
926
0
500
12,299
4,004
0
2,581
9,654
0
39,968
W
5,368
735
0
2,155
6,828
1,865
73
3,961
2,867
43,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
36,907
440
Minions Killed
343
0
Camps Cleared
0
1,478,409
Distance Traveled
1,381,521
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,457
630
134
9
0
298,215
0
L
Medusa
7,176
478
58
4
0
266,889
3
L
Anubis
7,575
505
97
6
0
259,830
1
L
Sylvanus
8,550
570
101
7
0
228,655
1
L
Bacchus
7,283
486
28
2
0
338,462
0
W
Awilix
9,034
602
100
7
0
343,040
0
W
Cthulhu
7,862
524
60
4
0
309,890
0
W
Heimdallr
7,159
477
60
4
0
256,303
0
L
Thor
6,323
422
59
4
0
287,685
0
W
Nox
8,210
547
86
6
0
270,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role