Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CBTdeef
Xbalanque
Level 109
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Aphrodite
Aphrodite
KilljoyBelladona
Aphrodite
Level 126
God Stats
4W - 9L
1,353 SR
Queue Stats
47W - 62L
1,468 Elo+
Solo
Merlin
Merlin
NotaGmSmurf
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 96L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVmasncouny
Tsukuyomi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 156L
1,368 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,498 Elo+

VS

Team Averages
Level 141
1,503 SR
1,525 Elo+
Thor
Thor
AngryFawn
Thor
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,534 Elo+
Party 1
Charon
Charon
Hooms95
Charon
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
ItsTuruk
Baron Samedi
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
51W - 50L
1,532 Elo+
Party 1
Mulan
Mulan
Klutzymage420
Mulan
Level 159
God Stats
4W - 1L
1,554 SR
Queue Stats
391W - 355L
1,470 Elo+
Solo
Medusa
Medusa
kamimari98
Medusa
Level 128
God Stats
3W - 2L
1,453 SR
Queue Stats
173W - 161L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 0
4,604
460
2,657
8,808
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
CBTdeef
Xbalanque
7
0 / 3 / 0
4,498
450
4,390
8,124
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
8
0 / 2 / 0
5,100
510
2,425
6,152
3,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
1 / 1 / 3
6,362
636
4,173
3,894
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
TTVmasncouny
Tsukuyomi
10
3 / 3 / 1
5,450
545
3,916
9,201
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
7 / 0 / 0
7,233
723
6,901
7,253
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Hooms95
Charon
10
1 / 0 / 4
5,854
585
4,027
5,936
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
ItsTuruk
Baron Samedi
11
2 / 2 / 1
5,966
597
3,325
6,724
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,074
507
2,275
5,620
3,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
kamimari98
Medusa
10
3 / 0 / 1
5,718
572
7,235
5,780
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
W
Thor
7
0
0
7
L
Xbalanque
CBTdeef
Xbalanque
0
3
0
0
W
Charon
Hooms95
Charon
1
0
4
3
W
Baron Samedi
ItsTuruk
Baron Samedi
2
2
1
1.25
L
Aphrodite
0
2
0
0
W
1
2
2
1
L
Merlin
1
1
3
2.5
L
Tsukuyomi
TTVmasncouny
Tsukuyomi
3
3
1
1.17
W
Medusa
kamimari98
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
23,763
36,179
Taken
31,313
14,764
Mitigated
15,508
12,446
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,657
752
0
1,814
8,808
4,899
0
344
8,464
0
20,828
W
Thor
6,901
2,637
0
1,556
7,253
2,788
0
26
6,860
0
48,927
L
Xbalanque
CBTdeef
Xbalanque
4,390
1,245
0
1,030
8,124
2,420
354
2,054
6,070
0
26,953
W
Charon
Hooms95
Charon
4,027
957
0
2,019
5,936
4,355
0
1,022
4,914
19,723
1,381
W
Baron Samedi
ItsTuruk
Baron Samedi
3,325
158
0
1,684
6,724
2,680
0
2,704
3,635
35,640
0
L
Aphrodite
2,425
228
1,967
3,243
6,152
3,625
0
1,391
4,761
18,634
0
W
2,275
424
269
1,315
5,620
3,600
0
853
4,641
0
29,438
L
Merlin
4,173
155
0
893
3,894
1,261
0
628
3,266
41,826
39
L
Tsukuyomi
TTVmasncouny
Tsukuyomi
3,916
1,633
0
3,499
9,201
2,559
0
2,847
6,354
0
28,164
W
Medusa
kamimari98
Medusa
7,235
2,312
0
1,859
5,780
2,085
0
1,403
4,377
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
29,845
242
Minions Killed
304
0
Camps Cleared
0
980,385
Distance Traveled
1,001,319
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,604
460
31
3
0
169,242
0
W
Thor
7,233
723
89
9
0
193,020
0
L
Xbalanque
4,498
450
49
5
0
194,199
0
W
Charon
5,854
585
33
3
0
197,332
2
W
Baron Samedi
5,966
597
71
7
0
176,444
0
L
Aphrodite
5,100
510
19
2
0
173,952
0
W
Mulan
5,074
507
49
5
0
231,917
0
L
Merlin
6,362
636
91
9
0
202,428
1
L
Tsukuyomi
5,450
545
52
5
0
240,564
0
W
Medusa
5,718
572
62
6
0
202,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role