Player Matchup

Chernobog
Chernobog
Poptartbandit3
Chernobog
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,484 Elo+
Party 2
Olorun
Olorun
sandwichbandit3
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
xObama8myKFCx
Ymir
Level 17
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 6L
1,484 Elo+
Party 2
Team Averages
Level 36
1,598 SR
1,489 Elo+

VS

Team Averages
Level 45
1,678 SR
1,490 Elo+
Tyr
Tyr
Dutchrudderx2
Tyr
Level 67
God Stats
17W - 6L
1,760 SR
Queue Stats
24W - 11L
1,706 Elo+
Solo
Chaac
Chaac
KiIIuan
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Scylla
Scylla
spinjn
Scylla
Level 67
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Poptartbandit3
Chernobog
15
4 / 0 / 3
8,785
976
6,573
5,687
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 4
9,027
1,003
7,665
6,919
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 2 / 7
7,441
827
2,413
11,175
8,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,330
703
3,549
7,687
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
KiIIuan
Chaac
11
0 / 4 / 2
6,540
727
3,471
8,482
6,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
spinjn
Scylla
12
1 / 1 / 1
7,150
794
5,350
3,776
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Chaac
KiIIuan
Chaac
0
4
2
0.25
W
Chernobog
Poptartbandit3
Chernobog
4
0
3
5.5
W
3
0
4
5
L
Scylla
spinjn
Scylla
1
1
1
1.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
12,370
23,781
Taken
19,945
13,640
Mitigated
14,015
10,246
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,549
472
0
1,066
7,687
5,887
0
4,480
3,105
0
8,830
L
Chaac
KiIIuan
Chaac
3,471
696
0
592
8,482
6,967
0
4,232
4,240
0
14,181
W
Chernobog
Poptartbandit3
Chernobog
6,573
3,710
0
2,954
5,687
2,299
609
1,809
3,844
0
29,454
W
7,665
4,496
649
4,090
6,919
2,600
3,139
1,494
5,287
42,749
2,477
L
Scylla
spinjn
Scylla
5,350
170
0
250
3,776
1,161
0
814
2,934
20,416
348
W
2,413
764
0
2,553
11,175
8,741
112
2,792
8,313
7,031
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
20,020
125
Minions Killed
83
0
Camps Cleared
0
488,027
Distance Traveled
499,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,330
703
15
2
0
150,622
0
L
Chaac
6,540
727
20
2
0
184,101
0
W
Chernobog
8,785
976
41
5
0
177,305
0
W
Olorun
9,027
1,003
75
8
0
155,907
0
L
Scylla
7,150
794
48
5
0
164,835
0
W
Ymir
7,441
827
9
1
0
154,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role