Player Matchup

Anhur
Anhur
Gold IV
Drakath1
Anhur
Gold IV
Level 88
God Stats
1W - 0L
1,418 SR
Queue Stats
35W - 33L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
Flint2
Ymir
Gold V
Level 47
God Stats
5W - 5L
1,491 SR
Queue Stats
47W - 45L
1,415 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Hoogxnie
Baron Samedi
Gold II
Level 124
God Stats
3W - 3L
1,248 SR
Queue Stats
48W - 45L
1,583 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,386 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,623 SR
1,512 MMR
Hades
Hades
Gold I
CardiacS69
Hades
Gold I
Level 106
God Stats
30W - 33L
1,562 SR
Queue Stats
956W - 1,054L
1,533 MMR
Solo
Neith
Neith
Gold V
Combbo
Neith
Gold V
Level 109
God Stats
7W - 8L
1,688 SR
Queue Stats
32W - 30L
1,496 MMR
Solo
Cerberus
Cerberus
Gold IV
basedanwar
Cerberus
Gold IV
Level 68
God Stats
268W - 211L
1,618 SR
Queue Stats
477W - 539L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drakath1
Anhur
18
9 / 1 / 8
12,203
939
13,961
12,508
3,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Flint2
Ymir
18
8 / 4 / 9
11,994
923
14,919
18,258
15,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Hoogxnie
Baron Samedi
18
4 / 2 / 12
12,220
940
12,013
7,067
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
JormungandrAchillesHeraThothSerqet

VS

Bans
CthulhuNe ZhaMulanMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
5 / 8 / 2
11,099
854
9,761
16,873
8,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Combbo
Neith
16
2 / 4 / 4
11,025
848
12,635
10,593
2,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
basedanwar
Cerberus
12
0 / 9 / 3
8,262
636
4,509
17,198
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
7
7
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
5
8
2
0.75
L
Neith
Combbo
Neith
2
4
4
1
W
Anhur
Drakath1
Anhur
9
1
8
13
W
Ymir
Flint2
Ymir
8
4
9
3.13
W
Baron Samedi
Hoogxnie
Baron Samedi
4
2
12
5
L
Cerberus
basedanwar
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
26,905
37,833
Taken
44,664
22,912
Mitigated
20,991
11,352
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,761
39
16
3,807
16,873
8,575
0
9,448
7,226
29,927
0
L
Neith
Combbo
Neith
12,635
3,464
0
1,289
10,593
2,615
0
7,885
2,385
0
38,886
W
Anhur
Drakath1
Anhur
13,961
8,263
0
5,349
12,508
3,637
3,047
5,224
7,035
0
66,940
W
Ymir
Flint2
Ymir
14,919
2,828
0
3,279
18,258
15,621
162
5,131
12,942
25,577
2,563
W
Baron Samedi
Hoogxnie
Baron Samedi
12,013
492
706
2,018
7,067
3,654
570
3,497
3,531
42,257
0
L
Cerberus
basedanwar
Cerberus
4,509
0
0
2,566
17,198
9,801
0
7,968
8,680
11,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
30,386
182
Minions Killed
132
0
Camps Cleared
0
674,918
Distance Traveled
592,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,099
854
40
3
0
189,624
0
L
Neith
11,025
848
66
5
0
207,598
2
W
Anhur
12,203
939
84
6
0
229,070
1
W
Ymir
11,994
923
21
2
0
211,849
0
W
Baron Samedi
12,220
940
77
6
0
233,999
0
L
Cerberus
8,262
636
26
2
0
195,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role