Player Matchup

Arachne
Arachne
Azaqar
Arachne
Level 34
God Stats
22W - 6L
1,751 SR
Queue Stats
78W - 71L
1,465 Elo+
Party 2
Chang'e
Chang'e
Sammbora
Chang'e
Level 123
God Stats
6W - 2L
1,549 SR
Queue Stats
81W - 75L
1,464 Elo+
Party 2
Poseidon
Poseidon
VALSTRAX_1
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 3
Neith
Neith
XoelMCP98
Neith
Level 145
God Stats
6W - 6L
1,588 SR
Queue Stats
155W - 157L
1,549 Elo+
Solo
King Arthur
King Arthur
Z_OBLIVION_KING
King Arthur
Level 66
God Stats
3W - 2L
1,369 SR
Queue Stats
5W - 9L
1,316 Elo+
Party 3
Team Averages
Level 87
1,551 SR
1,430 Elo+

VS

Team Averages
Level 87
1,595 SR
1,440 Elo+
Pele
Pele
A78iver_2K
Pele
Level 58
God Stats
24W - 15L
1,656 SR
Queue Stats
45W - 43L
1,452 Elo+
Party 1
Bellona
Bellona
SocialSamuel
Bellona
Level 123
God Stats
3W - 7L
1,414 SR
Queue Stats
220W - 220L
1,398 Elo+
Solo
Eset
Eset
TomasTurba0
Eset
Level 84
God Stats
4W - 5L
1,518 SR
Queue Stats
112W - 116L
1,478 Elo+
Solo
Medusa
Medusa
envy_avocado
Medusa
Level 102
God Stats
92W - 78L
1,534 SR
Queue Stats
96W - 94L
1,453 Elo+
Solo
Geb
Geb
pridestalker_2K
Geb
Level 69
God Stats
2W - 1L
1,851 SR
Queue Stats
81W - 82L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azaqar
Arachne
12
4 / 2 / 3
6,487
590
3,370
8,883
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
Sammbora
Chang'e
10
1 / 1 / 4
5,512
501
2,698
5,041
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
VALSTRAX_1
Poseidon
12
1 / 2 / 1
6,200
564
1,762
4,462
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
XoelMCP98
Neith
12
5 / 2 / 1
6,453
587
7,951
7,760
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Z_OBLIVION_KING
King Arthur
11
3 / 0 / 4
6,685
608
6,808
7,089
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,927
539
6,570
9,437
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
SocialSamuel
Bellona
6
0 / 4 / 0
4,297
391
1,353
6,041
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
6,910
628
3,240
4,816
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
3 / 2 / 0
5,928
539
4,159
8,086
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 3 / 3
5,290
481
3,066
8,923
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Arachne
Azaqar
Arachne
4
2
3
2.75
W
Chang'e
Sammbora
Chang'e
1
1
4
3
L
Bellona
SocialSamuel
Bellona
0
4
0
0
L
1
1
1
1.5
W
Poseidon
VALSTRAX_1
Poseidon
1
2
1
0.75
W
Neith
XoelMCP98
Neith
5
2
1
2.75
W
King Arthur
Z_OBLIVION_KING
King Arthur
3
0
4
5
L
Medusa
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
18,388
33,235
Taken
37,303
14,212
Mitigated
15,911
9,501
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
1,365
0
1,421
9,437
3,435
0
936
8,501
0
37,674
W
Arachne
Azaqar
Arachne
3,370
2,737
0
2,890
8,883
3,365
0
924
7,959
0
47,238
W
Chang'e
Sammbora
Chang'e
2,698
330
1,622
2,002
5,041
2,026
0
918
4,123
22,675
0
L
Bellona
SocialSamuel
Bellona
1,353
384
0
1,448
6,041
3,548
0
0
6,041
0
12,900
L
3,240
244
0
1,545
4,816
1,582
0
802
4,014
60,757
1,136
W
Poseidon
VALSTRAX_1
Poseidon
1,762
78
0
250
4,462
1,213
0
2,521
1,941
34,864
0
W
Neith
XoelMCP98
Neith
7,951
1,887
0
1,757
7,760
2,722
48
1,023
6,737
0
39,105
W
King Arthur
Z_OBLIVION_KING
King Arthur
6,808
1,005
0
980
7,089
4,886
0
915
6,174
0
31,859
L
Medusa
4,159
1,125
0
2,021
8,086
2,554
0
908
7,178
0
42,948
L
3,066
170
1,607
2,063
8,923
4,792
0
1,814
7,109
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
28,352
287
Minions Killed
280
0
Camps Cleared
0
1,199,771
Distance Traveled
1,067,994
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,927
539
63
6
0
250,305
2
W
Arachne
6,487
590
75
7
0
266,719
0
W
Chang'e
5,512
501
41
4
0
228,530
0
L
Bellona
4,297
391
22
2
0
148,536
0
L
Eset
6,910
628
115
10
0
206,703
4
W
Poseidon
6,200
564
68
6
0
249,700
0
W
Neith
6,453
587
53
5
0
219,488
6
W
King Arthur
6,685
608
50
5
0
235,334
1
L
Medusa
5,928
539
75
7
0
223,140
0
L
Geb
5,290
481
5
0
0
239,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role