Player Matchup

Nox
Nox
ConnorCollins10
Nox
Level 43
God Stats
18W - 6L
1,829 SR
Queue Stats
40W - 45L
1,395 Elo+
Solo
Thor
Thor
DominaterChief
Thor
Level 192
God Stats
6W - 4L
1,548 SR
Queue Stats
249W - 243L
1,547 Elo+
Solo
Anubis
Anubis
Edgerdoorwood
Anubis
Level 106
God Stats
12W - 7L
1,554 SR
Queue Stats
68W - 51L
1,480 Elo+
Party 1
Skadi
Skadi
GrandmaCweefer
Skadi
Level 119
God Stats
29W - 16L
1,634 SR
Queue Stats
106W - 77L
1,557 Elo+
Party 1
Chaac
Chaac
cyberkintaro
Chaac
Level 48
God Stats
6W - 5L
1,587 SR
Queue Stats
132W - 146L
1,497 Elo+
Solo
Team Averages
Level 102
1,630 SR
1,495 Elo+

VS

Team Averages
Level 128
1,582 SR
1,556 Elo+
Ymir
Ymir
AngryFawn
Ymir
Level 139
God Stats
3W - 1L
1,902 SR
Queue Stats
31W - 32L
1,549 Elo+
Party 2
Poseidon
Poseidon
DarkevolDracko97
Poseidon
Level 67
God Stats
4W - 3L
1,713 SR
Queue Stats
62W - 34L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Drakeser
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,533 Elo+
Solo
Thor
Thor
ItsTuruk
Thor
Level 126
God Stats
1W - 5L
1,254 SR
Queue Stats
51W - 50L
1,544 Elo+
Party 2
Achilles
Achilles
alex723
Achilles
Level 199
God Stats
22W - 24L
1,542 SR
Queue Stats
815W - 774L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,873
775
698
1,070
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 1
3,240
648
325
2,892
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
5 / 0 / 1
4,149
830
2,062
2,047
620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
1 / 0 / 5
3,881
776
2,419
1,230
244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,806
761
2,668
3,533
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
3,211
642
1,300
4,026
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 1 / 0
3,213
643
706
1,368
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Drakeser
Danzaburou
4
0 / 2 / 0
2,733
547
649
2,660
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
5
0 / 3 / 0
2,882
576
832
3,873
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
alex723
Achilles
2
0 / 1 / 0
2,597
519
469
1,093
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
1
1
0
1
L
1
1
0
1
W
0
0
1
0.5
L
Danzaburou
Drakeser
Danzaburou
0
2
0
0
W
5
0
1
5.5
W
1
0
5
3.5
L
Thor
0
3
0
0
L
Achilles
alex723
Achilles
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,172
Damage
3,956
10,772
Taken
13,020
3,629
Mitigated
4,301
5,429
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,300
575
0
1,542
4,026
2,426
0
0
4,026
13,899
0
W
698
148
0
0
1,070
283
0
544
423
15,726
0
L
706
0
0
0
1,368
276
0
632
670
9,151
0
W
325
59
0
1,867
2,892
653
0
19
2,805
0
12,398
L
Danzaburou
Drakeser
Danzaburou
649
65
0
370
2,660
348
0
995
1,665
0
8,565
W
2,062
215
0
1,224
2,047
620
0
0
1,958
12,924
0
W
2,419
1,024
0
605
1,230
244
0
0
1,202
0
17,165
L
Thor
832
200
0
894
3,873
1,034
0
978
2,895
0
9,844
L
Achilles
alex723
Achilles
469
118
0
256
1,093
217
0
89
1,004
0
2,184
W
2,668
435
0
1,733
3,533
1,829
0
1,119
2,233
0
21,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,949
Gold Earned
14,636
172
Minions Killed
89
0
Camps Cleared
0
442,737
Distance Traveled
366,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,211
642
30
6
0
80,575
0
W
Nox
3,873
775
43
9
0
81,204
0
L
Poseidon
3,213
643
21
4
0
72,666
1
W
Thor
3,240
648
31
6
0
92,510
0
L
Danzaburou
2,733
547
12
2
0
79,235
0
W
Anubis
4,149
830
25
5
0
89,488
0
W
Skadi
3,881
776
34
7
0
87,488
0
L
Thor
2,882
576
20
4
0
98,494
0
L
Achilles
2,597
519
6
1
0
35,348
0
W
Chaac
3,806
761
39
8
0
92,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role