Player Matchup

Janus
Janus
Artipy21
Janus
Level 88
God Stats
15W - 20L
1,555 SR
Queue Stats
421W - 439L
1,466 Elo+
Solo
Anubis
Anubis
Matacholas26
Anubis
Level 81
God Stats
0W - 2L
1,361 SR
Queue Stats
15W - 22L
1,376 Elo+
Solo
Charybdis
Charybdis
SandinoMV
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,419 Elo+
Solo
Nemesis
Nemesis
Yumply S
Nemesis
Level 82
God Stats
2W - 8L
1,281 SR
Queue Stats
138W - 136L
1,418 Elo+
Solo
Maui
Maui
o_OCALI
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,353 Elo+
Solo
Team Averages
Level 84
1,439 SR
1,406 Elo+

VS

Team Averages
Level 103
1,440 SR
1,438 Elo+
Ao Kuang
Ao Kuang
D88Hutch
Ao Kuang
Level 108
God Stats
97W - 89L
1,509 SR
Queue Stats
172W - 173L
1,431 Elo+
Party 1
Ymir
Ymir
Garuda_Germs
Ymir
Level 83
God Stats
4W - 7L
1,169 SR
Queue Stats
139W - 138L
1,405 Elo+
Solo
Izanami
Izanami
Kubi9034
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,462 Elo+
Solo
Skadi
Skadi
Mariejane85
Skadi
Level 120
God Stats
119W - 99L
1,522 SR
Queue Stats
139W - 120L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
stevenSGS224
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Artipy21
Janus
14
1 / 0 / 3
8,328
555
5,472
3,438
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
6 / 1 / 0
9,217
614
8,041
8,666
4,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SandinoMV
Charybdis
7
0 / 4 / 0
5,424
362
1,093
5,663
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Yumply S
Nemesis
6
0 / 1 / 2
5,473
365
824
3,423
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
o_OCALI
Maui
8
1 / 4 / 0
6,019
401
2,152
10,557
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D88Hutch
Ao Kuang
15
4 / 2 / 2
8,339
556
5,074
10,120
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 7
7,172
478
3,978
8,064
5,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Kubi9034
Izanami
12
4 / 2 / 4
7,776
518
5,133
5,886
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 2
7,482
499
4,355
7,221
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
stevenSGS224
Kukulkan
5
0 / 0 / 0
4,936
329
0
578
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
10
10
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
Artipy21
Janus
1
0
3
2.5
W
Ao Kuang
D88Hutch
Ao Kuang
4
2
2
2.5
W
1
1
7
4.5
W
Izanami
Kubi9034
Izanami
4
2
4
3
W
1
3
2
0.67
L
Anubis
6
1
0
6
L
Charybdis
SandinoMV
Charybdis
0
4
0
0
L
Nemesis
Yumply S
Nemesis
0
1
2
1
L
Maui
o_OCALI
Maui
1
4
0
0.25
W
Kukulkan
stevenSGS224
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
18,540
31,747
Taken
31,869
15,554
Mitigated
11,405
10,813
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Artipy21
Janus
5,472
175
0
837
3,438
1,170
298
672
2,766
64,259
1,095
W
Ao Kuang
D88Hutch
Ao Kuang
5,074
1,582
0
4,928
10,120
2,998
448
3,012
6,986
67,507
3,565
W
3,978
616
0
1,600
8,064
5,536
0
4,174
3,744
19,776
2,528
W
Izanami
Kubi9034
Izanami
5,133
3,593
0
1,342
5,886
1,529
77
2,692
3,088
0
42,905
W
4,355
1,688
0
885
7,221
1,227
620
5,358
1,823
0
48,666
L
Anubis
8,041
231
0
5,135
8,666
4,490
1,868
2,166
6,500
66,143
1,919
L
Charybdis
SandinoMV
Charybdis
1,093
257
0
1,715
5,663
1,517
0
1,657
4,006
0
20,264
L
Nemesis
Yumply S
Nemesis
824
275
0
1,760
3,423
732
0
673
2,750
0
12,340
L
Maui
o_OCALI
Maui
2,152
864
0
1,366
10,557
7,645
156
3,594
6,963
18,630
0
W
Kukulkan
stevenSGS224
Kukulkan
0
0
67
151
578
115
0
0
578
6,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
35,705
326
Minions Killed
330
0
Camps Cleared
0
1,079,537
Distance Traveled
1,180,051
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,328
555
123
8
0
292,401
0
W
Ao Kuang
8,339
556
116
8
0
310,530
0
W
Ymir
7,172
478
33
2
0
259,775
3
W
Izanami
7,776
518
87
6
0
263,934
0
W
Skadi
7,482
499
82
5
0
278,749
2
L
Anubis
9,217
614
117
8
0
235,422
0
L
Charybdis
5,424
362
32
2
0
159,718
2
L
Nemesis
5,473
365
29
2
0
120,750
0
L
Maui
6,019
401
25
2
0
271,246
0
W
Kukulkan
4,936
329
12
1
0
67,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role