Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Archangel411
Ah Muzen Cab
Level 148
God Stats
9W - 8L
1,590 SR
Queue Stats
482W - 481L
1,527 Elo+
Solo
Terra
Terra
SwagMasterUwU
Terra
Level 159
God Stats
2W - 1L
1,278 SR
Queue Stats
125W - 97L
1,594 Elo+
Party 1
Izanami
Izanami
TheFoolhardy
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,493 Elo+
Party 1
Loki
Loki
TheSchweet
Loki
Level 126
God Stats
2W - 4L
1,380 SR
Queue Stats
276W - 260L
1,536 Elo+
Solo
Cthulhu
Cthulhu
gymkana2123
Cthulhu
Level 109
God Stats
1W - 0L
1,223 SR
Queue Stats
20W - 29L
1,488 Elo+
Party 1
Team Averages
Level 134
1,394 SR
1,527 Elo+

VS

Team Averages
Level 166
1,522 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BrunosGTI
Nox
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
245W - 241L
1,581 Elo+
Solo
Bake Kujira
Bake Kujira
TuTurambar
Bake Kujira
Level 194
God Stats
4W - 12L
1,291 SR
Queue Stats
658W - 679L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
routewiler
Tsukuyomi
Level 145
God Stats
2W - 5L
1,616 SR
Queue Stats
113W - 101L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Archangel411
Ah Muzen Cab
11
1 / 0 / 6
6,507
1,301
3,019
3,572
1,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 2 / 4
6,743
1,349
2,669
5,424
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
TheFoolhardy
Izanami
11
2 / 1 / 5
6,464
1,293
2,832
4,147
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,389
1,278
2,602
2,514
754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
gymkana2123
Cthulhu
11
0 / 1 / 7
6,196
1,239
3,238
5,339
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 4
4,826
965
1,691
3,449
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
 
Ra
5
0 / 0 / 0
4,304
861
0
0
0
12
2 / 1 / 3
5,325
1,065
3,795
2,377
838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
TuTurambar
Bake Kujira
9
1 / 3 / 2
5,092
1,018
2,971
5,890
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
routewiler
Tsukuyomi
11
2 / 1 / 2
5,339
1,068
4,104
3,784
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
7
Kills
5
5
Deaths
7
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
4
1
L
Ra
 
Ra
0
0
0
0
W
Ah Muzen Cab
Archangel411
Ah Muzen Cab
1
0
6
4
L
2
1
3
3.5
W
3
2
4
2.5
W
Izanami
TheFoolhardy
Izanami
2
1
5
4.5
W
1
1
3
2.5
L
Bake Kujira
TuTurambar
Bake Kujira
1
3
2
0.67
W
Cthulhu
gymkana2123
Cthulhu
0
1
7
3.5
L
Tsukuyomi
routewiler
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
12,561
20,996
Taken
15,500
12,774
Mitigated
8,570
7,569
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,691
132
118
643
3,449
1,500
0
1,293
2,049
0
2,223
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Archangel411
Ah Muzen Cab
3,019
1,236
57
291
3,572
1,524
1,949
924
2,614
0
10,933
L
3,795
159
207
713
2,377
838
0
745
1,632
9,018
0
W
2,669
106
2,415
1,250
5,424
5,336
0
1,174
4,198
3,954
0
W
Izanami
TheFoolhardy
Izanami
2,832
1,734
0
1,108
4,147
1,365
1,248
1,319
2,758
0
11,983
W
2,602
375
347
283
2,514
754
441
1,118
1,396
0
6,277
L
Bake Kujira
TuTurambar
Bake Kujira
2,971
618
84
446
5,890
5,093
0
1,853
3,821
4,176
41
W
Cthulhu
gymkana2123
Cthulhu
3,238
37
711
1,107
5,339
3,795
0
1,983
3,286
9,993
1,367
L
Tsukuyomi
routewiler
Tsukuyomi
4,104
872
141
725
3,784
1,139
0
1,403
2,302
0
13,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
24,886
72
Minions Killed
35
0
Camps Cleared
0
491,584
Distance Traveled
333,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,826
965
1
0
0
71,453
0
L
Ra
4,304
861
0
0
0
137
0
W
Ah Muzen Cab
6,507
1,301
20
4
0
104,105
0
L
Nox
5,325
1,065
20
4
0
91,141
0
W
Terra
6,743
1,349
3
1
0
106,942
0
W
Izanami
6,464
1,293
26
5
0
97,431
0
W
Loki
6,389
1,278
8
2
0
105,247
0
L
Bake Kujira
5,092
1,018
4
1
0
67,810
0
W
Cthulhu
6,196
1,239
15
3
0
77,859
0
L
Tsukuyomi
5,339
1,068
10
2
0
102,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role