Player Matchup

Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
Bhronos
Chronos
Platinum IV
Level 156
God Stats
34W - 13L
1,927 SR
Queue Stats
86W - 64L
1,966 MMR
Solo
Artio
Artio
Platinum II
H i z c r
Artio
Platinum II
Level 197
God Stats
8W - 5L
1,641 SR
Queue Stats
126W - 113L
1,874 MMR
Solo
Raijin
Raijin
Platinum I
Undead575
Raijin
Platinum I
Level 181
God Stats
5W - 2L
1,603 SR
Queue Stats
323W - 326L
1,910 MMR
Solo
Bakasura
Bakasura
Platinum III
mcmoosle
Bakasura
Platinum III
Level 157
God Stats
10W - 12L
1,572 SR
Queue Stats
882W - 877L
1,851 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,648 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,754 SR
1,818 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
AmbientTunes
Chiron
Diamond III
Level 158
God Stats
7W - 5L
1,948 SR
Queue Stats
74W - 63L
2,157 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
Amon Ramses Ra
Cu Chulainn
Platinum IV
Level 198
God Stats
4W - 6L
1,520 SR
Queue Stats
173W - 180L
1,731 MMR
Solo
Camazotz
Camazotz
Gold IV
Peezy Wheezy
Camazotz
Gold IV
Level 158
God Stats
1W - 1L
1,977 SR
Queue Stats
13W - 9L
1,773 MMR
Solo
Merlin
Merlin
Platinum I
Pαngus
Merlin
Platinum I
Level 155
God Stats
4W - 2L
1,823 SR
Queue Stats
85W - 82L
1,927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 0
6,809
486
7,529
9,409
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Bhronos
Chronos
16
4 / 0 / 1
9,796
700
6,397
6,829
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
H i z c r
Artio
14
1 / 0 / 4
8,222
587
9,412
12,835
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
Undead575
Raijin
14
5 / 1 / 2
8,550
611
8,358
7,031
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
mcmoosle
Bakasura
14
2 / 0 / 4
7,834
560
4,325
12,403
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboYmirSerqetLancelot

VS

Bans
BacchusThothNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 2
6,614
472
3,166
12,523
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
13
4 / 1 / 0
7,277
520
10,433
11,795
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Amon Ramses Ra
Cu Chulainn
12
0 / 4 / 0
6,722
480
3,386
9,871
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Camazotz
Peezy Wheezy
Camazotz
12
1 / 4 / 0
6,488
463
4,393
13,597
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Pαngus
Merlin
12
0 / 2 / 1
6,700
479
5,041
6,396
1,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
4
0
0.5
L
Ganesha
 
Ganesha
0
3
2
0.33
L
Chiron
4
1
0
4
L
Cu Chulainn
Amon Ramses Ra
Cu Chulainn
0
4
0
0
W
Chronos
Bhronos
Chronos
4
0
1
4.5
W
Artio
H i z c r
Artio
1
0
4
3
L
Camazotz
Peezy Wheezy
Camazotz
1
4
0
0.25
L
Merlin
Pαngus
Merlin
0
2
1
0.25
W
Raijin
Undead575
Raijin
5
1
2
6
W
Bakasura
mcmoosle
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
26,419
48,507
Taken
54,182
23,972
Mitigated
22,596
21,067
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,529
2,079
0
2,592
9,409
3,206
0
1,034
8,375
42,144
0
L
Ganesha
 
Ganesha
3,166
450
0
1,615
12,523
9,834
0
8,392
3,615
24,888
0
L
Chiron
10,433
4,875
707
5,862
11,795
3,804
0
8,744
2,665
0
57,844
L
Cu Chulainn
Amon Ramses Ra
Cu Chulainn
3,386
230
0
909
9,871
3,316
0
5,577
4,231
0
49,774
W
Chronos
Bhronos
Chronos
6,397
2,402
0
1,721
6,829
2,255
512
0
6,829
71,258
4,836
W
Artio
H i z c r
Artio
9,412
748
860
5,146
12,835
11,747
0
1,618
11,217
47,438
4,206
L
Camazotz
Peezy Wheezy
Camazotz
4,393
1,366
0
3,890
13,597
4,105
0
3,351
9,739
0
50,064
L
Merlin
Pαngus
Merlin
5,041
297
0
1,866
6,396
1,537
0
3,977
2,349
59,994
0
W
Raijin
Undead575
Raijin
8,358
1,093
0
1,155
7,031
2,017
88
3,004
4,027
56,005
2,135
W
Bakasura
mcmoosle
Bakasura
4,325
2,779
0
9,593
12,403
4,747
0
2,658
9,745
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
33,801
520
Minions Killed
415
0
Camps Cleared
0
1,459,723
Distance Traveled
1,397,985
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,809
486
83
6
0
268,976
1
L
Ganesha
6,614
472
4
0
0
273,008
3
L
Chiron
7,277
520
120
9
0
269,722
0
L
Cu Chulainn
6,722
480
79
6
0
275,023
3
W
Chronos
9,796
700
142
10
0
256,228
0
W
Artio
8,222
587
70
5
0
322,150
0
L
Camazotz
6,488
463
83
6
0
318,623
5
L
Merlin
6,700
479
129
9
0
261,609
3
W
Raijin
8,550
611
99
7
0
272,155
0
W
Bakasura
7,834
560
126
9
0
340,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role