Player Matchup

Hel
Hel
OreoDude111
Hel
Level 123
God Stats
33W - 27L
1,542 SR
Queue Stats
365W - 380L
1,473 Elo+
Solo
Cupid
Cupid
SH0TZ_P0P_0FF
Cupid
Level 132
God Stats
0W - 1L
1,667 SR
Queue Stats
65W - 81L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingdevilmav
Cu Chulainn
Level 124
God Stats
2W - 1L
1,806 SR
Queue Stats
47W - 51L
1,603 Elo+
Solo
Team Averages
Level 126
1,672 SR
1,488 Elo+

VS

Team Averages
Level 111
1,575 SR
1,484 Elo+
Hercules
Hercules
FERDJAMMER
Hercules
Level 147
God Stats
17W - 22L
1,419 SR
Queue Stats
303W - 290L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Prutehi
Baron Samedi
Level 81
God Stats
4W - 2L
1,833 SR
Queue Stats
12W - 11L
1,507 Elo+
Solo
Artemis
Artemis
TheSnugggler
Artemis
Level 106
God Stats
15W - 18L
1,475 SR
Queue Stats
136W - 127L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,664
766
6,668
7,232
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 2
7,195
720
3,748
10,088
3,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
kingdevilmav
Cu Chulainn
12
1 / 3 / 0
7,525
753
9,687
12,032
6,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FERDJAMMER
Hercules
14
3 / 0 / 5
8,165
817
4,107
10,409
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Prutehi
Baron Samedi
13
1 / 1 / 5
7,499
750
6,675
7,754
4,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TheSnugggler
Artemis
14
6 / 1 / 4
8,905
891
14,343
9,848
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
FERDJAMMER
Hercules
3
0
5
5.5
L
1
2
1
0.75
W
Baron Samedi
Prutehi
Baron Samedi
1
1
5
3.5
L
0
5
2
0.2
W
Artemis
TheSnugggler
Artemis
6
1
4
8
L
Cu Chulainn
kingdevilmav
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
25,125
29,352
Taken
28,011
13,264
Mitigated
16,639
8,471
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FERDJAMMER
Hercules
4,107
1,222
675
3,827
10,409
8,594
299
2,262
8,147
0
11,975
L
6,668
292
1,894
3,901
7,232
2,997
0
1,617
5,432
25,348
535
W
Baron Samedi
Prutehi
Baron Samedi
6,675
339
1,404
2,685
7,754
4,430
42
1,676
6,078
24,943
0
L
3,748
1,752
187
898
10,088
3,692
0
2,232
7,659
0
12,228
W
Artemis
TheSnugggler
Artemis
14,343
4,031
0
2,778
9,848
3,615
307
2,556
7,292
0
37,112
L
Cu Chulainn
kingdevilmav
Cu Chulainn
9,687
1,183
0
1,591
12,032
6,575
0
2,858
8,911
0
32,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
24,569
107
Minions Killed
96
0
Camps Cleared
0
553,519
Distance Traveled
567,624
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,165
817
17
2
0
205,286
2
L
Hel
7,664
766
38
4
0
193,524
3
W
Baron Samedi
7,499
750
28
3
0
176,208
1
L
Cupid
7,195
720
21
2
0
164,983
0
W
Artemis
8,905
891
51
5
0
186,130
0
L
Cu Chulainn
7,525
753
48
5
0
195,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role