Player Matchup

Thanatos
Thanatos
DarkWorld864
Thanatos
Level 107
God Stats
4W - 6L
1,469 SR
Queue Stats
210W - 186L
1,463 Elo+
Party 4
Kukulkan
Kukulkan
Gabrypika_YT_FOX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
Great_Rakuny
Hachiman
Level 19
God Stats
0W - 2L
1,491 SR
Queue Stats
15W - 37L
1,384 Elo+
Party 3
Zeus
Zeus
Seventy4662
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 4
Sobek
Sobek
rezi_CZ
Sobek
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,384 Elo+
Party 3
Team Averages
Level 42
1,492 SR
1,392 Elo+

VS

Team Averages
Level 87
1,551 SR
1,470 Elo+
Sun Wukong
Sun Wukong
DylanP1
Sun Wukong
Level 88
God Stats
16W - 7L
1,711 SR
Queue Stats
377W - 359L
1,464 Elo+
Party 2
Anhur
Anhur
Fine5608
Anhur
Level 67
God Stats
5W - 5L
1,499 SR
Queue Stats
352W - 347L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
TinoGranPepino
Nu Wa
Level 87
God Stats
19W - 14L
1,596 SR
Queue Stats
195W - 197L
1,461 Elo+
Party 1
Fenrir
Fenrir
gxtjONNYd
Fenrir
Level 77
God Stats
7W - 8L
1,431 SR
Queue Stats
192W - 190L
1,464 Elo+
Solo
Artemis
Artemis
luissunwater
Artemis
Level 118
God Stats
13W - 13L
1,519 SR
Queue Stats
293W - 305L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkWorld864
Thanatos
8
0 / 2 / 1
4,652
465
2,862
7,931
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
1 / 11 / 1
4,644
464
2,137
7,052
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Great_Rakuny
Hachiman
9
0 / 2 / 0
4,558
456
116
5,143
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 11 / 2
4,565
457
3,263
7,590
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
rezi_CZ
Sobek
8
1 / 1 / 1
5,136
514
1,769
7,654
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DylanP1
Sun Wukong
10
1 / 1 / 2
6,251
625
832
4,996
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Fine5608
Anhur
10
14 / 2 / 8
7,685
769
8,362
7,459
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 0 / 5
5,386
539
4,763
1,082
241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
gxtjONNYd
Fenrir
10
8 / 1 / 4
6,316
632
7,205
7,367
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
luissunwater
Artemis
12
3 / 0 / 0
6,504
650
3,584
1,473
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
27
27
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkWorld864
Thanatos
0
2
1
0.25
W
Sun Wukong
DylanP1
Sun Wukong
1
1
2
2
W
Anhur
Fine5608
Anhur
14
2
8
9
L
1
11
1
0.14
L
Hachiman
Great_Rakuny
Hachiman
0
2
0
0
L
1
11
2
0.18
W
1
0
5
3.5
W
Fenrir
gxtjONNYd
Fenrir
8
1
4
10
W
Artemis
luissunwater
Artemis
3
0
0
3
L
Sobek
rezi_CZ
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
24,746
35,370
Taken
22,377
10,457
Mitigated
7,975
8,473
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkWorld864
Thanatos
2,862
159
0
4,546
7,931
2,627
0
523
7,408
0
26,011
W
Sun Wukong
DylanP1
Sun Wukong
832
255
0
1,045
4,996
2,251
284
505
4,491
0
32,584
W
Anhur
Fine5608
Anhur
8,362
4,210
0
3,016
7,459
2,287
661
4,415
3,044
0
30,639
L
2,137
972
0
0
7,052
1,278
0
536
6,516
7,473
0
L
Hachiman
Great_Rakuny
Hachiman
116
116
0
1,952
5,143
1,178
0
1,148
3,995
0
23,736
L
3,263
1,402
0
168
7,590
965
0
1,145
6,445
12,190
0
W
4,763
1,267
0
51
1,082
241
275
71
1,011
25,906
2,042
W
Fenrir
gxtjONNYd
Fenrir
7,205
4,109
0
3,049
7,367
2,731
283
2,037
5,330
0
32,307
W
Artemis
luissunwater
Artemis
3,584
2,091
0
640
1,473
465
480
141
1,332
0
44,597
L
Sobek
rezi_CZ
Sobek
1,769
22
0
1,807
7,654
4,409
0
1,281
6,373
13,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
32,142
129
Minions Killed
286
0
Camps Cleared
0
878,720
Distance Traveled
924,878
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,652
465
46
5
0
187,985
0
W
Sun Wukong
6,251
625
62
6
0
153,235
1
W
Anhur
7,685
769
43
4
0
171,096
2
L
Kukulkan
4,644
464
5
1
0
154,178
1
L
Hachiman
4,558
456
45
5
0
177,171
0
L
Zeus
4,565
457
13
1
0
162,310
0
W
Nu Wa
5,386
539
34
3
0
205,153
4
W
Fenrir
6,316
632
51
5
0
215,717
0
W
Artemis
6,504
650
96
10
0
179,677
0
L
Sobek
5,136
514
20
2
0
197,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role