Player Matchup

Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
Ryqik
Cerberus
Gold II
Level 183
God Stats
13W - 6L
1,700 SR
Queue Stats
105W - 103L
1,598 MMR
Party 2
Cupid
Cupid
Platinum III
SOABLacKDRagON
Cupid
Platinum III
Level 215
God Stats
10W - 6L
1,569 SR
Queue Stats
105W - 91L
1,568 MMR
Solo
Ares
Ares
Gold I
qanok
Ares
Gold I
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
92W - 88L
1,567 MMR
Party 2
Bakasura
Bakasura
Silver I
rhynonow
Bakasura
Silver I
Level 128
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 4L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,551 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,586 SR
1,581 MMR
Bastet
Bastet
Gold V
Demonson Nick
Bastet
Gold V
Level 157
God Stats
9W - 8L
1,735 SR
Queue Stats
20W - 15L
1,592 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
JeankyMesias
Cu Chulainn
Gold III
Level 145
God Stats
1W - 1L
1,543 SR
Queue Stats
82W - 76L
1,589 MMR
Solo
Ra
Ra
Gold II
UniCorn34
Ra
Gold II
Level 121
God Stats
3W - 1L
1,479 SR
Queue Stats
206W - 202L
1,603 MMR
Solo
Izanami
Izanami
Gold V
XAkomaX
Izanami
Gold V
Level 145
God Stats
10W - 13L
1,377 SR
Queue Stats
67W - 87L
1,413 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
nunu11k
Ah Muzen Cab
Gold I
Level 195
God Stats
1W - 1L
1,795 SR
Queue Stats
192W - 199L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 4 / 12
11,058
582
19,119
11,530
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ryqik
Cerberus
16
7 / 2 / 12
10,895
573
12,993
14,832
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 7
12,795
673
24,250
14,448
6,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
qanok
Ares
17
4 / 1 / 11
10,898
574
11,527
17,191
21,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
rhynonow
Bakasura
18
6 / 1 / 8
11,012
580
5,720
17,394
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
RavanaIx ChelFenrirKing Arthur

VS

Bans
MedusaChang'eAh PuchCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,984
473
9,648
20,834
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
JeankyMesias
Cu Chulainn
15
1 / 7 / 0
9,272
488
10,395
21,149
19,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 9 / 3
8,500
447
6,443
15,572
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
XAkomaX
Izanami
12
1 / 7 / 2
7,719
406
3,247
13,018
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
nunu11k
Ah Muzen Cab
15
1 / 6 / 2
8,822
464
7,489
22,928
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
31
Kills
9
9
Deaths
31
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
12
2.75
L
4
2
1
2.25
L
Cu Chulainn
JeankyMesias
Cu Chulainn
1
7
0
0.14
W
Cerberus
Ryqik
Cerberus
7
2
12
6.5
W
9
1
7
12.5
L
2
9
3
0.39
L
Izanami
XAkomaX
Izanami
1
7
2
0.29
L
Ah Muzen Cab
nunu11k
Ah Muzen Cab
1
6
2
0.33
W
Ares
qanok
Ares
4
1
11
9.5
W
Bakasura
rhynonow
Bakasura
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,609
Damage
37,222
75,395
Taken
93,501
50,853
Mitigated
39,508
30,312
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,119
4,500
40
3,335
11,530
3,650
2,783
3,601
7,408
76,367
195
L
9,648
2,616
0
6,434
20,834
6,043
0
8,300
12,404
0
62,555
L
Cu Chulainn
JeankyMesias
Cu Chulainn
10,395
1,658
0
1,470
21,149
19,710
0
11,713
9,082
3,973
74,364
W
Cerberus
Ryqik
Cerberus
12,993
209
0
6,213
14,832
11,533
210
1,322
13,368
53,281
0
W
24,250
12,603
1,781
9,606
14,448
6,688
5,802
702
13,746
0
131,565
L
6,443
797
200
1,504
15,572
3,653
0
9,175
5,764
58,226
0
L
Izanami
XAkomaX
Izanami
3,247
1,932
70
1,534
13,018
3,432
0
5,922
6,861
0
35,968
L
Ah Muzen Cab
nunu11k
Ah Muzen Cab
7,489
2,591
0
576
22,928
6,670
0
8,462
14,313
0
75,013
W
Ares
qanok
Ares
11,527
1,677
0
4,399
17,191
21,185
352
1,585
15,526
62,728
0
W
Bakasura
rhynonow
Bakasura
5,720
3,659
0
4,938
17,394
7,797
2,981
2,788
13,787
0
67,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
43,297
647
Minions Killed
507
0
Camps Cleared
0
1,855,653
Distance Traveled
1,639,218
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,058
582
127
7
0
335,974
1
L
Bastet
8,984
473
99
5
0
357,749
4
L
Cu Chulainn
9,272
488
120
6
0
325,939
6
W
Cerberus
10,895
573
103
5
0
367,399
6
W
Cupid
12,795
673
189
10
0
365,887
2
L
Ra
8,500
447
121
6
0
335,413
0
L
Izanami
7,719
406
58
3
0
276,921
3
L
Ah Muzen Cab
8,822
464
109
6
0
343,196
4
W
Ares
10,898
574
102
5
0
350,814
2
W
Bakasura
11,012
580
126
7
0
435,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role