Player Matchup

Cerberus
Cerberus
CallMeB0ssman
Cerberus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 284L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
Merlin4075
Hou Yi
Level 129
God Stats
4W - 3L
1,539 SR
Queue Stats
154W - 153L
1,406 Elo+
Solo
Thanatos
Thanatos
Terz szn
Thanatos
Level 20
God Stats
6W - 6L
1,472 SR
Queue Stats
26W - 35L
1,347 Elo+
Party 2
The Morrigan
The Morrigan
WatermelonChamoy
The Morrigan
Level 115
God Stats
24W - 22L
1,380 SR
Queue Stats
681W - 660L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
percwarrior
Cu Chulainn
Level 86
God Stats
1W - 7L
1,201 SR
Queue Stats
31W - 39L
1,379 Elo+
Party 2
Team Averages
Level 84
1,418 SR
1,400 Elo+

VS

Team Averages
Level 83
1,577 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
JaCrispy35
Kumbhakarna
Level 68
God Stats
9W - 4L
1,581 SR
Queue Stats
101W - 90L
1,388 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 97
God Stats
121W - 109L
1,490 SR
Queue Stats
129W - 121L
1,440 Elo+
Solo
Ra
Ra
Stryker122336
Ra
Level 77
God Stats
5W - 1L
1,709 SR
Queue Stats
40W - 45L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
politeBro23
Ah Muzen Cab
Level 63
God Stats
11W - 5L
1,623 SR
Queue Stats
235W - 273L
1,432 Elo+
Solo
Horus
Horus
splashy_kazoo92
Horus
Level 109
God Stats
16W - 17L
1,485 SR
Queue Stats
578W - 587L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMeB0ssman
Cerberus
12
2 / 3 / 3
8,050
474
6,277
15,786
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Merlin4075
Hou Yi
16
2 / 4 / 0
8,771
516
8,091
15,322
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Terz szn
Thanatos
10
2 / 4 / 2
6,834
402
4,986
8,987
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
WatermelonChamoy
The Morrigan
15
4 / 3 / 2
8,433
496
9,050
9,201
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
percwarrior
Cu Chulainn
14
4 / 5 / 2
8,787
517
14,355
18,224
13,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JaCrispy35
Kumbhakarna
16
7 / 1 / 5
9,932
584
10,025
12,140
5,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 6
8,799
518
5,966
11,178
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 1
8,893
523
7,662
10,869
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
politeBro23
Ah Muzen Cab
16
4 / 2 / 2
9,757
574
9,273
13,211
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 6 / 4
9,478
558
11,859
19,585
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
14
Kills
19
19
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CallMeB0ssman
Cerberus
2
3
3
1.17
W
Kumbhakarna
JaCrispy35
Kumbhakarna
7
1
5
9.5
L
Hou Yi
Merlin4075
Hou Yi
2
4
0
0.5
W
1
2
6
2
W
1
3
1
0.5
L
Thanatos
Terz szn
Thanatos
2
4
2
0.75
L
The Morrigan
WatermelonChamoy
The Morrigan
4
3
2
1.67
L
Cu Chulainn
percwarrior
Cu Chulainn
4
5
2
1
W
Ah Muzen Cab
politeBro23
Ah Muzen Cab
4
2
2
2.5
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
44,785
67,520
Taken
66,983
36,148
Mitigated
40,782
21,947
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CallMeB0ssman
Cerberus
6,277
398
0
5,623
15,786
11,472
0
9,780
5,919
28,057
0
W
Kumbhakarna
JaCrispy35
Kumbhakarna
10,025
413
0
4,020
12,140
5,579
520
1,319
10,821
57,785
978
L
Hou Yi
Merlin4075
Hou Yi
8,091
2,783
0
7,038
15,322
5,624
0
2,187
13,135
0
77,049
W
5,966
1,738
1,871
1,770
11,178
10,455
421
5,332
5,846
29,123
0
W
7,662
633
1,430
5,683
10,869
3,796
572
6,038
4,831
95,896
586
L
Thanatos
Terz szn
Thanatos
4,986
1,271
0
3,669
8,987
2,679
0
2,215
6,590
0
28,321
L
The Morrigan
WatermelonChamoy
The Morrigan
9,050
2,445
0
3,148
9,201
2,998
0
6,635
2,566
65,969
3,154
L
Cu Chulainn
percwarrior
Cu Chulainn
14,355
3,035
0
2,469
18,224
13,375
0
4,188
13,285
0
55,393
W
Ah Muzen Cab
politeBro23
Ah Muzen Cab
9,273
3,290
0
1,455
13,211
4,542
3,087
617
12,594
0
69,950
W
11,859
4,724
320
4,232
19,585
16,410
431
422
19,163
5,726
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
46,859
460
Minions Killed
466
0
Camps Cleared
0
1,478,168
Distance Traveled
1,658,614
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,050
474
72
4
0
317,401
3
W
Kumbhakarna
9,932
584
82
5
0
357,817
0
L
Hou Yi
8,771
516
136
8
0
274,948
1
W
Yemoja
8,799
518
24
1
0
291,938
3
W
Ra
8,893
523
171
10
0
350,736
7
L
Thanatos
6,834
402
50
3
0
275,176
0
L
The Morrigan
8,433
496
120
7
0
305,113
3
L
Cu Chulainn
8,787
517
82
5
0
305,530
0
W
Ah Muzen Cab
9,757
574
117
7
0
340,262
0
W
Horus
9,478
558
72
4
0
317,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role