Player Matchup

Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 148
God Stats
537W - 403L
1,583 SR
Queue Stats
742W - 693L
1,485 Elo+
Solo
Ra
Ra
Flawless x AB
Ra
Level 89
God Stats
2W - 1L
1,485 SR
Queue Stats
17W - 18L
1,384 Elo+
Party 1
Cerberus
Cerberus
LouisBonnen6
Cerberus
Level 88
God Stats
3W - 3L
1,516 SR
Queue Stats
22W - 23L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
Mctor13
Hun Batz
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 39L
1,506 Elo+
Solo
Ymir
Ymir
ripe_stuff
Ymir
Level 60
God Stats
74W - 67L
1,527 SR
Queue Stats
143W - 135L
1,473 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,449 Elo+

VS

Team Averages
Level 68
1,408 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MrJageer
Arachne
Level 65
God Stats
1W - 4L
1,358 SR
Queue Stats
225W - 229L
1,479 Elo+
Solo
Ymir
Ymir
SKsMaTrIIxX12
Ymir
Level 67
God Stats
2W - 3L
1,380 SR
Queue Stats
204W - 210L
1,420 Elo+
Solo
Chronos
Chronos
recruit main644
Chronos
Level 34
God Stats
4W - 4L
1,301 SR
Queue Stats
151W - 160L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
6 / 1 / 2
6,371
637
6,207
6,622
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,464
546
323
2,670
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
LouisBonnen6
Cerberus
10
2 / 0 / 5
6,313
631
3,855
6,015
4,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Mctor13
Hun Batz
10
1 / 0 / 1
5,400
540
3,110
7,667
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
6 / 1 / 0
7,568
757
8,808
7,181
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 1 / 2
4,996
500
3,124
2,075
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
 
Kumbhakarna
8
0 / 5 / 1
4,816
482
3,905
10,974
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
MrJageer
Arachne
9
2 / 2 / 0
4,955
496
1,782
6,210
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 2
4,801
480
2,914
7,775
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 2
4,761
476
3,208
5,643
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
3
3
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Kumbhakarna
 
Kumbhakarna
0
5
1
0.1
W
Danzaburou
Anna4u4u
Danzaburou
6
1
2
7
W
0
1
2
1
W
Cerberus
LouisBonnen6
Cerberus
2
0
5
4.5
W
Hun Batz
Mctor13
Hun Batz
1
0
1
1.5
L
Arachne
MrJageer
Arachne
2
2
0
1
L
0
3
2
0.33
L
0
4
2
0.25
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
14,933
30,155
Taken
32,677
12,625
Mitigated
13,166
12,181
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,124
715
0
110
2,075
511
0
257
1,818
20,386
0
L
Kumbhakarna
 
Kumbhakarna
3,905
686
0
1,462
10,974
3,993
0
7,226
3,748
21,269
0
W
Danzaburou
Anna4u4u
Danzaburou
6,207
2,952
0
2,830
6,622
2,142
0
3,725
2,729
0
35,263
W
323
118
204
1,135
2,670
752
0
621
2,049
34,293
1,824
W
Cerberus
LouisBonnen6
Cerberus
3,855
324
0
2,595
6,015
4,596
0
3,229
2,538
22,013
0
W
Hun Batz
Mctor13
Hun Batz
3,110
861
0
2,342
7,667
2,450
0
635
7,032
0
45,434
L
Arachne
MrJageer
Arachne
1,782
1,461
0
1,747
6,210
2,298
0
1,252
4,958
0
24,493
L
2,914
895
0
1,303
7,775
4,848
0
1,867
5,908
11,419
2,266
L
3,208
650
0
863
5,643
1,516
0
1,713
3,930
25,261
1,202
W
8,808
3,919
0
3,075
7,181
2,685
382
3,606
3,120
53,821
5,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
24,329
367
Minions Killed
230
0
Camps Cleared
0
937,287
Distance Traveled
978,124
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,996
500
44
4
0
202,914
1
L
Kumbhakarna
4,816
482
47
5
0
169,314
0
W
Danzaburou
6,371
637
70
7
0
150,848
3
W
Ra
5,464
546
71
7
0
197,956
5
W
Cerberus
6,313
631
45
5
0
208,244
2
W
Hun Batz
5,400
540
78
8
0
218,872
0
L
Arachne
4,955
496
55
6
0
239,084
0
L
Ymir
4,801
480
28
3
0
171,347
3
L
Chronos
4,761
476
56
6
0
195,465
0
W
Ymir
7,568
757
103
10
0
161,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role