Player Matchup

Kuzenbo
Kuzenbo
DocOblivious
Kuzenbo
Level 105
God Stats
2W - 3L
1,660 SR
Queue Stats
251W - 237L
1,555 Elo+
Party 1
Scylla
Scylla
Mr Bamboozeled
Scylla
Level 150
God Stats
25W - 17L
1,702 SR
Queue Stats
137W - 93L
1,633 Elo+
Party 2
Arachne
Arachne
TheCheshireCat9
Arachne
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 216L
1,572 Elo+
Party 1
Chaac
Chaac
TheDNSGarage
Chaac
Level 128
God Stats
11W - 4L
1,756 SR
Queue Stats
115W - 61L
1,741 Elo+
Party 2
Ne Zha
Ne Zha
mardo73
Ne Zha
Level 204
God Stats
6W - 3L
1,865 SR
Queue Stats
187W - 77L
1,717 Elo+
Solo
Team Averages
Level 141
1,697 SR
1,644 Elo+

VS

Team Averages
Level 134
1,591 SR
1,554 Elo+
Guan Yu
Guan Yu
ButterflyDoors
Guan Yu
Level 153
God Stats
2W - 1L
1,531 SR
Queue Stats
11W - 7L
1,614 Elo+
Solo
Ymir
Ymir
Dub Tri Oh
Ymir
Level 87
God Stats
24W - 25L
1,573 SR
Queue Stats
184W - 203L
1,516 Elo+
Solo
Agni
Agni
Hardwell91
Agni
Level 183
God Stats
20W - 11L
1,771 SR
Queue Stats
282W - 269L
1,580 Elo+
Solo
Surtr
Surtr
RemiWemi
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,457 Elo+
Solo
Charybdis
Charybdis
scubasteveOP
Charybdis
Level 156
God Stats
6W - 7L
1,579 SR
Queue Stats
58W - 45L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DocOblivious
Kuzenbo
10
1 / 1 / 4
5,202
1,040
5,056
4,923
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 2
5,364
1,073
4,632
2,048
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
5,377
1,075
2,527
3,624
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 2 / 3
5,011
1,002
4,574
7,899
6,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
mardo73
Ne Zha
10
1 / 2 / 2
5,375
1,075
4,927
5,084
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,471
1,094
3,130
6,511
3,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 3
5,890
1,178
3,584
5,666
4,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

8
1 / 1 / 3
4,985
997
1,793
1,314
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
RemiWemi
Surtr
10
1 / 3 / 1
5,103
1,021
3,662
6,564
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
scubasteveOP
Charybdis
10
0 / 1 / 2
5,141
1,028
4,746
6,141
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
6
Kills
6
6
Deaths
6
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Kuzenbo
DocOblivious
Kuzenbo
1
1
4
3
L
2
0
3
3.5
L
1
1
3
2.5
W
1
0
2
2
L
Surtr
RemiWemi
Surtr
1
3
1
0.5
W
2
1
3
3.5
W
1
2
3
1.25
W
Ne Zha
mardo73
Ne Zha
1
2
2
1
L
Charybdis
scubasteveOP
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
16,915
23,578
Taken
26,196
14,810
Mitigated
14,598
6,806
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
659
714
2,692
6,511
3,964
0
2,996
3,231
0
8,841
W
Kuzenbo
DocOblivious
Kuzenbo
5,056
1,866
0
1,211
4,923
4,383
0
760
4,163
8,544
0
L
3,584
158
0
1,610
5,666
4,343
0
1,945
3,352
9,654
0
L
1,793
246
0
435
1,314
329
0
316
958
4,603
0
W
4,632
1,029
0
605
2,048
458
0
761
1,287
15,226
0
L
Surtr
RemiWemi
Surtr
3,662
1,277
0
840
6,564
4,120
0
1,268
5,058
380
13,431
W
2,527
1,470
0
927
3,624
1,319
0
1,298
2,326
0
4,741
W
4,574
637
0
2,726
7,899
6,672
0
2,136
5,763
0
9,222
W
Ne Zha
mardo73
Ne Zha
4,927
437
0
1,337
5,084
1,978
0
537
4,547
0
18,630
L
Charybdis
scubasteveOP
Charybdis
4,746
2,821
0
2,291
6,141
1,842
0
1,982
3,909
0
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
26,590
94
Minions Killed
117
0
Camps Cleared
0
618,640
Distance Traveled
499,104
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,471
1,094
20
4
0
122,399
0
W
Kuzenbo
5,202
1,040
7
1
0
123,689
0
L
Ymir
5,890
1,178
16
3
0
117,075
4
L
Agni
4,985
997
11
2
0
52,947
0
W
Scylla
5,364
1,073
31
6
0
121,530
0
L
Surtr
5,103
1,021
25
5
0
108,202
0
W
Arachne
5,377
1,075
6
1
0
115,522
0
W
Chaac
5,011
1,002
17
3
0
128,427
0
W
Ne Zha
5,375
1,075
33
7
0
129,472
0
L
Charybdis
5,141
1,028
45
9
0
98,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role