Player Matchup

Medusa
Medusa
Auream-Leo
Medusa
Level 50
God Stats
42W - 48L
1,516 SR
Queue Stats
164W - 171L
1,504 Elo+
Solo
Anubis
Anubis
Linx beast
Anubis
Level 129
God Stats
2W - 0L
1,677 SR
Queue Stats
38W - 34L
1,471 Elo+
Solo
Tyr
Tyr
Nonibalogna
Tyr
Level 125
God Stats
1W - 5L
1,197 SR
Queue Stats
82W - 85L
1,549 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,508 Elo+

VS

Team Averages
Level 100
1,516 SR
1,484 Elo+
Fenrir
Fenrir
FrozenAgent
Fenrir
Level 129
God Stats
0W - 2L
1,436 SR
Queue Stats
38W - 42L
1,527 Elo+
Party 1
Poseidon
Poseidon
Gettin Tight
Poseidon
Level 86
God Stats
104W - 64L
1,622 SR
Queue Stats
201W - 192L
1,512 Elo+
Solo
Chaac
Chaac
jwing1404
Chaac
Level 85
God Stats
11W - 10L
1,490 SR
Queue Stats
213W - 216L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auream-Leo
Medusa
13
4 / 1 / 1
8,197
820
4,412
5,792
1,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Linx beast
Anubis
12
0 / 5 / 4
7,321
732
4,107
8,185
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 3
8,419
842
9,490
11,187
10,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 4
7,893
789
5,024
10,461
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
Gettin Tight
Poseidon
15
2 / 1 / 4
8,638
864
11,324
3,515
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
jwing1404
Chaac
14
2 / 1 / 4
8,019
802
5,708
10,624
11,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
7
7
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Auream-Leo
Medusa
4
1
1
4.5
L
Fenrir
3
5
4
1
L
Poseidon
Gettin Tight
Poseidon
2
1
4
4
W
Anubis
Linx beast
Anubis
0
5
4
0.4
W
3
1
3
4.5
L
Chaac
jwing1404
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
22,056
25,164
Taken
24,600
15,007
Mitigated
16,465
4,626
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Auream-Leo
Medusa
4,412
1,509
0
465
5,792
1,665
472
2,217
3,361
0
24,776
L
Fenrir
5,024
654
0
663
10,461
3,770
0
1,912
8,535
0
16,182
L
Poseidon
Gettin Tight
Poseidon
11,324
1,653
0
0
3,515
1,085
1,010
1,067
2,448
41,817
605
W
Anubis
Linx beast
Anubis
4,107
248
0
2,074
8,185
2,969
0
2,377
5,494
24,244
282
W
9,490
1,024
0
2,087
11,187
10,373
0
5,517
4,970
969
23,512
L
Chaac
jwing1404
Chaac
5,708
524
0
1,910
10,624
11,610
228
1,995
8,615
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
24,550
120
Minions Killed
137
0
Camps Cleared
0
553,441
Distance Traveled
575,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,197
820
42
4
0
196,753
4
L
Fenrir
7,893
789
22
2
0
180,713
0
L
Poseidon
8,638
864
79
8
0
200,044
0
W
Anubis
7,321
732
43
4
0
151,198
0
W
Tyr
8,419
842
35
4
0
205,490
0
L
Chaac
8,019
802
36
4
0
194,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role