Player Matchup

Scylla
Scylla
Matt_2_Ser
Scylla
Level 68
God Stats
11W - 18L
1,380 SR
Queue Stats
361W - 375L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Mistyc_DarKGamer
Ao Kuang
Level 104
God Stats
7W - 3L
1,572 SR
Queue Stats
249W - 269L
1,447 Elo+
Party 2
Agni
Agni
Mystic_Kaiser200
Agni
Level 84
God Stats
4W - 4L
1,411 SR
Queue Stats
126W - 136L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Yetiicoco
Heimdallr
Level 126
God Stats
21W - 11L
1,365 SR
Queue Stats
495W - 471L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
lolfranch839
Kuzenbo
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 169L
1,428 Elo+
Party 2
Team Averages
Level 88
1,446 SR
1,455 Elo+

VS

Team Averages
Level 92
1,539 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Abu nassso
Kukulkan
Level 64
God Stats
10W - 14L
1,414 SR
Queue Stats
120W - 153L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
LePsychopathe95
Cthulhu
Level 119
God Stats
1W - 1L
1,823 SR
Queue Stats
110W - 108L
1,572 Elo+
Party 1
Thanatos
Thanatos
Nsoov
Thanatos
Level 123
God Stats
5W - 8L
1,461 SR
Queue Stats
323W - 345L
1,495 Elo+
Party 3
Artemis
Artemis
Rywuk
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 136L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Matt_2_Ser
Scylla
14
2 / 2 / 1
7,926
566
5,782
7,442
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 3
8,727
623
9,896
13,612
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 5 / 1
7,158
511
7,101
8,632
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yetiicoco
Heimdallr
13
7 / 0 / 5
8,294
592
10,378
8,162
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
lolfranch839
Kuzenbo
12
2 / 0 / 9
8,167
583
6,206
9,415
10,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 3
5,894
421
3,331
12,577
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Abu nassso
Kukulkan
13
1 / 4 / 0
7,822
559
3,858
6,427
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 3 / 0
9,211
658
7,629
9,500
4,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
Nsoov
Thanatos
12
2 / 7 / 2
6,847
489
6,558
14,450
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Rywuk
Artemis
11
1 / 4 / 1
6,491
464
5,610
9,116
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
10
10
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
L
Kukulkan
Abu nassso
Kukulkan
1
4
0
0.25
L
6
3
0
2
W
Scylla
Matt_2_Ser
Scylla
2
2
1
1.25
W
8
3
3
3.17
W
3
5
1
0.7
L
Thanatos
Nsoov
Thanatos
2
7
2
0.43
L
Artemis
Rywuk
Artemis
1
4
1
0.38
W
Heimdallr
Yetiicoco
Heimdallr
7
0
5
9.5
W
Kuzenbo
lolfranch839
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
26,986
47,263
Taken
52,070
23,271
Mitigated
20,022
18,762
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,331
153
0
4,375
12,577
7,238
0
5,373
7,164
19,142
0
L
Kukulkan
Abu nassso
Kukulkan
3,858
127
0
793
6,427
1,670
396
3,880
2,276
53,607
1,797
L
7,629
92
117
1,968
9,500
4,426
245
7,225
1,350
62,611
110
W
Scylla
Matt_2_Ser
Scylla
5,782
407
0
2,672
7,442
2,267
39
2,604
4,838
54,081
2,132
W
9,896
3,600
0
6,852
13,612
4,393
0
2,428
11,080
62,478
2,380
W
7,101
476
0
2,394
8,632
2,904
0
6,310
2,322
36,385
557
L
Thanatos
Nsoov
Thanatos
6,558
1,939
0
5,875
14,450
4,381
0
7,555
6,729
0
46,407
L
Artemis
Rywuk
Artemis
5,610
2,206
350
1,746
9,116
2,307
0
3,115
6,001
0
36,721
W
Heimdallr
Yetiicoco
Heimdallr
10,378
3,600
0
3,903
8,162
2,938
319
1,027
6,997
0
56,572
W
Kuzenbo
lolfranch839
Kuzenbo
6,206
2,398
516
2,425
9,415
10,769
199
1,753
7,438
26,804
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
36,265
376
Minions Killed
406
0
Camps Cleared
0
1,370,591
Distance Traveled
1,437,418
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,894
421
47
3
0
274,794
5
L
Kukulkan
7,822
559
107
8
0
286,980
6
L
Cthulhu
9,211
658
121
9
0
291,904
0
W
Scylla
7,926
566
108
8
0
273,508
0
W
Ao Kuang
8,727
623
94
7
0
289,523
0
W
Agni
7,158
511
57
4
0
224,719
0
L
Thanatos
6,847
489
67
5
0
293,929
0
L
Artemis
6,491
464
64
5
0
289,811
1
W
Heimdallr
8,294
592
78
6
0
277,467
0
W
Kuzenbo
8,167
583
39
3
0
305,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role