Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JuiceAndJuice
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,424 Elo+
Party 1
Izanami
Izanami
SaucinMcFlossin
Izanami
Level 28
God Stats
6W - 7L
1,603 SR
Queue Stats
16W - 23L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
qptwizZ-_-
Ah Puch
Level 36
God Stats
2W - 1L
1,249 SR
Queue Stats
15W - 22L
1,338 Elo+
Solo
He Bo
He Bo
woohelm
He Bo
Level 158
God Stats
5W - 3L
1,357 SR
Queue Stats
97W - 105L
1,471 Elo+
Party 1
Team Averages
Level 91
1,442 SR
1,430 Elo+

VS

Team Averages
Level 68
1,460 SR
1,469 Elo+
Chang'e
Chang'e
AustinP19
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CosmicOMA
Sun Wukong
Level 79
God Stats
2W - 6L
1,306 SR
Queue Stats
29W - 41L
1,445 Elo+
Solo
Cthulhu
Cthulhu
RIKER1105
Cthulhu
Level 61
God Stats
20W - 26L
1,438 SR
Queue Stats
130W - 154L
1,478 Elo+
Solo
Charybdis
Charybdis
Scorpion-salt
Charybdis
Level 67
God Stats
13W - 10L
1,558 SR
Queue Stats
118W - 133L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
vxfsking105
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 7
6,609
1,322
4,980
7,129
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 6
6,794
1,359
5,421
5,157
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 1 / 7
6,988
1,398
7,472
4,760
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
qptwizZ-_-
Ah Puch
12
1 / 0 / 11
6,915
1,383
4,888
3,535
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
woohelm
He Bo
13
5 / 2 / 6
7,899
1,580
8,326
4,628
1,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

386

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AustinP19
Chang'e
12
0 / 1 / 2
6,440
1,288
5,894
9,164
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CosmicOMA
Sun Wukong
11
1 / 2 / 0
6,629
1,326
3,684
6,178
2,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
RIKER1105
Cthulhu
11
2 / 4 / 0
6,579
1,316
8,150
10,567
8,036
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Scorpion-salt
Charybdis
6
0 / 0 / 0
5,361
1,072
0
0
0
Ratatoskr
vxfsking105
Ratatoskr
11
1 / 7 / 1
6,190
1,238
4,551
8,526
2,399
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
14
Kills
4
4
Deaths
14
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
L
Chang'e
AustinP19
Chang'e
0
1
2
1
L
Sun Wukong
CosmicOMA
Sun Wukong
1
2
0
0.5
W
3
1
6
6
L
Cthulhu
RIKER1105
Cthulhu
2
4
0
0.5
W
3
1
7
6.5
L
Charybdis
Scorpion-salt
Charybdis
0
0
0
0
W
Ah Puch
qptwizZ-_-
Ah Puch
1
0
11
6.5
L
Ratatoskr
vxfsking105
Ratatoskr
1
7
1
0.21
W
He Bo
woohelm
He Bo
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
22,279
25,209
Taken
34,435
14,185
Mitigated
15,707
2,515
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,980
1,758
0
669
7,129
8,139
0
3,523
3,606
5,257
0
L
Chang'e
AustinP19
Chang'e
5,894
337
272
951
9,164
2,518
0
5,647
3,366
17,778
106
L
Sun Wukong
CosmicOMA
Sun Wukong
3,684
824
0
50
6,178
2,754
0
2,121
3,950
0
21,680
W
5,421
1,533
0
198
5,157
2,022
0
2,057
3,100
0
8,997
L
Cthulhu
RIKER1105
Cthulhu
8,150
875
62
0
10,567
8,036
0
4,527
5,982
14,380
873
W
7,472
6,187
0
521
4,760
1,474
0
3,074
1,686
0
16,506
L
Charybdis
Scorpion-salt
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
qptwizZ-_-
Ah Puch
4,888
788
0
1,031
3,535
1,136
0
2,370
1,165
12,093
720
L
Ratatoskr
vxfsking105
Ratatoskr
4,551
1,301
0
72
8,526
2,399
0
4,942
3,284
0
7,715
W
He Bo
woohelm
He Bo
8,326
1,254
0
96
4,628
1,414
0
2,574
2,054
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
31,199
94
Minions Killed
104
3
Camps Cleared
5
573,751
Distance Traveled
471,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,609
1,322
2
0
1
137,474
0
L
Chang'e
6,440
1,288
35
7
0
118,046
0
L
Sun Wukong
6,629
1,326
36
7
4
123,350
0
W
Ne Zha
6,794
1,359
3
1
0
118,158
0
L
Cthulhu
6,579
1,316
22
4
0
123,963
0
W
Izanami
6,988
1,398
22
4
1
100,686
0
L
Charybdis
5,361
1,072
0
0
0
0
0
W
Ah Puch
6,915
1,383
26
5
1
110,672
0
L
Ratatoskr
6,190
1,238
11
2
1
105,698
0
W
He Bo
7,899
1,580
41
8
0
106,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role