Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BabbaPOO
Cerberus
Level 153
God Stats
6W - 4L
1,273 SR
Queue Stats
685W - 675L
1,458 Elo+
Solo
Discordia
Discordia
HARATHESNIPER
Discordia
Level 141
God Stats
21W - 9L
1,555 SR
Queue Stats
419W - 380L
1,496 Elo+
Party 1
Anhur
Anhur
Raido73
Anhur
Level 209
God Stats
9W - 6L
1,501 SR
Queue Stats
1,010W - 1,041L
1,371 Elo+
Party 1
Fenrir
Fenrir
SpiritOfTheAge
Fenrir
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 149L
1,385 Elo+
Party 1
Team Averages
Level 161
1,466 SR
1,442 Elo+

VS

Team Averages
Level 100
1,398 SR
1,436 Elo+
Bacchus
Bacchus
DormantDave
Bacchus
Level 69
God Stats
7W - 8L
1,420 SR
Queue Stats
115W - 105L
1,429 Elo+
Party 2
Bastet
Bastet
KlNG AMB
Bastet
Level 87
God Stats
1W - 6L
1,236 SR
Queue Stats
546W - 564L
1,476 Elo+
Solo
Discordia
Discordia
Tomoku
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,406 Elo+
Solo
Nike
Nike
frankytrueblue
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 97L
1,442 Elo+
Party 2
Agni
Agni
ravage1
Agni
Level 145
God Stats
8W - 8L
1,336 SR
Queue Stats
108W - 103L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 6
10,588
882
9,078
8,445
3,840
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
BabbaPOO
Cerberus
15
2 / 6 / 14
10,261
855
9,400
17,599
15,482
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
HARATHESNIPER
Discordia
20
13 / 3 / 9
12,509
1,042
22,314
14,104
6,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Raido73
Anhur
16
0 / 1 / 13
9,453
788
1,965
8,400
4,488
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 4 / 8
9,213
768
5,202
12,793
12,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DormantDave
Bacchus
16
4 / 5 / 10
8,987
749
8,008
12,578
19,205
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
KlNG AMB
Bastet
1
0 / 0 / 0
3,324
277
0
0
0
Discordia
Tomoku
Discordia
18
3 / 6 / 4
9,680
807
10,386
10,373
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 8
8,790
733
11,796
19,522
12,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
ravage1
Agni
18
8 / 6 / 6
11,349
946
13,384
10,663
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
23
Kills
17
17
Deaths
23
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
6
3
W
Cerberus
BabbaPOO
Cerberus
2
6
14
1.5
L
Bacchus
DormantDave
Bacchus
4
5
10
1.8
W
Discordia
HARATHESNIPER
Discordia
13
3
9
5.83
L
Bastet
KlNG AMB
Bastet
0
0
0
0
W
Anhur
Raido73
Anhur
0
1
13
6.5
W
2
4
8
1.5
L
Discordia
Tomoku
Discordia
3
6
4
0.83
L
2
6
8
1
L
Agni
ravage1
Agni
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,959
Damage
43,574
61,341
Taken
53,136
42,592
Mitigated
38,588
20,430
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,078
4,697
563
648
8,445
3,840
2,321
4,733
3,712
0
29,054
W
Cerberus
BabbaPOO
Cerberus
9,400
721
1,852
4,167
17,599
15,482
258
7,476
10,123
17,116
750
L
Bacchus
DormantDave
Bacchus
8,008
673
893
2,774
12,578
19,205
0
5,311
7,267
14,290
0
W
Discordia
HARATHESNIPER
Discordia
22,314
748
1,223
3,970
14,104
6,408
857
8,083
6,021
44,725
0
L
Bastet
KlNG AMB
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Raido73
Anhur
1,965
716
1,515
2,359
8,400
4,488
1,677
6,009
2,391
0
10,476
W
5,202
799
1,515
2,618
12,793
12,374
125
7,477
5,316
0
9,172
L
Discordia
Tomoku
Discordia
10,386
334
504
493
10,373
3,366
0
8,067
2,306
28,933
0
L
11,796
533
133
2,661
19,522
12,895
0
10,760
8,762
4,042
14,263
L
Agni
ravage1
Agni
13,384
574
638
2,373
10,663
3,122
66
7,217
3,446
29,958
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
42,130
160
Minions Killed
99
0
Camps Cleared
0
1,189,742
Distance Traveled
853,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,588
882
56
5
0
197,784
0
W
Cerberus
10,261
855
17
1
0
241,962
0
L
Bacchus
8,987
749
9
1
0
219,961
0
W
Discordia
12,509
1,042
41
3
0
253,078
0
L
Bastet
3,324
277
0
0
0
0
0
W
Anhur
9,453
788
32
3
0
225,908
0
W
Fenrir
9,213
768
14
1
0
271,010
0
L
Discordia
9,680
807
46
4
0
236,444
0
L
Nike
8,790
733
17
1
0
224,290
0
L
Agni
11,349
946
27
2
0
172,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role