Player Matchup

King Arthur
King Arthur
Platinum III
Leo 6z2z
King Arthur
Platinum III
Level 105
God Stats
28W - 34L
1,517 SR
Queue Stats
183W - 176L
1,911 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
RataKetaminica
Danzaburou
Platinum II
Level 86
God Stats
2W - 3L
1,528 SR
Queue Stats
29W - 21L
1,958 MMR
Party 1
Geb
Geb
Gold IV
RetrasauriusREx
Geb
Gold IV
Level 157
God Stats
1W - 1L
1,802 SR
Queue Stats
10W - 7L
1,699 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
ShadowGardên
Nu Wa
Platinum IV
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 188L
1,739 MMR
Party 2
Loki
Loki
Platinum II
krisswer
Loki
Platinum II
Level 190
God Stats
5W - 6L
1,510 SR
Queue Stats
129W - 124L
1,841 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,572 SR
1,830 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,559 SR
1,820 MMR
Athena
Athena
Platinum V
MaddyyPB
Athena
Platinum V
Level 156
God Stats
23W - 16L
1,584 SR
Queue Stats
162W - 135L
1,783 MMR
Party 3
Kali
Kali
Bronze III
NutridoAgus
Kali
Bronze III
Level 73
God Stats
2W - 0L
1,455 SR
Queue Stats
7W - 13L
1,599 MMR
Solo
Scylla
Scylla
Platinum III
TxOTunOO
Scylla
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,859 MMR
Solo
Skadi
Skadi
Platinum II
Usainn
Skadi
Platinum II
Level 137
God Stats
26W - 16L
1,704 SR
Queue Stats
391W - 385L
1,862 MMR
Solo
Osiris
Osiris
Platinum I
toygarhan5314
Osiris
Platinum I
Level 66
God Stats
6W - 3L
1,554 SR
Queue Stats
109W - 70L
1,996 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leo 6z2z
King Arthur
10
0 / 3 / 0
5,381
538
3,722
11,570
6,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RataKetaminica
Danzaburou
11
1 / 1 / 2
6,079
608
3,997
3,719
1,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
5,685
569
1,776
6,079
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 3
5,506
551
5,342
5,491
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
3 / 4 / 0
5,360
536
3,469
7,630
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboAo KuangFreyaSun Wukong

VS

Bans
CthulhuThanatosSusanoKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MaddyyPB
Athena
7
0 / 2 / 3
4,580
458
1,512
6,716
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 0
5,366
537
1,820
6,052
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
TxOTunOO
Scylla
11
1 / 3 / 3
6,107
611
3,785
4,699
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Usainn
Skadi
11
5 / 0 / 3
6,190
619
4,522
4,946
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 1
7,555
756
9,236
9,124
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
12
13
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Leo 6z2z
King Arthur
0
3
0
0
W
Athena
MaddyyPB
Athena
0
2
3
0.75
W
2
1
0
2
L
Danzaburou
RataKetaminica
Danzaburou
1
1
2
2
L
0
1
4
2
L
2
4
3
0.88
W
Scylla
TxOTunOO
Scylla
1
3
3
0.83
W
Skadi
Usainn
Skadi
5
0
3
6.5
L
Loki
3
4
0
0.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
20,875
34,489
Taken
31,537
14,837
Mitigated
16,283
10,059
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Leo 6z2z
King Arthur
3,722
519
0
2,509
11,570
6,577
0
664
10,118
0
38,187
W
Athena
MaddyyPB
Athena
1,512
697
0
1,544
6,716
4,441
0
1,602
4,946
10,518
0
W
1,820
539
0
1,759
6,052
2,241
0
1,126
4,790
0
28,526
L
Danzaburou
RataKetaminica
Danzaburou
3,997
1,700
0
2,146
3,719
1,229
0
1,003
2,716
0
49,295
L
1,776
493
0
1,957
6,079
3,543
0
1,392
4,687
13,621
430
L
5,342
1,177
0
491
5,491
1,473
0
2,193
3,298
22,001
760
W
Scylla
TxOTunOO
Scylla
3,785
517
0
924
4,699
1,151
0
1,394
3,121
50,023
1,159
W
Skadi
Usainn
Skadi
4,522
995
0
2,242
4,946
1,266
0
1,493
3,230
0
37,021
L
Loki
3,469
864
0
2,956
7,630
2,015
0
913
6,717
0
35,844
W
9,236
2,354
0
3,050
9,124
7,184
0
658
8,355
1,465
55,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
29,798
286
Minions Killed
316
0
Camps Cleared
0
1,091,707
Distance Traveled
1,070,433
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,381
538
66
7
0
205,961
1
W
Athena
4,580
458
10
1
0
201,168
2
W
Kali
5,366
537
48
5
0
208,897
0
L
Danzaburou
6,079
608
100
10
0
213,719
2
L
Geb
5,685
569
6
1
0
225,837
3
L
Nu Wa
5,506
551
44
4
0
207,842
4
W
Scylla
6,107
611
86
9
0
219,265
0
W
Skadi
6,190
619
70
7
0
239,611
0
L
Loki
5,360
536
70
7
0
238,348
0
W
Osiris
7,555
756
102
10
0
201,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role