Player Matchup

Jormungandr
Jormungandr
Brihnk
Jormungandr
Level 115
God Stats
8W - 8L
1,401 SR
Queue Stats
317W - 315L
1,578 Elo+
Party 2
Hel
Hel
ELMakakoo
Hel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,527 Elo+
Solo
Thor
Thor
casualplayer2005
Thor
Level 47
God Stats
3W - 4L
1,490 SR
Queue Stats
173W - 169L
1,551 Elo+
Solo
Poseidon
Poseidon
kikolay
Poseidon
Level 178
God Stats
4W - 1L
1,764 SR
Queue Stats
354W - 367L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whyfletch
Ah Muzen Cab
Level 69
God Stats
30W - 14L
1,630 SR
Queue Stats
319W - 326L
1,491 Elo+
Party 2
Team Averages
Level 88
1,557 SR
1,538 Elo+

VS

Team Averages
Level 143
1,614 SR
1,544 Elo+
Anhur
Anhur
Athena10112
Anhur
Level 219
God Stats
10W - 12L
1,514 SR
Queue Stats
926W - 939L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Confidentiality
Ah Puch
Level 111
God Stats
4W - 3L
1,667 SR
Queue Stats
77W - 52L
1,612 Elo+
Party 1
Hel
Hel
GeebzNoSleep
Hel
Level 66
God Stats
3W - 3L
1,498 SR
Queue Stats
78W - 83L
1,536 Elo+
Solo
Hachiman
Hachiman
LethalAfrican
Hachiman
Level 147
God Stats
0W - 1L
1,755 SR
Queue Stats
115W - 96L
1,518 Elo+
Party 1
Athena
Athena
Pennybags78
Athena
Level 170
God Stats
7W - 3L
1,634 SR
Queue Stats
622W - 632L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brihnk
Jormungandr
19
7 / 3 / 13
11,063
851
18,911
18,000
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 10
9,942
765
6,792
8,023
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 1 / 18
10,619
817
15,978
17,988
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Poseidon
kikolay
Poseidon
17
6 / 2 / 12
10,945
842
13,503
9,231
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
whyfletch
Ah Muzen Cab
18
1 / 2 / 19
10,584
814
18,871
16,857
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,370
721
12,222
15,242
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 3
9,350
719
20,823
14,877
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 3
7,412
570
5,981
11,385
5,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
LethalAfrican
Hachiman
15
0 / 5 / 5
8,297
638
9,980
14,122
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
14
1 / 6 / 5
8,869
682
5,217
22,960
25,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
23
Kills
7
10
Deaths
23
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Jormungandr
Brihnk
Jormungandr
7
3
13
4.5
L
2
2
3
1.75
W
4
2
10
4.5
L
0
5
3
0.3
L
Hachiman
LethalAfrican
Hachiman
0
5
5
0.5
L
Athena
1
6
5
0.58
W
5
1
18
14
W
Poseidon
kikolay
Poseidon
6
2
12
6
W
Ah Muzen Cab
whyfletch
Ah Muzen Cab
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,055
Damage
54,223
70,099
Taken
78,586
43,257
Mitigated
51,913
40,093
Healing
28,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,222
6,890
1,047
2,572
15,242
7,403
0
7,314
7,603
0
22,378
W
Jormungandr
Brihnk
Jormungandr
18,911
2,094
1,933
2,754
18,000
18,525
795
7,959
10,041
34,496
2,783
L
20,823
421
868
3,170
14,877
7,607
0
5,682
8,664
43,041
0
W
6,792
222
20,638
4,637
8,023
2,846
1,154
3,997
4,026
8,985
506
L
5,981
243
6,908
3,844
11,385
5,135
0
6,087
4,861
12,673
483
L
Hachiman
LethalAfrican
Hachiman
9,980
5,429
376
1,819
14,122
6,392
0
5,677
7,935
0
25,461
L
Athena
5,217
1,211
4,235
3,672
22,960
25,376
0
10,820
10,947
9,113
0
W
15,978
1,476
1,443
4,196
17,988
11,561
704
8,768
9,220
0
20,393
W
Poseidon
kikolay
Poseidon
13,503
1,335
1,359
877
9,231
3,205
2,066
3,381
5,850
34,662
1,109
W
Ah Muzen Cab
whyfletch
Ah Muzen Cab
18,871
4,336
193
2,063
16,857
7,120
2,421
7,625
9,232
0
47,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
43,298
177
Minions Killed
155
0
Camps Cleared
0
1,403,009
Distance Traveled
1,079,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,370
721
26
2
0
197,200
0
W
Jormungandr
11,063
851
44
3
0
292,228
0
L
Ah Puch
9,350
719
65
5
0
246,261
0
W
Hel
9,942
765
10
1
0
282,721
0
L
Hel
7,412
570
17
1
0
191,057
0
L
Hachiman
8,297
638
39
3
0
205,491
0
L
Athena
8,869
682
8
1
0
239,172
0
W
Thor
10,619
817
9
1
0
282,831
0
W
Poseidon
10,945
842
65
5
0
254,334
0
W
Ah Muzen Cab
10,584
814
49
4
0
290,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role