Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MyNameIsNigel98
Cabrakan
Level 145
God Stats
2W - 0L
1,699 SR
Queue Stats
47W - 49L
1,468 Elo+
Party 2
Hades
Hades
Nova Lavinia
Hades
Level 51
God Stats
3W - 2L
1,259 SR
Queue Stats
90W - 100L
1,433 Elo+
Party 2
Surtr
Surtr
Thallo
Surtr
Level 73
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 79L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
x IREPTILE x
Kuzenbo
Level 83
God Stats
2W - 2L
1,491 SR
Queue Stats
101W - 107L
1,441 Elo+
Party 2
Team Averages
Level 102
1,490 SR
1,481 Elo+

VS

Team Averages
Level 103
1,433 SR
1,466 Elo+
Shiva
Shiva
Chikibrikie
Shiva
Level 23
God Stats
0W - 1L
1,548 SR
Queue Stats
24W - 27L
1,494 Elo+
Party 1
Nemesis
Nemesis
OdnoЯog
Nemesis
Level 159
God Stats
1W - 3L
1,556 SR
Queue Stats
220W - 222L
1,423 Elo+
Solo
Apollo
Apollo
RedgraveTony
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,467 Elo+
Party 1
Thor
Thor
apleeeee
Thor
Level 124
God Stats
1W - 2L
1,295 SR
Queue Stats
31W - 35L
1,474 Elo+
Party 1
Ganesha
Ganesha
oFILo
Ganesha
Level 85
God Stats
1W - 4L
1,268 SR
Queue Stats
349W - 350L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 2 / 11
9,292
929
10,470
13,568
13,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
16
5 / 2 / 14
9,296
930
10,662
9,924
11,456
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 2 / 14
8,950
895
6,619
8,194
4,564
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Thallo
Surtr
16
7 / 3 / 13
9,872
987
6,770
10,299
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
x IREPTILE x
Kuzenbo
15
1 / 2 / 14
9,445
945
5,500
14,061
17,375
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,426
743
7,797
10,661
11,265
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nemesis
OdnoЯog
Nemesis
11
1 / 6 / 2
6,902
690
4,755
8,505
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
14
4 / 5 / 2
8,029
803
8,680
9,751
4,766
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
3 / 4 / 3
8,269
827
11,355
8,225
3,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
oFILo
Ganesha
10
0 / 4 / 3
6,670
667
3,359
7,477
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
24
Kills
10
11
Deaths
24
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
11
6.25
L
2
5
4
0.8
W
Cabrakan
5
2
14
6
W
4
2
14
5.5
L
Nemesis
OdnoЯog
Nemesis
1
6
2
0.33
L
Apollo
4
5
2
1
W
Surtr
Thallo
Surtr
7
3
13
4.5
L
Thor
3
4
3
1.13
L
Ganesha
oFILo
Ganesha
0
4
3
0.38
W
Kuzenbo
x IREPTILE x
Kuzenbo
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
35,946
56,046
Taken
44,619
55,884
Mitigated
30,753
20,386
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,470
297
2,503
1,809
13,568
13,155
629
808
12,545
0
19,177
L
7,797
566
249
1,345
10,661
11,265
0
5,931
4,730
0
15,237
W
Cabrakan
10,662
1,077
641
2,298
9,924
11,456
882
699
9,041
17,983
1,615
W
6,619
798
507
2,259
8,194
4,564
2,376
194
7,965
14,397
0
L
Nemesis
OdnoЯog
Nemesis
4,755
1,040
0
473
8,505
4,333
0
4,507
3,998
0
7,128
L
Apollo
8,680
4,393
82
1,734
9,751
4,766
0
4,522
5,229
0
24,160
W
Surtr
Thallo
Surtr
6,770
1,508
910
1,011
10,299
9,334
1,020
688
9,498
894
19,234
L
Thor
11,355
1,018
145
581
8,225
3,906
0
3,317
4,908
0
21,110
L
Ganesha
oFILo
Ganesha
3,359
293
91
505
7,477
6,483
0
3,504
3,973
8,552
0
W
Kuzenbo
x IREPTILE x
Kuzenbo
5,500
1,472
4,431
4,017
14,061
17,375
1,603
970
12,935
12,017
3,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
37,296
95
Minions Killed
106
0
Camps Cleared
0
871,523
Distance Traveled
764,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,292
929
20
2
0
162,691
0
L
Shiva
7,426
743
13
1
0
181,579
0
W
Cabrakan
9,296
930
19
2
0
205,152
0
W
Hades
8,950
895
17
2
0
154,018
0
L
Nemesis
6,902
690
12
1
0
136,746
0
L
Apollo
8,029
803
46
5
0
163,924
0
W
Surtr
9,872
987
25
3
0
186,270
0
L
Thor
8,269
827
33
3
0
163,403
0
L
Ganesha
6,670
667
2
0
0
118,472
0
W
Kuzenbo
9,445
945
14
1
0
163,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role