Player Matchup

Ix Chel
Ix Chel
Dυsty
Ix Chel
Level 109
God Stats
2W - 2L
1,622 SR
Queue Stats
63W - 48L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Hostilekitten24
Jormungandr
Level 127
God Stats
5W - 1L
1,911 SR
Queue Stats
46W - 31L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
Reekelhala
Ne Zha
Level 63
God Stats
9W - 4L
1,700 SR
Queue Stats
43W - 32L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
SquiddySquirt
Sylvanus
Level 127
God Stats
1W - 0L
1,794 SR
Queue Stats
68W - 53L
1,574 Elo+
Party 1
Hachiman
Hachiman
ooohyeahhh
Hachiman
Level 116
God Stats
4W - 6L
1,236 SR
Queue Stats
474W - 436L
1,588 Elo+
Solo
Team Averages
Level 108
1,652 SR
1,584 Elo+

VS

Team Averages
Level 134
1,622 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
B00tyB0uncer
Anubis
Level 127
God Stats
254W - 216L
1,633 SR
Queue Stats
264W - 236L
1,558 Elo+
Solo
Cerberus
Cerberus
PainDaMane
Cerberus
Level 148
God Stats
13W - 18L
1,679 SR
Queue Stats
304W - 276L
1,548 Elo+
Solo
Danzaburou
Danzaburou
TeamGalacticSpy
Danzaburou
Level 119
God Stats
6W - 5L
1,645 SR
Queue Stats
365W - 360L
1,507 Elo+
Solo
Tiamat
Tiamat
XXxxBLEXXxxXX
Tiamat
Level 127
God Stats
4W - 4L
1,651 SR
Queue Stats
737W - 656L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dυsty
Ix Chel
14
5 / 3 / 5
8,046
619
8,442
7,586
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Hostilekitten24
Jormungandr
12
3 / 3 / 9
7,730
595
6,943
12,895
8,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Reekelhala
Ne Zha
14
8 / 4 / 3
8,831
679
10,194
11,552
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
SquiddySquirt
Sylvanus
14
2 / 3 / 8
7,467
574
6,622
11,675
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ooohyeahhh
Hachiman
15
4 / 1 / 0
8,455
650
6,373
6,279
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 4 / 4
7,153
550
7,705
14,858
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
4 / 6 / 0
8,093
623
5,143
9,160
3,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
PainDaMane
Cerberus
11
2 / 3 / 4
6,650
512
7,392
12,849
10,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
TeamGalacticSpy
Danzaburou
12
1 / 5 / 2
7,198
554
5,838
7,979
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
4 / 4 / 1
7,189
553
8,609
8,173
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
14
14
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
4
1.25
L
Anubis
4
6
0
0.67
W
Ix Chel
Dυsty
Ix Chel
5
3
5
2.5
W
Jormungandr
Hostilekitten24
Jormungandr
3
3
9
2.5
L
Cerberus
PainDaMane
Cerberus
2
3
4
1.33
W
Ne Zha
Reekelhala
Ne Zha
8
4
3
2.38
W
Sylvanus
SquiddySquirt
Sylvanus
2
3
8
2
L
Danzaburou
TeamGalacticSpy
Danzaburou
1
5
2
0.4
L
4
4
1
1.13
W
Hachiman
ooohyeahhh
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
34,687
49,987
Taken
53,019
21,335
Mitigated
24,459
19,374
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,705
2,412
0
5,178
14,858
4,673
0
5,037
9,655
0
52,344
L
Anubis
5,143
424
0
2,036
9,160
3,121
635
828
8,328
55,312
0
W
Ix Chel
Dυsty
Ix Chel
8,442
640
498
1,270
7,586
1,949
378
4,669
2,508
38,472
0
W
Jormungandr
Hostilekitten24
Jormungandr
6,943
2,074
0
3,303
12,895
8,276
0
5,629
6,582
24,011
605
L
Cerberus
PainDaMane
Cerberus
7,392
498
0
3,270
12,849
10,395
0
7,204
5,393
27,989
1,330
W
Ne Zha
Reekelhala
Ne Zha
10,194
3,261
0
4,040
11,552
3,820
0
4,749
6,722
0
50,600
W
Sylvanus
SquiddySquirt
Sylvanus
6,622
2,161
1,489
4,562
11,675
5,004
0
3,922
7,331
40,665
18,318
L
Danzaburou
TeamGalacticSpy
Danzaburou
5,838
3,049
0
2,168
7,979
2,502
0
2,473
5,466
0
49,800
L
8,609
449
0
1,360
8,173
3,768
0
5,362
2,549
40,986
0
W
Hachiman
ooohyeahhh
Hachiman
6,373
4,763
0
4,212
6,279
2,286
315
369
5,910
0
69,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
36,283
426
Minions Killed
420
0
Camps Cleared
0
1,305,033
Distance Traveled
1,305,469
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,153
550
83
6
0
281,511
0
L
Anubis
8,093
623
91
7
0
231,428
0
W
Ix Chel
8,046
619
73
6
0
265,513
1
W
Jormungandr
7,730
595
32
2
0
268,994
4
L
Cerberus
6,650
512
66
5
0
267,038
0
W
Ne Zha
8,831
679
83
6
0
260,807
0
W
Sylvanus
7,467
574
101
8
0
266,680
0
L
Danzaburou
7,198
554
85
7
0
263,617
0
L
Tiamat
7,189
553
95
7
0
261,875
1
W
Hachiman
8,455
650
137
11
0
243,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role