Player Matchup

Baron Samedi
Baron Samedi
Gold III
Pipe Cheese
Baron Samedi
Gold III
Level 138
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 49L
1,330 MMR
Solo
Neith
Neith
Gold IV
SantillanMLG
Neith
Gold IV
Level 150
God Stats
4W - 3L
1,559 SR
Queue Stats
81W - 86L
1,327 MMR
Solo
Chaac
Chaac
Gold III
cargeral
Chaac
Gold III
Level 163
God Stats
16W - 13L
1,572 SR
Queue Stats
245W - 266L
1,350 MMR
Solo
Hun Batz
Hun Batz
Gold V
chiko888
Hun Batz
Gold V
Level 165
God Stats
3W - 1L
1,311 SR
Queue Stats
155W - 160L
1,327 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
rayrayactual
Kuzenbo
Silver IV
Level 123
God Stats
2W - 5L
1,467 SR
Queue Stats
6W - 13L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,442 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 170
1,481 SR
1,368 MMR
Odin
Odin
Silver III
 
Odin
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Dovah pro V2
Ra
Gold III
Level 203
God Stats
0W - 1L
1,323 SR
Queue Stats
43W - 42L
1,446 MMR
Party 1
Medusa
Medusa
Silver I
K9Krew
Medusa
Silver I
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 21L
1,286 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Oretsnom
Tsukuyomi
Gold V
Level 123
God Stats
1W - 2L
1,660 SR
Queue Stats
12W - 12L
1,455 MMR
Party 2
Hades
Hades
Silver I
Veeloy
Hades
Silver I
Level 250
God Stats
9W - 11L
1,622 SR
Queue Stats
371W - 383L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pipe Cheese
Baron Samedi
10
0 / 1 / 2
5,372
537
5,233
3,378
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,179
618
3,490
4,291
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
cargeral
Chaac
11
1 / 0 / 2
6,924
692
5,976
6,226
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
chiko888
Hun Batz
13
4 / 0 / 1
6,405
641
3,617
7,968
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
rayrayactual
Kuzenbo
10
1 / 0 / 4
6,069
607
2,448
4,329
2,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouHerculesNutThanatos

VS

Bans
PeleLancelotCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 1
4,678
468
1,832
6,645
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
5,302
530
1,217
5,623
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
K9Krew
Medusa
10
0 / 1 / 0
5,166
517
3,856
5,396
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Oretsnom
Tsukuyomi
11
1 / 2 / 0
5,249
525
2,341
6,586
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Veeloy
Hades
11
0 / 3 / 0
5,686
569
3,120
9,251
4,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
1
0.25
L
0
1
1
0.5
L
Medusa
K9Krew
Medusa
0
1
0
0
L
Tsukuyomi
Oretsnom
Tsukuyomi
1
2
0
0.5
W
Baron Samedi
Pipe Cheese
Baron Samedi
0
1
2
1
W
3
0
2
4
L
Hades
Veeloy
Hades
0
3
0
0
W
Chaac
cargeral
Chaac
1
0
2
2
W
Hun Batz
chiko888
Hun Batz
4
0
1
4.5
W
Kuzenbo
rayrayactual
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
12,366
26,192
Taken
33,501
11,401
Mitigated
13,743
13,808
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,832
320
0
2,124
6,645
3,672
0
3,377
3,088
0
13,290
L
1,217
42
480
2,444
5,623
1,710
0
2,351
2,994
40,751
0
L
Medusa
K9Krew
Medusa
3,856
1,804
0
1,565
5,396
1,603
0
371
5,025
0
33,727
L
Tsukuyomi
Oretsnom
Tsukuyomi
2,341
665
0
3,243
6,586
1,832
0
978
5,462
0
41,268
W
Baron Samedi
Pipe Cheese
Baron Samedi
5,233
184
195
1,668
3,378
1,043
0
452
2,926
38,639
0
W
3,490
1,014
0
2,063
4,291
1,589
531
0
4,291
0
42,967
L
Hades
Veeloy
Hades
3,120
60
243
6,182
9,251
4,926
0
0
9,251
39,674
0
W
Chaac
cargeral
Chaac
5,976
1,248
0
2,521
6,226
3,247
0
2,884
3,342
0
50,854
W
Hun Batz
chiko888
Hun Batz
3,617
1,419
0
6,341
7,968
2,559
0
635
7,333
0
51,627
W
Kuzenbo
rayrayactual
Kuzenbo
2,448
954
0
1,020
4,329
2,963
76
366
3,963
12,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
26,081
352
Minions Killed
332
0
Camps Cleared
0
964,288
Distance Traveled
990,711
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,678
468
15
2
0
188,083
5
L
Ra
5,302
530
95
10
0
204,933
2
L
Medusa
5,166
517
65
7
0
185,650
0
L
Tsukuyomi
5,249
525
73
7
0
241,433
0
W
Baron Samedi
5,372
537
63
6
0
185,544
0
W
Neith
6,179
618
71
7
0
165,766
1
L
Hades
5,686
569
84
8
0
170,612
2
W
Chaac
6,924
692
100
10
0
194,219
2
W
Hun Batz
6,405
641
93
9
0
231,412
2
W
Kuzenbo
6,069
607
25
3
0
187,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role