Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Purewel
Amaterasu
Level 191
God Stats
1W - 0L
1,577 SR
Queue Stats
96W - 96L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
general_status04
Cabrakan
Level 21
God Stats
1W - 1L
1,325 SR
Queue Stats
14W - 10L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
pukipuki__
Nu Wa
Level 128
God Stats
5W - 7L
1,667 SR
Queue Stats
39W - 42L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
tim1283
Danzaburou
Level 186
God Stats
3W - 4L
1,349 SR
Queue Stats
32W - 44L
1,454 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,524 Elo+

VS

Team Averages
Level 68
1,514 SR
1,387 Elo+
Bellona
Bellona
DeathSytheZero
Bellona
Level 158
God Stats
5W - 5L
1,517 SR
Queue Stats
47W - 58L
1,498 Elo+
Solo
Osiris
Osiris
DracoNV7z
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,256 Elo+
Solo
Neith
Neith
Game0ver24
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,404 Elo+
Solo
Thanatos
Thanatos
ThatBoiJack
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Nox
Nox
WorldMedic
Nox
Level 140
God Stats
6W - 10L
1,554 SR
Queue Stats
273W - 282L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
16 / 2 / 10
11,913
1,191
16,865
9,839
5,090
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
Purewel
Amaterasu
16
1 / 0 / 16
9,874
987
6,124
7,372
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 10
10,338
1,034
8,381
8,239
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
16
1 / 2 / 14
9,816
982
8,969
5,133
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
tim1283
Danzaburou
17
6 / 0 / 5
10,970
1,097
4,066
5,780
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,566
857
4,925
14,092
11,257
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Osiris
DracoNV7z
Osiris
14
0 / 3 / 1
8,044
804
2,396
8,159
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
2 / 8 / 0
8,631
863
4,974
11,733
3,149
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ThatBoiJack
Thanatos
13
0 / 7 / 3
7,832
783
1,788
8,335
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 6 / 2
7,812
781
3,859
7,636
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
30
Kills
3
4
Deaths
30
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
2
10
10.5
L
1
6
1
0.25
L
Osiris
DracoNV7z
Osiris
0
3
1
0.17
L
Neith
2
8
0
0.25
W
Amaterasu
Purewel
Amaterasu
1
0
16
9
L
Thanatos
ThatBoiJack
Thanatos
0
7
3
0.21
L
0
6
2
0.17
W
6
0
10
11
W
Nu Wa
1
2
14
4
W
Danzaburou
tim1283
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
17,942
36,363
Taken
49,955
21,426
Mitigated
24,485
12,341
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,865
534
0
4,931
9,839
5,090
2,127
971
8,746
34,551
0
L
4,925
782
0
34
14,092
11,257
0
9,809
3,813
0
14,779
L
Osiris
DracoNV7z
Osiris
2,396
371
0
475
8,159
6,292
0
5,293
2,699
0
17,850
L
Neith
4,974
2,003
0
1,342
11,733
3,149
0
6,824
4,528
0
24,424
W
Amaterasu
Purewel
Amaterasu
6,124
2,270
0
2,478
7,372
6,732
1,336
692
6,602
0
20,330
L
Thanatos
ThatBoiJack
Thanatos
1,788
210
0
1,163
8,335
1,855
0
5,724
2,274
0
4,704
L
3,859
180
17
684
7,636
1,932
0
5,463
1,976
15,295
0
W
8,381
1,122
240
1,861
8,239
5,634
1,046
1,094
7,106
26,513
379
W
Nu Wa
8,969
1,232
0
138
5,133
1,692
2,842
830
4,272
26,548
0
W
Danzaburou
tim1283
Danzaburou
4,066
647
0
2,693
5,780
2,278
6,360
272
5,426
0
32,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
40,885
253
Minions Killed
145
0
Camps Cleared
0
997,372
Distance Traveled
795,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,913
1,191
46
5
0
182,779
0
L
Bellona
8,566
857
22
2
0
171,263
0
L
Osiris
8,044
804
32
3
0
185,534
0
L
Neith
8,631
863
45
5
0
151,218
0
W
Amaterasu
9,874
987
37
4
0
217,884
0
L
Thanatos
7,832
783
6
1
0
122,419
0
L
Nox
7,812
781
40
4
0
165,343
0
W
Cabrakan
10,338
1,034
46
5
0
206,644
1
W
Nu Wa
9,816
982
50
5
0
194,085
0
W
Danzaburou
10,970
1,097
74
7
0
195,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role