Player Matchup

Anhur
Anhur
JHON ZULUAGA884
Anhur
Level 122
God Stats
0W - 4L
1,104 SR
Queue Stats
125W - 174L
1,312 Elo+
Solo
Jing Wei
Jing Wei
MoonManXXV
Jing Wei
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 385L
1,473 Elo+
Solo
Agni
Agni
Mrpuns4787
Agni
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 59L
1,477 Elo+
Party 1
Pele
Pele
TheCurbTurb
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,421 Elo+
Solo
Chiron
Chiron
w00sta024
Chiron
Level 124
God Stats
2W - 2L
1,399 SR
Queue Stats
65W - 51L
1,461 Elo+
Party 1
Team Averages
Level 118
1,401 SR
1,429 Elo+

VS

Team Averages
Level 144
1,488 SR
1,447 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IIIT3III
Agni
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,415 Elo+
Solo
Thoth
Thoth
OGWolfBeard
Thoth
Level 155
God Stats
1W - 4L
1,092 SR
Queue Stats
190W - 182L
1,453 Elo+
Solo
Ne Zha
Ne Zha
ReadnRainJoe
Ne Zha
Level 123
God Stats
16W - 9L
1,656 SR
Queue Stats
1,172W - 1,195L
1,402 Elo+
Solo
Hades
Hades
alaertemjunior
Hades
Level 127
God Stats
3W - 2L
1,691 SR
Queue Stats
79W - 65L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,547
792
1,691
3,539
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MoonManXXV
Jing Wei
12
1 / 2 / 3
6,202
886
3,236
6,408
1,913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 3
6,924
989
6,076
5,719
1,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,122
875
3,143
7,269
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
w00sta024
Chiron
11
2 / 4 / 2
6,232
890
5,240
7,012
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 11
7,414
1,059
5,863
5,704
1,805
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
0 / 1 / 5
6,755
965
1,168
2,967
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,467
1,067
5,946
5,175
1,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
15
8 / 2 / 5
8,334
1,191
6,637
7,621
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 2 / 5
7,498
1,071
6,853
5,985
3,536
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
16
16
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
11
3.75
W
Agni
0
1
5
2.5
L
0
3
2
0.33
L
Jing Wei
MoonManXXV
Jing Wei
1
2
3
1.25
L
2
3
3
1.17
W
3
2
2
2
W
Ne Zha
8
2
5
5.25
L
1
4
2
0.5
W
3
2
5
2.75
L
Chiron
w00sta024
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
26,467
29,947
Taken
27,452
8,530
Mitigated
11,988
6,250
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,863
518
631
2,174
5,704
1,805
574
906
4,798
0
11,025
W
Agni
1,168
121
368
267
2,967
693
800
1,054
1,913
7,906
364
L
1,691
848
0
0
3,539
903
0
903
2,636
0
5,252
L
Jing Wei
MoonManXXV
Jing Wei
3,236
1,587
302
1,554
6,408
1,913
430
2,916
3,492
0
9,552
L
6,076
355
191
305
5,719
1,432
195
2,790
2,929
14,738
0
W
5,946
113
67
916
5,175
1,326
1,011
1,692
3,483
13,258
572
W
Ne Zha
6,637
52
276
768
7,621
4,628
752
1,969
5,652
0
16,044
L
3,143
1,097
406
1,142
7,269
2,202
244
3,506
3,763
0
8,826
W
6,853
81
777
2,374
5,985
3,536
859
455
5,530
12,876
386
L
Chiron
w00sta024
Chiron
5,240
1,707
1,020
1,330
7,012
2,080
250
3,299
3,713
0
9,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
37,468
66
Minions Killed
80
0
Camps Cleared
0
657,655
Distance Traveled
753,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,414
1,059
4
1
0
170,789
0
W
Agni
6,755
965
21
3
0
109,605
0
L
Anhur
5,547
792
6
1
0
82,822
0
L
Jing Wei
6,202
886
16
2
0
152,296
0
L
Agni
6,924
989
28
4
0
131,712
0
W
Thoth
7,467
1,067
17
2
0
156,858
0
W
Ne Zha
8,334
1,191
18
3
0
178,392
0
L
Pele
6,122
875
7
1
0
144,888
0
W
Hades
7,498
1,071
20
3
0
137,850
0
L
Chiron
6,232
890
9
1
0
145,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role