Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Juravski
Mercury
Level 153
God Stats
1W - 1L
1,786 SR
Queue Stats
11W - 15L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
diositopapu2020
Gilgamesh
Level 69
God Stats
11W - 11L
1,623 SR
Queue Stats
175W - 153L
1,520 Elo+
Solo
Discordia
Discordia
hiyouitsme__
Discordia
Level 144
God Stats
3W - 5L
1,747 SR
Queue Stats
213W - 208L
1,533 Elo+
Solo
Team Averages
Level 143
1,631 SR
1,508 Elo+

VS

Team Averages
Level 142
1,635 SR
1,499 Elo+
Ullr
Ullr
 
Ullr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
lclaudiorl
Mulan
Level 103
God Stats
12W - 3L
1,770 SR
Queue Stats
217W - 207L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
valentinosabe
Baron Samedi
Level 144
God Stats
3W - 2L
1,678 SR
Queue Stats
49W - 43L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Ŧakkar
Erlang Shen
Level 125
God Stats
10W - 6L
1,691 SR
Queue Stats
343W - 338L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Εseτ
Nu Wa
Level 157
God Stats
100W - 95L
1,536 SR
Queue Stats
350W - 346L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 2 / 1
3,786
757
2,603
3,011
658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
6
1 / 2 / 1
3,403
681
2,166
4,192
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Juravski
Mercury
1
0 / 0 / 0
2,451
490
0
145
26
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
diositopapu2020
Gilgamesh
8
2 / 1 / 0
4,331
866
1,812
4,219
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hiyouitsme__
Discordia
6
0 / 3 / 0
3,066
613
1,864
2,620
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 1 / 3
3,400
680
1,867
2,736
518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mulan
5
0 / 2 / 2
3,160
632
1,808
4,351
2,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
valentinosabe
Baron Samedi
6
0 / 2 / 1
3,452
690
2,063
3,585
1,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
Ŧakkar
Erlang Shen
8
5 / 0 / 1
4,551
910
1,729
2,880
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
Εseτ
Nu Wa
7
2 / 0 / 2
4,017
803
1,714
2,055
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
1
1.25
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Ullr
 
Ullr
1
1
3
2.5
L
Mercury
Juravski
Mercury
0
0
0
0
L
Gilgamesh
diositopapu2020
Gilgamesh
2
1
0
2
L
Discordia
hiyouitsme__
Discordia
0
3
0
0
W
Mulan
0
2
2
0.5
W
Baron Samedi
valentinosabe
Baron Samedi
0
2
1
0.25
W
Erlang Shen
Ŧakkar
Erlang Shen
5
0
1
5.5
W
Nu Wa
Εseτ
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
9,181
14,187
Taken
15,607
5,154
Mitigated
5,422
3,288
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,603
1,550
0
544
3,011
658
0
102
2,869
0
20,054
L
Sylvanus
 
Sylvanus
2,166
1,080
360
1,223
4,192
2,203
0
0
4,192
8,653
2,532
W
Ullr
 
Ullr
1,867
304
0
419
2,736
518
0
745
1,991
0
14,532
L
Mercury
Juravski
Mercury
0
0
0
0
145
26
0
105
0
0
0
L
Gilgamesh
diositopapu2020
Gilgamesh
1,812
583
0
794
4,219
1,796
0
2,156
2,023
0
22,355
L
Discordia
hiyouitsme__
Discordia
1,864
45
0
367
2,620
471
0
1,116
1,326
15,899
0
W
Mulan
1,808
280
0
1,509
4,351
2,018
0
1,164
3,187
0
9,064
W
Baron Samedi
valentinosabe
Baron Samedi
2,063
618
0
1,603
3,585
1,080
0
0
3,420
17,923
0
W
Erlang Shen
Ŧakkar
Erlang Shen
1,729
1,084
0
817
2,880
1,319
0
281
2,570
0
19,167
W
Nu Wa
Εseτ
Nu Wa
1,714
431
0
728
2,055
487
0
1,625
430
15,890
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,037
Gold Earned
18,580
125
Minions Killed
148
0
Camps Cleared
0
361,646
Distance Traveled
556,048
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,786
757
36
7
0
91,396
0
L
Sylvanus
3,403
681
17
3
0
75,652
2
W
Ullr
3,400
680
26
5
0
88,579
0
L
Mercury
2,451
490
0
0
0
42
0
L
Gilgamesh
4,331
866
54
11
0
102,342
0
L
Discordia
3,066
613
18
4
0
92,214
0
W
Mulan
3,160
632
15
3
0
103,016
0
W
Baron Samedi
3,452
690
36
7
0
107,326
0
W
Erlang Shen
4,551
910
39
8
0
152,184
0
W
Nu Wa
4,017
803
32
6
0
104,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role