Player Matchup

Charybdis
Charybdis
Silver IV
Kenney_G59
Charybdis
Silver IV
Level 47
God Stats
34W - 43L
1,447 SR
Queue Stats
62W - 100L
1,012 MMR
Party 2
Anubis
Anubis
Bronze I
MaxRob_G59
Anubis
Bronze I
Level 61
God Stats
3W - 2L
1,696 SR
Queue Stats
36W - 66L
891 MMR
Party 2
Cerberus
Cerberus
Silver IV
River2Styx
Cerberus
Silver IV
Level 68
God Stats
36W - 42L
1,455 SR
Queue Stats
82W - 105L
827 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 59
1,533 SR
910 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,440 SR
965 MMR
Hera
Hera
Silver V
Glitch126176
Hera
Silver V
Level 80
God Stats
2W - 3L
1,404 SR
Queue Stats
43W - 76L
891 MMR
Party 1
Mulan
Mulan
Bronze IV
Glitch139896
Mulan
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 MMR
Party 1
Hercules
Hercules
Bronze I
KingMerry88
Hercules
Bronze I
Level 157
God Stats
1W - 2L
1,416 SR
Queue Stats
31W - 71L
724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kenney_G59
Charybdis
14
3 / 1 / 7
8,399
840
7,514
5,029
1,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MaxRob_G59
Anubis
16
9 / 1 / 3
10,325
1,033
11,366
4,848
2,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
River2Styx
Cerberus
13
1 / 1 / 11
8,207
821
3,286
10,183
4,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboAo KuangDiscordiaZeusNu Wa

VS

Bans
ArachneNe ZhaSurtrXbalanqueKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,607
761
5,434
6,976
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 6 / 2
7,330
733
2,513
11,081
8,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
KingMerry88
Hercules
13
0 / 2 / 3
7,339
734
5,860
9,323
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
6
2
0.33
W
Charybdis
Kenney_G59
Charybdis
3
1
7
6.5
L
Hercules
KingMerry88
Hercules
0
2
3
0.75
W
Anubis
MaxRob_G59
Anubis
9
1
3
10.5
W
Cerberus
River2Styx
Cerberus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
13,807
20,060
Taken
27,380
8,437
Mitigated
16,505
7,085
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
1,175
0
5
6,976
1,750
0
3,319
3,553
22,280
345
L
2,513
370
0
411
11,081
8,615
0
6,386
4,536
0
10,098
W
Charybdis
Kenney_G59
Charybdis
7,514
3,964
0
1,045
5,029
1,611
1,572
1,629
3,321
0
21,391
L
Hercules
KingMerry88
Hercules
5,860
1,144
0
3,625
9,323
6,140
0
4,557
4,711
0
28,090
W
Anubis
MaxRob_G59
Anubis
11,366
200
0
2,102
4,848
2,369
901
2,318
2,487
40,115
675
W
Cerberus
River2Styx
Cerberus
3,286
295
0
3,938
10,183
4,457
781
1,488
8,480
11,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
22,276
125
Minions Killed
98
0
Camps Cleared
0
555,625
Distance Traveled
451,573
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,607
761
43
4
0
132,571
0
L
Mulan
7,330
733
14
1
0
143,958
0
W
Charybdis
8,399
840
31
3
0
184,860
6
L
Hercules
7,339
734
41
4
0
175,044
0
W
Anubis
10,325
1,033
71
7
0
194,922
0
W
Cerberus
8,207
821
23
2
0
175,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role