Player Matchup

Nemesis
Nemesis
IESEDEDE
Nemesis
Level 57
God Stats
2W - 2L
1,586 SR
Queue Stats
81W - 82L
1,458 Elo+
Solo
Ra
Ra
kcazmodo
Ra
Level 105
God Stats
8W - 15L
1,441 SR
Queue Stats
271W - 252L
1,410 Elo+
Solo
Medusa
Medusa
lendo93
Medusa
Level 128
God Stats
3W - 1L
1,901 SR
Queue Stats
316W - 300L
1,468 Elo+
Solo
Thor
Thor
sirsadsalot
Thor
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,538 Elo+
Solo
Fafnir
Fafnir
Инглъ
Fafnir
Level 41
God Stats
8W - 7L
1,488 SR
Queue Stats
53W - 64L
1,381 Elo+
Solo
Team Averages
Level 74
1,583 SR
1,451 Elo+

VS

Team Averages
Level 107
1,573 SR
1,461 Elo+
Anubis
Anubis
ComeAndGetThem
Anubis
Level 120
God Stats
18W - 6L
1,649 SR
Queue Stats
166W - 165L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Dagalco23
Ne Zha
Level 129
God Stats
4W - 1L
1,767 SR
Queue Stats
140W - 134L
1,511 Elo+
Solo
Terra
Terra
alexis33138
Terra
Level 82
God Stats
18W - 23L
1,449 SR
Queue Stats
163W - 175L
1,470 Elo+
Solo
Discordia
Discordia
coccolino25
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,466 Elo+
Solo
Ullr
Ullr
escorpion69281
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IESEDEDE
Nemesis
10
1 / 3 / 0
6,725
448
5,453
8,950
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,347
490
2,208
9,215
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
lendo93
Medusa
11
2 / 2 / 1
6,603
440
9,938
9,054
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 1
6,545
436
4,928
13,010
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Инглъ
Fafnir
11
1 / 1 / 2
7,324
488
5,453
14,365
13,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,739
583
5,946
8,198
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Dagalco23
Ne Zha
15
10 / 0 / 2
9,351
623
10,494
9,821
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 6
7,448
497
3,181
14,086
9,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
coccolino25
Discordia
14
2 / 0 / 4
8,078
539
7,314
5,247
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 4
6,587
439
7,176
11,085
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Ne Zha
Dagalco23
Ne Zha
10
0
2
11
L
Nemesis
IESEDEDE
Nemesis
1
3
0
0.33
W
0
2
6
1.5
W
Discordia
coccolino25
Discordia
2
0
4
4
W
0
3
4
0.67
L
0
3
0
0
L
Medusa
lendo93
Medusa
2
2
1
1.25
L
2
6
1
0.42
L
Fafnir
Инглъ
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
34,111
54,594
Taken
48,437
29,282
Mitigated
21,380
14,428
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,946
139
0
4,057
8,198
3,296
609
237
7,257
51,907
0
W
Ne Zha
Dagalco23
Ne Zha
10,494
3,198
0
1,192
9,821
3,887
0
1,521
8,250
0
72,096
L
Nemesis
IESEDEDE
Nemesis
5,453
1,070
0
2,454
8,950
4,772
0
4,988
3,962
0
33,746
W
3,181
493
3,485
5,634
14,086
9,454
30
2,043
11,963
16,977
2,236
W
Discordia
coccolino25
Discordia
7,314
219
0
493
5,247
1,237
500
1,422
3,615
45,899
3,123
W
7,176
2,809
0
662
11,085
3,506
319
2,577
8,468
0
44,319
L
2,208
277
132
4,410
9,215
3,491
130
4,938
4,277
50,041
0
L
Medusa
lendo93
Medusa
9,938
2,522
0
2,275
9,054
2,445
513
1,328
7,726
0
53,122
L
4,928
1,078
0
981
13,010
4,824
440
2,722
10,288
0
38,354
L
Fafnir
Инглъ
Fafnir
5,453
1,844
0
4,176
14,365
13,750
150
1,803
12,562
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
40,203
323
Minions Killed
387
0
Camps Cleared
0
1,330,411
Distance Traveled
1,451,863
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,739
583
99
7
0
251,772
0
W
Ne Zha
9,351
623
105
7
0
329,791
0
L
Nemesis
6,725
448
62
4
0
177,355
0
W
Terra
7,448
497
32
2
0
307,719
6
W
Discordia
8,078
539
82
5
0
288,001
1
W
Ullr
6,587
439
69
5
0
274,580
0
L
Ra
7,347
490
97
6
0
274,501
5
L
Medusa
6,603
440
82
5
0
294,346
1
L
Thor
6,545
436
53
4
0
283,407
0
L
Fafnir
7,324
488
29
2
0
300,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role