Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
binkietheory930
Vulcan
Level 124
God Stats
53W - 62L
1,486 SR
Queue Stats
159W - 153L
1,481 Elo+
Solo
Medusa
Medusa
divane1
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 3
Mercury
Mercury
mertdomaltan5531
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,280 Elo+
Party 3
Cerberus
Cerberus
vsanjii
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,280 Elo+
Party 3
Team Averages
Level 42
1,497 SR
1,364 Elo+

VS

Team Averages
Level 113
1,533 SR
1,558 Elo+
Chernobog
Chernobog
Bamto
Chernobog
Level 90
God Stats
3W - 1L
1,285 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 1
Shiva
Shiva
Hormat
Shiva
Level 136
God Stats
14W - 7L
1,588 SR
Queue Stats
350W - 199L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Siniquism
Nu Wa
Level 128
God Stats
87W - 61L
1,556 SR
Queue Stats
237W - 244L
1,541 Elo+
Solo
Charon
Charon
TrumpMasterr
Charon
Level 83
God Stats
2W - 1L
1,511 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 1
Scylla
Scylla
akkoryo
Scylla
Level 129
God Stats
2W - 2L
1,726 SR
Queue Stats
235W - 194L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 1
6,755
1,126
2,584
8,856
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,563
927
0
362
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
divane1
Medusa
11
1 / 3 / 2
6,547
1,091
5,802
8,882
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 2
5,914
986
828
8,989
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
vsanjii
Cerberus
11
0 / 3 / 3
6,300
1,050
5,122
10,844
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

250

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bamto
Chernobog
12
1 / 1 / 8
6,708
1,118
6,659
3,350
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Hormat
Shiva
12
6 / 0 / 6
8,026
1,338
9,795
5,464
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Siniquism
Nu Wa
13
3 / 0 / 6
7,409
1,235
5,659
433
169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
12
0 / 2 / 10
7,079
1,180
6,491
4,290
2,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
akkoryo
Scylla
12
3 / 1 / 7
6,952
1,159
5,721
3,270
1,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
13
13
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
Chernobog
Bamto
Chernobog
1
1
8
5
W
Shiva
Hormat
Shiva
6
0
6
9
W
Nu Wa
Siniquism
Nu Wa
3
0
6
6
W
Charon
0
2
10
2.5
W
Scylla
akkoryo
Scylla
3
1
7
6.5
L
0
0
0
0
L
Medusa
divane1
Medusa
1
3
2
0.67
L
0
5
2
0.2
L
Cerberus
vsanjii
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
34,325
37,933
Taken
16,807
14,950
Mitigated
10,115
2,807
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,584
296
0
1,149
8,856
3,090
0
2,893
5,716
7,487
0
W
Chernobog
Bamto
Chernobog
6,659
3,811
0
214
3,350
1,101
0
1,781
1,449
0
19,526
W
Shiva
Hormat
Shiva
9,795
876
208
2,496
5,464
5,063
0
2,027
3,141
0
14,348
W
Nu Wa
Siniquism
Nu Wa
5,659
2,656
0
0
433
169
0
0
433
20,277
0
W
Charon
6,491
1,754
98
468
4,290
2,774
0
1,669
2,497
9,398
0
W
Scylla
akkoryo
Scylla
5,721
1,051
0
0
3,270
1,008
0
1,607
1,581
15,870
0
L
0
0
0
0
362
127
0
328
34
0
0
L
Medusa
divane1
Medusa
5,802
1,805
0
185
8,882
2,655
0
4,244
4,490
0
12,183
L
828
335
0
0
8,989
2,595
0
4,391
4,408
0
6,307
L
Cerberus
vsanjii
Cerberus
5,122
223
0
1,473
10,844
6,483
0
6,015
4,692
18,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
36,174
55
Minions Killed
112
3
Camps Cleared
5
437,780
Distance Traveled
568,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,755
1,126
12
2
2
114,692
0
W
Chernobog
6,708
1,118
37
6
0
103,043
0
W
Shiva
8,026
1,338
10
2
1
143,530
0
W
Nu Wa
7,409
1,235
28
5
3
113,262
0
W
Charon
7,079
1,180
9
2
1
103,795
0
W
Scylla
6,952
1,159
28
5
0
104,804
0
L
Vulcan
5,563
927
0
0
0
2,262
0
L
Medusa
6,547
1,091
13
2
0
119,378
0
L
Mercury
5,914
986
8
1
1
97,285
0
L
Cerberus
6,300
1,050
22
4
0
104,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role