Player Matchup

Cerberus
Cerberus
MisutaCloudy
Cerberus
Level 86
God Stats
12W - 10L
1,696 SR
Queue Stats
282W - 252L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
SpaceMT
Xbalanque
Level 103
God Stats
32W - 27L
1,588 SR
Queue Stats
256W - 238L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Verum Diablo
Nu Wa
Level 113
God Stats
12W - 12L
1,595 SR
Queue Stats
335W - 326L
1,503 Elo+
Party 1
Chaac
Chaac
Yeyito04
Chaac
Level 45
God Stats
3W - 0L
1,856 SR
Queue Stats
25W - 28L
1,421 Elo+
Party 1
Da Ji
Da Ji
ohGranzby
Da Ji
Level 145
God Stats
4W - 5L
1,416 SR
Queue Stats
643W - 623L
1,463 Elo+
Solo
Team Averages
Level 98
1,630 SR
1,489 Elo+

VS

Team Averages
Level 124
1,567 SR
1,464 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BabyGarcDooDoo
Rama
Level 146
God Stats
13W - 11L
1,703 SR
Queue Stats
256W - 216L
1,492 Elo+
Solo
Bakasura
Bakasura
CYBERPUNK
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,530 Elo+
Solo
Geb
Geb
D-wreck00
Geb
Level 123
God Stats
160W - 113L
1,632 SR
Queue Stats
668W - 647L
1,515 Elo+
Solo
Janus
Janus
camburger1111
Janus
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 14L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MisutaCloudy
Cerberus
11
0 / 1 / 9
6,207
517
7,654
9,881
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SpaceMT
Xbalanque
12
8 / 1 / 0
7,460
622
13,011
8,793
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 2
7,351
613
5,737
3,672
1,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Yeyito04
Chaac
10
0 / 1 / 1
5,842
487
4,562
11,390
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
ohGranzby
Da Ji
12
2 / 2 / 3
6,340
528
4,996
9,623
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
5,729
477
5,750
10,529
8,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 1
5,527
461
7,356
10,371
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
CYBERPUNK
Bakasura
13
4 / 1 / 0
7,039
587
5,573
12,829
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 3
5,430
453
3,704
13,776
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
6,208
517
2,943
5,665
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
1
5
1
0.3
L
Bakasura
CYBERPUNK
Bakasura
4
1
0
4
L
0
3
3
0.5
W
Cerberus
MisutaCloudy
Cerberus
0
1
9
4.5
W
Xbalanque
SpaceMT
Xbalanque
8
1
0
8
W
3
0
2
4
W
Chaac
Yeyito04
Chaac
0
1
1
0.5
L
0
3
1
0.17
W
Da Ji
ohGranzby
Da Ji
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
25,326
43,359
Taken
53,170
19,280
Mitigated
27,154
17,511
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,750
325
0
4,190
10,529
8,891
0
1,055
9,437
30,792
587
L
7,356
5,541
0
2,341
10,371
2,656
110
2,670
7,407
0
41,140
L
Bakasura
CYBERPUNK
Bakasura
5,573
4,227
0
7,036
12,829
6,230
0
1,966
10,826
0
44,314
L
3,704
210
0
2,803
13,776
7,926
0
3,592
9,808
16,909
0
W
Cerberus
MisutaCloudy
Cerberus
7,654
796
0
3,528
9,881
6,446
0
2,708
7,065
19,157
1,161
W
Xbalanque
SpaceMT
Xbalanque
13,011
6,380
0
5,202
8,793
3,082
795
2,880
5,873
0
61,384
W
5,737
1,785
0
1,898
3,672
1,017
115
1,166
2,270
52,385
1,039
W
Chaac
Yeyito04
Chaac
4,562
1,745
0
3,008
11,390
5,816
0
4,409
6,584
0
29,913
L
2,943
94
0
673
5,665
1,451
0
3,192
2,433
49,702
0
W
Da Ji
ohGranzby
Da Ji
4,996
1,079
0
3,875
9,623
2,919
0
791
8,551
0
39,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
29,933
338
Minions Killed
355
0
Camps Cleared
0
1,138,382
Distance Traveled
1,159,645
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,729
477
69
6
0
201,298
0
L
Rama
5,527
461
73
6
0
232,583
2
L
Bakasura
7,039
587
98
8
0
239,027
0
L
Geb
5,430
453
17
1
0
255,086
2
W
Cerberus
6,207
517
41
3
0
265,365
2
W
Xbalanque
7,460
622
94
8
0
201,088
2
W
Nu Wa
7,351
613
95
8
0
217,089
1
W
Chaac
5,842
487
48
4
0
209,315
3
L
Janus
6,208
517
98
8
0
231,651
0
W
Da Ji
6,340
528
60
5
0
245,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role