Player Matchup

Discordia
Discordia
Astakimo
Discordia
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 114L
1,293 Elo+
Solo
Geb
Geb
GodivaDoIraja
Geb
Level 143
God Stats
2W - 0L
1,783 SR
Queue Stats
181W - 175L
1,534 Elo+
Solo
Danzaburou
Danzaburou
MajigJamin
Danzaburou
Level 163
God Stats
4W - 2L
1,449 SR
Queue Stats
299W - 303L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Upçast
Kumbhakarna
Level 168
God Stats
3W - 5L
1,378 SR
Queue Stats
310W - 311L
1,514 Elo+
Party 1
Merlin
Merlin
shiriont
Merlin
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 32L
1,424 Elo+
Party 1
Team Averages
Level 125
1,565 SR
1,449 Elo+

VS

Team Averages
Level 129
1,380 SR
1,498 Elo+
Janus
Janus
Benjaniel
Janus
Level 156
God Stats
5W - 5L
1,697 SR
Queue Stats
181W - 182L
1,540 Elo+
Solo
Xbalanque
Xbalanque
Humbaba92
Xbalanque
Level 81
God Stats
6W - 11L
1,353 SR
Queue Stats
417W - 467L
1,528 Elo+
Solo
Cliodhna
Cliodhna
JamesB00ng
Cliodhna
Level 102
God Stats
0W - 2L
1,290 SR
Queue Stats
277W - 272L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
ObliviSloth
Tsukuyomi
Level 147
God Stats
0W - 3L
1,151 SR
Queue Stats
282W - 271L
1,507 Elo+
Solo
Maui
Maui
SweetGame
Maui
Level 158
God Stats
5W - 9L
1,410 SR
Queue Stats
663W - 740L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Astakimo
Discordia
15
4 / 4 / 8
9,838
894
5,497
7,150
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 18
10,936
994
7,625
9,753
10,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MajigJamin
Danzaburou
15
5 / 5 / 14
9,644
877
9,454
10,868
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Upçast
Kumbhakarna
17
7 / 2 / 14
11,598
1,054
7,698
13,599
17,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Merlin
shiriont
Merlin
17
6 / 2 / 10
10,449
950
12,147
6,475
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benjaniel
Janus
16
0 / 8 / 5
8,488
772
7,890
12,987
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Humbaba92
Xbalanque
12
1 / 2 / 4
7,212
656
3,156
4,927
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
JamesB00ng
Cliodhna
15
4 / 8 / 6
8,934
812
7,365
13,450
4,855
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
ObliviSloth
Tsukuyomi
18
8 / 6 / 2
9,626
875
10,108
13,650
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
5
0 / 2 / 1
6,034
549
0
2,085
553

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
26
Kills
13
15
Deaths
26
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Astakimo
Discordia
4
4
8
2
L
Janus
Benjaniel
Janus
0
8
5
0.31
W
4
2
18
6.5
L
Xbalanque
Humbaba92
Xbalanque
1
2
4
1.5
L
Cliodhna
JamesB00ng
Cliodhna
4
8
6
0.88
W
Danzaburou
MajigJamin
Danzaburou
5
5
14
2.4
L
Tsukuyomi
ObliviSloth
Tsukuyomi
8
6
2
1.5
L
Maui
0
2
1
0.25
W
Kumbhakarna
Upçast
Kumbhakarna
7
2
14
7
W
Merlin
shiriont
Merlin
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
28,519
47,845
Taken
47,099
39,476
Mitigated
16,279
11,242
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Astakimo
Discordia
5,497
425
872
324
7,150
3,037
1,170
1,373
5,777
12,201
0
L
Janus
Benjaniel
Janus
7,890
572
426
3,207
12,987
4,180
0
10,072
2,915
25,867
0
W
7,625
280
2,773
2,192
9,753
10,290
526
1,614
8,139
17,718
282
L
Xbalanque
Humbaba92
Xbalanque
3,156
1,073
136
1,042
4,927
1,364
0
3,868
1,059
0
10,339
L
Cliodhna
JamesB00ng
Cliodhna
7,365
881
474
1,813
13,450
4,855
0
7,583
5,867
0
14,476
W
Danzaburou
MajigJamin
Danzaburou
9,454
4,344
0
1,629
10,868
5,087
2,846
1,625
9,243
0
20,473
L
Tsukuyomi
ObliviSloth
Tsukuyomi
10,108
2,093
323
2,616
13,650
5,327
50
9,918
3,732
0
25,412
L
Maui
0
0
0
0
2,085
553
0
1,103
982
0
0
W
Kumbhakarna
Upçast
Kumbhakarna
7,698
668
0
565
13,599
17,972
855
1,902
11,697
16,055
0
W
Merlin
shiriont
Merlin
12,147
728
1,745
1,142
6,475
3,090
2,315
1,376
5,099
41,011
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
40,294
132
Minions Killed
89
0
Camps Cleared
0
982,358
Distance Traveled
603,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,838
894
20
2
0
176,601
0
L
Janus
8,488
772
24
2
0
159,582
0
W
Geb
10,936
994
12
1
0
217,805
0
L
Xbalanque
7,212
656
19
2
0
93,977
0
L
Cliodhna
8,934
812
18
2
0
175,780
0
W
Danzaburou
9,644
877
26
2
0
180,948
0
L
Tsukuyomi
9,626
875
28
3
0
174,502
0
L
Maui
6,034
549
0
0
0
0
0
W
Kumbhakarna
11,598
1,054
12
1
0
206,015
0
W
Merlin
10,449
950
62
6
0
200,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role