Player Matchup

Nut
Nut
Masters
 
Nut
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
GoldenLax
Olorun
Platinum I
Level 45
God Stats
22W - 2L
2,191 SR
Queue Stats
22W - 4L
2,339 MMR
Party 1
Bacchus
Bacchus
Diamond III
Pei2Win
Bacchus
Diamond III
Level 156
God Stats
1W - 2L
1,320 SR
Queue Stats
163W - 156L
2,238 MMR
Solo
Arachne
Arachne
Platinum II
Sa1ntzs
Arachne
Platinum II
Level 57
God Stats
17W - 4L
2,037 SR
Queue Stats
23W - 6L
2,212 MMR
Party 1
Scylla
Scylla
Diamond III
xXluh12Xx
Scylla
Diamond III
Level 159
God Stats
6W - 3L
1,600 SR
Queue Stats
286W - 258L
2,296 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,730 SR
2,117 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,708 SR
2,400 MMR
Kumbhakarna
Kumbhakarna
Diamond IV
Dima_Jancza
Kumbhakarna
Diamond IV
Level 155
God Stats
13W - 15L
1,602 SR
Queue Stats
237W - 221L
2,169 MMR
Solo
Medusa
Medusa
Masters
SeparteCus
Medusa
Masters
Level 109
God Stats
17W - 9L
1,838 SR
Queue Stats
304W - 286L
2,674 MMR
Solo
Skadi
Skadi
Diamond V
anuk1255
Skadi
Diamond V
Level 144
God Stats
6W - 5L
1,793 SR
Queue Stats
88W - 70L
2,148 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
easied
Sun Wukong
Diamond II
Level 161
God Stats
2W - 2L
1,646 SR
Queue Stats
193W - 176L
2,480 MMR
Solo
Raijin
Raijin
Diamond I
gormord
Raijin
Diamond I
Level 141
God Stats
7W - 5L
1,662 SR
Queue Stats
304W - 276L
2,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
3 / 1 / 3
7,072
707
11,513
8,605
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
GoldenLax
Olorun
10
1 / 3 / 3
5,507
551
5,686
6,320
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Pei2Win
Bacchus
12
3 / 0 / 3
6,200
620
1,825
4,958
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sa1ntzs
Arachne
9
2 / 1 / 3
5,467
547
6,038
7,411
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
xXluh12Xx
Scylla
13
4 / 1 / 2
7,103
710
3,879
4,515
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorAgniAo KuangCthulhu

VS

Bans
SusanoAthenaChang'eHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dima_Jancza
Kumbhakarna
7
0 / 3 / 1
4,659
466
767
9,196
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
SeparteCus
Medusa
11
3 / 2 / 1
5,795
580
4,284
6,087
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
anuk1255
Skadi
11
1 / 2 / 3
5,606
561
4,571
5,512
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
easied
Sun Wukong
10
1 / 4 / 0
5,384
538
5,974
12,843
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
gormord
Raijin
11
1 / 2 / 0
6,147
615
2,636
4,325
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
6
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
3
4.5
L
Kumbhakarna
Dima_Jancza
Kumbhakarna
0
3
1
0.17
W
Olorun
GoldenLax
Olorun
1
3
3
0.83
W
Bacchus
Pei2Win
Bacchus
3
0
3
4.5
W
Arachne
Sa1ntzs
Arachne
2
1
3
3.5
L
Medusa
SeparteCus
Medusa
3
2
1
1.75
L
Skadi
anuk1255
Skadi
1
2
3
1.25
L
Sun Wukong
easied
Sun Wukong
1
4
0
0.25
L
Raijin
gormord
Raijin
1
2
0
0.5
W
Scylla
xXluh12Xx
Scylla
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
18,232
31,809
Taken
37,963
10,445
Mitigated
19,679
14,219
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,513
8,478
0
5,884
8,605
2,649
0
189
8,416
0
54,291
L
Kumbhakarna
Dima_Jancza
Kumbhakarna
767
57
0
1,434
9,196
4,751
0
2,898
6,258
5,078
0
W
Olorun
GoldenLax
Olorun
5,686
4,209
70
2,068
6,320
1,767
617
899
5,347
35,110
1,861
W
Bacchus
Pei2Win
Bacchus
1,825
534
0
2,948
4,958
2,497
0
146
4,794
41,083
0
W
Arachne
Sa1ntzs
Arachne
6,038
3,893
0
2,499
7,411
2,447
112
166
7,245
0
25,091
L
Medusa
SeparteCus
Medusa
4,284
1,463
0
544
6,087
1,988
0
3,150
2,897
0
39,492
L
Skadi
anuk1255
Skadi
4,571
1,682
0
1,611
5,512
1,604
0
1,411
4,097
0
41,459
L
Sun Wukong
easied
Sun Wukong
5,974
727
0
2,226
12,843
10,386
0
447
12,396
0
35,879
L
Raijin
gormord
Raijin
2,636
225
0
465
4,325
950
0
3,090
1,031
39,812
630
W
Scylla
xXluh12Xx
Scylla
3,879
115
0
750
4,515
1,085
0
1,675
2,604
50,476
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
27,591
372
Minions Killed
313
0
Camps Cleared
0
1,190,246
Distance Traveled
1,032,667
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,072
707
97
10
0
202,425
0
L
Kumbhakarna
4,659
466
11
1
0
205,646
4
W
Olorun
5,507
551
59
6
0
247,878
0
W
Bacchus
6,200
620
71
7
0
253,541
0
W
Arachne
5,467
547
33
3
0
267,643
0
L
Medusa
5,795
580
67
7
0
201,756
0
L
Skadi
5,606
561
88
9
0
234,244
2
L
Sun Wukong
5,384
538
53
5
0
200,207
2
L
Raijin
6,147
615
94
9
0
190,814
3
W
Scylla
7,103
710
112
11
0
218,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role