Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ghostrick
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Kromozom35
Danzaburou
Level 105
God Stats
1W - 0L
1,329 SR
Queue Stats
125W - 116L
1,528 Elo+
Solo
Scylla
Scylla
SinguLariteT
Scylla
Level 146
God Stats
36W - 36L
1,357 SR
Queue Stats
287W - 332L
1,419 Elo+
Solo
Hercules
Hercules
bashiii
Hercules
Level 256
God Stats
6W - 7L
1,575 SR
Queue Stats
540W - 532L
1,548 Elo+
Party 1
Team Averages
Level 160
1,452 SR
1,509 Elo+

VS

Team Averages
Level 94
1,476 SR
1,464 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dukeshire
Khepri
Level 36
God Stats
1W - 6L
1,326 SR
Queue Stats
140W - 137L
1,450 Elo+
Solo
Rama
Rama
Eziox07
Rama
Level 106
God Stats
13W - 9L
1,524 SR
Queue Stats
286W - 238L
1,590 Elo+
Solo
Ix Chel
Ix Chel
blarblob
Ix Chel
Level 134
God Stats
27W - 24L
1,528 SR
Queue Stats
634W - 648L
1,538 Elo+
Solo
Kukulkan
Kukulkan
pimvermeij
Kukulkan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 0 / 7
7,992
1,332
8,346
4,355
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chang'e
Ghostrick
Chang'e
12
1 / 1 / 5
6,938
1,156
4,498
5,468
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kromozom35
Danzaburou
13
3 / 1 / 8
8,016
1,336
7,825
4,418
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
14
2 / 0 / 11
7,812
1,302
6,942
1,136
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
bashiii
Hercules
12
2 / 0 / 6
7,103
1,184
4,568
5,718
4,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

367

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 6 / 2
6,384
1,064
3,182
12,302
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
Dukeshire
Khepri
11
0 / 2 / 1
6,607
1,101
654
7,602
4,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
Eziox07
Rama
10
0 / 0 / 0
5,812
969
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
blarblob
Ix Chel
13
0 / 2 / 2
6,995
1,166
7,513
6,508
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
pimvermeij
Kukulkan
12
2 / 4 / 0
7,196
1,199
5,832
7,277
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
14
Kills
2
2
Deaths
14
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
7
9.5
L
Ravana
 
Ravana
0
6
2
0.17
L
Khepri
Dukeshire
Khepri
0
2
1
0.25
L
Rama
Eziox07
Rama
0
0
0
0
W
Chang'e
Ghostrick
Chang'e
1
1
5
3.5
W
Danzaburou
Kromozom35
Danzaburou
3
1
8
7
W
Scylla
2
0
11
7.5
W
Hercules
bashiii
Hercules
2
0
6
5
L
Ix Chel
blarblob
Ix Chel
0
2
2
0.5
L
Kukulkan
pimvermeij
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
17,181
21,095
Taken
33,689
10,508
Mitigated
15,085
6,403
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,346
2,032
0
1,072
4,355
2,261
0
2,218
1,867
255
14,305
L
Ravana
 
Ravana
3,182
540
0
1,820
12,302
5,983
0
2,956
9,015
0
5,010
L
Khepri
Dukeshire
Khepri
654
30
917
341
7,602
4,230
0
2,406
4,968
2,411
0
L
Rama
Eziox07
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Ghostrick
Chang'e
4,498
44
1,410
1,490
5,468
1,802
0
3,238
1,972
15,827
353
W
Danzaburou
Kromozom35
Danzaburou
7,825
2,509
149
854
4,418
1,496
0
3,452
818
0
23,380
W
Scylla
6,942
239
0
0
1,136
349
0
357
686
18,815
1,292
W
Hercules
bashiii
Hercules
4,568
1,255
0
1,428
5,718
4,600
0
3,779
1,486
0
8,771
L
Ix Chel
blarblob
Ix Chel
7,513
930
534
664
6,508
2,315
0
1,891
4,391
33,113
0
L
Kukulkan
pimvermeij
Kukulkan
5,832
94
0
0
7,277
2,557
0
2,924
4,133
19,776
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
32,994
138
Minions Killed
115
6
Camps Cleared
3
642,320
Distance Traveled
462,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,992
1,332
9
2
0
137,869
0
L
Ravana
6,384
1,064
7
1
1
118,471
0
L
Khepri
6,607
1,101
10
2
0
91,368
0
L
Rama
5,812
969
0
0
0
2,233
0
W
Chang'e
6,938
1,156
43
7
0
127,742
0
W
Danzaburou
8,016
1,336
42
7
3
124,482
0
W
Scylla
7,812
1,302
38
6
2
112,498
0
W
Hercules
7,103
1,184
6
1
1
139,729
0
L
Ix Chel
6,995
1,166
48
8
1
129,305
0
L
Kukulkan
7,196
1,199
50
8
1
121,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role