Player Matchup

Surtr
Surtr
Gold V
DarkdioZ-
Surtr
Gold V
Level 166
God Stats
0W - 2L
1,483 SR
Queue Stats
227W - 225L
1,334 MMR
Solo
Izanami
Izanami
Gold III
GravesHero-
Izanami
Gold III
Level 193
God Stats
5W - 4L
1,638 SR
Queue Stats
74W - 76L
1,530 MMR
Solo
Hercules
Hercules
Bronze III
MooseWithBoots69
Hercules
Bronze III
Level 105
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 6L
1,455 MMR
Solo
Hachiman
Hachiman
Platinum IV
Swindleds
Hachiman
Platinum IV
Level 148
God Stats
2W - 1L
1,887 SR
Queue Stats
44W - 43L
1,452 MMR
Solo
Susano
Susano
Gold III
lClhino_antrax
Susano
Gold III
Level 181
God Stats
8W - 21L
1,599 SR
Queue Stats
274W - 285L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,672 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,608 SR
1,452 MMR
Atlas
Atlas
Gold III
FISHCANTSH0UT
Atlas
Gold III
Level 147
God Stats
2W - 2L
1,578 SR
Queue Stats
175W - 166L
1,551 MMR
Solo
Medusa
Medusa
Gold IV
MajorThickMeat
Medusa
Gold IV
Level 128
God Stats
31W - 25L
1,606 SR
Queue Stats
324W - 319L
1,515 MMR
Solo
Bacchus
Bacchus
Gold IV
iheartcrumb
Bacchus
Gold IV
Level 157
God Stats
1W - 1L
1,766 SR
Queue Stats
74W - 63L
1,447 MMR
Solo
Janus
Janus
Bronze V
j0rg3_lima99
Janus
Bronze V
Level 86
God Stats
4W - 4L
1,562 SR
Queue Stats
12W - 26L
1,305 MMR
Solo
Serqet
Serqet
Gold IV
rss6aa
Serqet
Gold IV
Level 148
God Stats
52W - 61L
1,531 SR
Queue Stats
252W - 254L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DarkdioZ-
Surtr
7
0 / 4 / 2
4,333
481
1,897
6,501
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
GravesHero-
Izanami
10
0 / 2 / 0
5,624
625
2,542
4,554
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
5,898
655
3,586
7,040
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Swindleds
Hachiman
10
2 / 4 / 1
5,443
605
3,824
6,374
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 2
5,028
559
2,393
8,193
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ChronosAo KuangThanatosArtemisCerberus

VS

Bans
Bake KujiraChang'eGebVulcanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,731
637
4,448
7,427
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,216
691
6,426
5,704
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iheartcrumb
Bacchus
9
5 / 1 / 8
6,239
693
6,575
8,659
8,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 3
5,935
659
2,321
2,358
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
rss6aa
Serqet
12
4 / 0 / 6
6,524
725
1,433
4,508
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
DarkdioZ-
Surtr
0
4
2
0.25
W
2
1
0
2
L
Izanami
GravesHero-
Izanami
0
2
0
0
W
2
2
3
1.75
L
1
2
0
0.5
L
Hachiman
Swindleds
Hachiman
2
4
1
0.63
W
Bacchus
iheartcrumb
Bacchus
5
1
8
9
W
3
0
3
4.5
L
1
4
2
0.5
W
Serqet
rss6aa
Serqet
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
21,203
32,662
Taken
28,656
11,561
Mitigated
16,837
9,105
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DarkdioZ-
Surtr
1,897
668
0
1,388
6,501
2,947
0
2,328
3,845
241
13,602
W
4,448
1,355
0
1,673
7,427
3,397
0
0
7,157
29,041
0
L
Izanami
GravesHero-
Izanami
2,542
1,679
0
1,467
4,554
1,449
675
2,313
2,165
0
42,690
W
6,426
2,301
0
1,548
5,704
2,013
244
0
5,704
0
46,413
L
3,586
1,289
0
2,340
7,040
3,314
0
3,778
2,412
0
36,173
L
Hachiman
Swindleds
Hachiman
3,824
2,027
0
1,311
6,374
1,600
0
1,240
5,134
0
29,256
W
Bacchus
iheartcrumb
Bacchus
6,575
1,238
0
1,010
8,659
8,976
0
105
8,554
15,170
1,527
W
2,321
398
0
815
2,358
694
168
0
2,358
35,387
0
L
2,393
422
0
2,599
8,193
2,251
0
2,346
5,807
0
29,296
W
Serqet
rss6aa
Serqet
1,433
115
0
180
4,508
1,757
0
0
4,472
0
34,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
30,645
305
Minions Killed
292
0
Camps Cleared
0
906,751
Distance Traveled
1,009,309
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,333
481
28
3
0
171,412
0
W
Atlas
5,731
637
57
6
0
183,834
0
L
Izanami
5,624
625
90
10
0
168,397
2
W
Medusa
6,216
691
71
8
0
181,274
2
L
Hercules
5,898
655
84
9
0
168,035
5
L
Hachiman
5,443
605
49
5
0
195,164
3
W
Bacchus
6,239
693
16
2
0
206,562
2
W
Janus
5,935
659
82
9
0
189,030
0
L
Susano
5,028
559
54
6
0
203,743
0
W
Serqet
6,524
725
66
7
0
248,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role