Player Matchup

Skadi
Skadi
Chikibrikie
Skadi
Level 23
God Stats
1W - 1L
1,794 SR
Queue Stats
24W - 27L
1,511 Elo+
Party 1
Poseidon
Poseidon
Ikijää
Poseidon
Level 126
God Stats
0W - 3L
1,327 SR
Queue Stats
82W - 97L
1,507 Elo+
Solo
Bacchus
Bacchus
RedgraveTony
Bacchus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
apleeeee
Sylvanus
Level 124
God Stats
0W - 1L
1,490 SR
Queue Stats
31W - 35L
1,489 Elo+
Party 1
Surtr
Surtr
seniuv2
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,452 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,491 Elo+

VS

Team Averages
Level 122
1,458 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Pico-chan-69
Amaterasu
Level 122
God Stats
3W - 2L
1,506 SR
Queue Stats
120W - 119L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
VJACKL3V
Kumbhakarna
Level 108
God Stats
8W - 9L
1,483 SR
Queue Stats
733W - 725L
1,515 Elo+
Solo
Terra
Terra
assasinocze
Terra
Level 76
God Stats
3W - 8L
1,215 SR
Queue Stats
575W - 637L
1,460 Elo+
Solo
Nox
Nox
loknay
Nox
Level 126
God Stats
13W - 8L
1,589 SR
Queue Stats
822W - 849L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
9,270
713
10,962
14,022
5,769
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Ikijää
Poseidon
15
1 / 9 / 7
8,689
668
11,915
12,408
4,083
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
RedgraveTony
Bacchus
14
2 / 8 / 2
8,469
651
7,804
16,176
16,112
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
apleeeee
Sylvanus
16
4 / 4 / 4
9,325
717
6,535
15,988
16,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Surtr
seniuv2
Surtr
14
1 / 8 / 7
8,673
667
11,302
18,537
19,679
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
10 / 2 / 19
11,896
915
23,564
16,433
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
Pico-chan-69
Amaterasu
17
12 / 4 / 17
11,500
885
19,255
20,790
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
VJACKL3V
Kumbhakarna
17
9 / 5 / 20
11,820
909
9,806
21,276
20,229
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 28
11,028
848
4,696
11,455
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
loknay
Nox
17
3 / 1 / 25
10,822
832
10,424
10,234
4,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
11
Kills
36
36
Deaths
12
26
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
19
9.75
L
3
7
6
0.86
L
Poseidon
Ikijää
Poseidon
1
9
7
0.5
W
Amaterasu
Pico-chan-69
Amaterasu
12
4
17
5.13
L
Bacchus
RedgraveTony
Bacchus
2
8
2
0.38
W
Kumbhakarna
VJACKL3V
Kumbhakarna
9
5
20
3.8
L
Sylvanus
apleeeee
Sylvanus
4
4
4
1.5
W
2
0
28
16
W
Nox
loknay
Nox
3
1
25
15.5
L
Surtr
seniuv2
Surtr
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
67,745
77,131
Taken
80,188
62,064
Mitigated
56,847
14,310
Healing
34,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,564
5,565
212
3,852
16,433
7,369
1,878
5,915
10,518
641
45,723
L
10,962
3,469
285
848
14,022
5,769
0
4,578
9,274
0
25,928
L
Poseidon
Ikijää
Poseidon
11,915
709
1,139
1,135
12,408
4,083
0
4,582
7,789
17,483
466
W
Amaterasu
Pico-chan-69
Amaterasu
19,255
7,321
926
7,020
20,790
15,369
1,781
7,313
13,477
0
29,634
L
Bacchus
RedgraveTony
Bacchus
7,804
646
134
805
16,176
16,112
0
5,192
10,639
13,601
0
W
Kumbhakarna
VJACKL3V
Kumbhakarna
9,806
878
3,535
4,327
21,276
20,229
138
4,261
17,015
17,890
0
L
Sylvanus
apleeeee
Sylvanus
6,535
1,181
2,957
5,212
15,988
16,421
0
5,081
10,693
14,218
0
W
4,696
555
6,849
3,987
11,455
9,273
585
3,951
7,504
11,214
2,472
W
Nox
loknay
Nox
10,424
1,284
1,490
1,888
10,234
4,607
2,327
5,071
5,163
34,182
0
L
Surtr
seniuv2
Surtr
11,302
2,670
279
1,516
18,537
19,679
0
5,916
12,261
642
21,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
57,066
98
Minions Killed
172
0
Camps Cleared
0
949,283
Distance Traveled
1,204,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,896
915
52
4
0
232,306
0
L
Skadi
9,270
713
36
3
0
190,445
0
L
Poseidon
8,689
668
23
2
0
175,508
0
W
Amaterasu
11,500
885
31
2
0
248,043
0
L
Bacchus
8,469
651
6
0
0
213,804
0
W
Kumbhakarna
11,820
909
22
2
0
224,245
0
L
Sylvanus
9,325
717
19
1
0
178,382
0
W
Terra
11,028
848
22
2
0
246,353
0
W
Nox
10,822
832
45
3
0
253,354
0
L
Surtr
8,673
667
14
1
0
191,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role