Player Matchup

Yemoja
Yemoja
Aporophobic
Yemoja
Level 68
God Stats
25W - 51L
1,383 SR
Queue Stats
65W - 113L
1,369 Elo+
Solo
Nu Wa
Nu Wa
BadKiss126
Nu Wa
Level 61
God Stats
18W - 14L
1,519 SR
Queue Stats
129W - 152L
1,441 Elo+
Party 1
Neith
Neith
EpsteinsToes
Neith
Level 66
God Stats
35W - 36L
1,487 SR
Queue Stats
189W - 208L
1,438 Elo+
Solo
Hun Batz
Hun Batz
benjaminelxd
Hun Batz
Level 59
God Stats
9W - 6L
1,628 SR
Queue Stats
84W - 85L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
jhean08
Sun Wukong
Level 55
God Stats
1W - 2L
1,279 SR
Queue Stats
41W - 71L
1,283 Elo+
Solo
Team Averages
Level 62
1,459 SR
1,401 Elo+

VS

Team Averages
Level 65
1,427 SR
1,449 Elo+
Kukulkan
Kukulkan
Borkas158
Kukulkan
Level 47
God Stats
5W - 6L
1,461 SR
Queue Stats
62W - 89L
1,366 Elo+
Solo
Ravana
Ravana
DileshR
Ravana
Level 55
God Stats
20W - 30L
1,585 SR
Queue Stats
167W - 162L
1,440 Elo+
Solo
Tyr
Tyr
INDORAPTOR35
Tyr
Level 87
God Stats
1W - 3L
1,364 SR
Queue Stats
150W - 139L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
NxtGenShtShow
Gilgamesh
Level 66
God Stats
22W - 17L
1,224 SR
Queue Stats
405W - 412L
1,492 Elo+
Solo
Ix Chel
Ix Chel
rage_maximus2nv
Ix Chel
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 5
8,289
592
7,040
8,921
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
14
6 / 1 / 5
8,727
623
12,490
4,929
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 9
8,804
629
9,433
9,454
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
benjaminelxd
Hun Batz
15
5 / 0 / 6
8,257
590
7,274
11,581
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
jhean08
Sun Wukong
12
4 / 2 / 5
7,207
515
4,854
8,107
4,455
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borkas158
Kukulkan
12
1 / 7 / 0
6,696
478
6,066
8,121
4,021
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
DileshR
Ravana
10
1 / 5 / 1
6,237
446
2,949
10,956
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 0
6,777
484
5,948
14,965
10,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
NxtGenShtShow
Gilgamesh
9
1 / 5 / 1
5,752
411
5,773
15,213
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 3 / 0
6,729
481
4,266
7,395
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
22
Kills
5
5
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
5
4.5
W
Nu Wa
6
1
5
8.5
L
Kukulkan
Borkas158
Kukulkan
1
7
0
0.14
L
Ravana
DileshR
Ravana
1
5
1
0.3
W
5
1
9
9.5
L
1
2
0
0.5
L
Gilgamesh
NxtGenShtShow
Gilgamesh
1
5
1
0.3
W
Hun Batz
benjaminelxd
Hun Batz
5
0
6
8
W
Sun Wukong
jhean08
Sun Wukong
4
2
5
3.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
25,002
42,992
Taken
56,650
20,094
Mitigated
29,925
10,552
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,040
1,680
579
1,331
8,921
6,771
324
1,144
7,664
36,602
2,070
W
Nu Wa
12,490
4,487
0
1,142
4,929
1,445
1,209
2,250
2,339
50,580
0
L
Kukulkan
Borkas158
Kukulkan
6,066
619
0
18
8,121
4,021
43
2,557
5,360
45,949
1,034
L
Ravana
DileshR
Ravana
2,949
366
0
4,331
10,956
3,280
0
2,567
8,102
0
26,561
W
9,433
2,665
0
3,793
9,454
2,808
2,760
2,476
6,726
0
61,047
L
5,948
559
0
1,882
14,965
10,157
0
7,058
7,124
0
41,599
L
Gilgamesh
NxtGenShtShow
Gilgamesh
5,773
981
0
1,525
15,213
10,417
0
2,252
12,809
0
27,292
W
Hun Batz
benjaminelxd
Hun Batz
7,274
940
0
3,313
11,581
4,615
151
1,522
9,835
0
72,271
W
Sun Wukong
jhean08
Sun Wukong
4,854
1,290
0
394
8,107
4,455
0
2,243
5,482
0
27,951
L
4,266
252
305
1,362
7,395
2,050
0
3,171
3,881
42,670
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
32,191
427
Minions Killed
317
0
Camps Cleared
0
1,373,511
Distance Traveled
1,358,289
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,289
592
80
6
0
255,210
2
W
Nu Wa
8,727
623
82
6
0
262,277
2
L
Kukulkan
6,696
478
74
5
0
246,859
0
L
Ravana
6,237
446
53
4
0
307,828
0
W
Neith
8,804
629
116
8
0
251,394
0
L
Tyr
6,777
484
68
5
0
300,643
2
L
Gilgamesh
5,752
411
32
2
0
278,493
3
W
Hun Batz
8,257
590
113
8
0
334,021
2
W
Sun Wukong
7,207
515
36
3
0
270,609
2
L
Ix Chel
6,729
481
90
6
0
224,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role