Player Matchup

Sylvanus
Sylvanus
Aduery
Sylvanus
Level 125
God Stats
5W - 4L
1,477 SR
Queue Stats
442W - 406L
1,435 Elo+
Party 2
Surtr
Surtr
BIGGY 0 BOY
Surtr
Level 266
God Stats
31W - 20L
1,736 SR
Queue Stats
860W - 793L
1,573 Elo+
Solo
Ra
Ra
Balton6910
Ra
Level 84
God Stats
2W - 2L
1,311 SR
Queue Stats
248W - 263L
1,460 Elo+
Party 1
Shiva
Shiva
Sabino2022
Shiva
Level 82
God Stats
116W - 78L
1,586 SR
Queue Stats
223W - 226L
1,436 Elo+
Party 1
Charybdis
Charybdis
vemuko
Charybdis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 2
Team Averages
Level 128
1,522 SR
1,481 Elo+

VS

Team Averages
Level 147
1,519 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ItzButters
Geb
Level 158
God Stats
0W - 2L
1,756 SR
Queue Stats
25W - 17L
1,602 Elo+
Solo
Loki
Loki
Neto50051
Loki
Level 128
God Stats
11W - 11L
1,445 SR
Queue Stats
51W - 50L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crayger65
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,392 SR
Queue Stats
85W - 74L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aduery
Sylvanus
7
4 / 1 / 1
3,989
798
2,077
2,946
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,010
802
1,405
1,584
633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 1 / 2
3,721
744
796
2,182
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
6
0 / 0 / 2
3,569
714
1,286
2,379
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
vemuko
Charybdis
6
0 / 1 / 0
3,245
649
1,768
2,570
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 0
3,529
706
1,094
1,569
356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Osiris
 
Osiris
2
0 / 1 / 0
2,635
527
141
1,386
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 1
3,908
782
1,311
3,524
1,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
6
1 / 2 / 1
3,470
694
1,966
4,008
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
crayger65
Morgan Le Fay
6
0 / 3 / 1
3,178
636
2,133
2,940
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
L
Osiris
 
Osiris
0
1
0
0
W
Sylvanus
Aduery
Sylvanus
4
1
1
4.5
W
1
0
0
1
W
1
1
2
2
L
1
0
1
1.5
L
Loki
1
2
1
0.75
W
Shiva
0
0
2
1
L
Morgan Le Fay
crayger65
Morgan Le Fay
0
3
1
0.17
W
Charybdis
vemuko
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,332
Damage
6,645
11,661
Taken
13,427
3,925
Mitigated
3,818
5,260
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,094
756
0
1,161
1,569
356
0
0
1,569
0
18,616
L
Osiris
 
Osiris
141
28
0
548
1,386
430
0
0
1,330
0
4,270
W
Sylvanus
Aduery
Sylvanus
2,077
822
120
1,095
2,946
1,163
0
1,112
1,834
12,640
5,227
W
1,405
692
0
892
1,584
633
0
0
1,584
124
20,506
W
796
108
188
811
2,182
583
0
1,207
975
15,884
0
L
1,311
131
0
1,516
3,524
1,406
0
0
3,524
7,670
1,402
L
Loki
1,966
697
25
1,451
4,008
892
0
892
3,027
0
14,682
W
Shiva
1,286
182
0
778
2,379
1,007
0
507
1,872
0
9,126
L
Morgan Le Fay
crayger65
Morgan Le Fay
2,133
0
0
480
2,940
734
0
1,753
1,127
15,378
0
W
Charybdis
vemuko
Charybdis
1,768
1,068
0
1,376
2,570
539
0
549
2,021
0
17,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
16,720
159
Minions Killed
119
0
Camps Cleared
0
514,429
Distance Traveled
428,292
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,529
706
38
8
0
88,214
0
L
Osiris
2,635
527
9
2
0
24,802
0
W
Sylvanus
3,989
798
28
6
0
93,222
0
W
Surtr
4,010
802
41
8
0
106,823
0
W
Ra
3,721
744
38
8
0
110,706
0
L
Geb
3,908
782
11
2
0
102,111
2
L
Loki
3,470
694
39
8
0
113,262
0
W
Shiva
3,569
714
17
3
0
109,811
1
L
Morgan Le Fay
3,178
636
22
4
0
99,903
1
W
Charybdis
3,245
649
35
7
0
93,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role