Player Matchup

Zeus
Zeus
Devilstraus
Zeus
Level 153
God Stats
1W - 3L
1,538 SR
Queue Stats
83W - 81L
1,455 Elo+
Party 3
Apollo
Apollo
Raven4k
Apollo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,387 Elo+
Party 2
Scylla
Scylla
Sztrájk
Scylla
Level 127
God Stats
0W - 4L
1,161 SR
Queue Stats
25W - 32L
1,378 Elo+
Party 2
Da Ji
Da Ji
TenzaZangetsu66
Da Ji
Level 116
God Stats
1W - 6L
1,169 SR
Queue Stats
75W - 88L
1,465 Elo+
Party 3
Ymir
Ymir
Wolfi400
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Team Averages
Level 113
1,374 SR
1,433 Elo+

VS

Team Averages
Level 98
1,547 SR
1,455 Elo+
Danzaburou
Danzaburou
FISH bh
Danzaburou
Level 146
God Stats
2W - 1L
1,513 SR
Queue Stats
54W - 61L
1,482 Elo+
Party 1
Achilles
Achilles
FintGreat
Achilles
Level 89
God Stats
15W - 13L
1,426 SR
Queue Stats
640W - 658L
1,420 Elo+
Solo
Cabrakan
Cabrakan
RhysPag
Cabrakan
Level 120
God Stats
6W - 2L
1,742 SR
Queue Stats
72W - 74L
1,504 Elo+
Party 1
Rama
Rama
Sprite01
Rama
Level 80
God Stats
15W - 12L
1,553 SR
Queue Stats
264W - 270L
1,399 Elo+
Solo
Fafnir
Fafnir
Sukuna30
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 287L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
9,078
825
15,324
7,171
3,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Raven4k
Apollo
13
2 / 5 / 6
8,058
733
6,229
8,325
3,376
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Sztrájk
Scylla
14
1 / 3 / 4
7,675
698
9,035
7,205
2,791
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 5 / 2
8,404
764
2,541
7,360
3,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
2 / 7 / 6
8,951
814
6,190
19,455
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FISH bh
Danzaburou
17
2 / 1 / 14
10,306
937
12,939
8,956
4,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FintGreat
Achilles
16
8 / 2 / 7
10,191
926
10,218
14,546
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
RhysPag
Cabrakan
13
1 / 3 / 9
8,517
774
4,242
11,784
10,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
17
8 / 4 / 7
10,521
956
11,048
10,615
5,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Sukuna30
Fafnir
16
5 / 3 / 14
10,796
981
8,055
20,910
28,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
11
Kills
24
24
Deaths
13
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Danzaburou
FISH bh
Danzaburou
2
1
14
9
W
Achilles
FintGreat
Achilles
8
2
7
5.75
L
Apollo
Raven4k
Apollo
2
5
6
1
W
Cabrakan
RhysPag
Cabrakan
1
3
9
1.83
W
Rama
8
4
7
2.88
W
Fafnir
Sukuna30
Fafnir
5
3
14
4
L
Scylla
Sztrájk
Scylla
1
3
4
1
L
3
5
2
0.8
L
Ymir
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
46,502
49,516
Taken
66,811
30,616
Mitigated
64,083
6,551
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,324
1,122
372
271
7,171
3,156
0
2,069
5,011
31,666
733
W
Danzaburou
FISH bh
Danzaburou
12,939
2,920
711
2,189
8,956
4,459
3,103
4,216
4,740
0
39,263
W
Achilles
FintGreat
Achilles
10,218
226
1,007
2,712
14,546
15,137
1,253
5,446
9,100
0
24,571
L
Apollo
Raven4k
Apollo
6,229
3,163
1,320
1,084
8,325
3,376
0
3,990
4,179
0
13,160
W
Cabrakan
RhysPag
Cabrakan
4,242
672
278
2,890
11,784
10,843
60
4,957
6,827
4,984
0
W
Rama
11,048
9,203
2,151
2,096
10,615
5,207
1,826
5,495
5,120
0
25,205
W
Fafnir
Sukuna30
Fafnir
8,055
2,527
3,334
5,970
20,910
28,437
111
9,462
11,448
17,395
0
L
Scylla
Sztrájk
Scylla
9,035
483
510
877
7,205
2,791
0
1,838
5,244
24,106
0
L
2,541
95
0
0
7,360
3,870
0
2,866
4,254
0
3,034
L
Ymir
6,190
626
335
1,782
19,455
17,423
0
1,534
17,340
9,434
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
50,331
102
Minions Killed
128
0
Camps Cleared
0
927,921
Distance Traveled
1,072,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,078
825
41
4
0
185,901
0
W
Danzaburou
10,306
937
59
5
0
196,643
0
W
Achilles
10,191
926
19
2
0
244,151
0
L
Apollo
8,058
733
19
2
0
217,738
0
W
Cabrakan
8,517
774
4
0
0
221,605
0
W
Rama
10,521
956
34
3
0
204,527
0
W
Fafnir
10,796
981
12
1
0
205,397
0
L
Scylla
7,675
698
35
3
0
176,797
0
L
Da Ji
8,404
764
2
0
0
173,168
0
L
Ymir
8,951
814
5
0
0
174,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role