Player Matchup

Serqet
Serqet
 
Serqet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChainedGod
Tiamat
Level 170
God Stats
0W - 2L
1,467 SR
Queue Stats
120W - 109L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StarrkWolf
Ah Muzen Cab
Level 82
God Stats
6W - 6L
1,336 SR
Queue Stats
252W - 267L
1,602 Elo+
Party 1
Nox
Nox
Tomagara
Nox
Level 235
God Stats
14W - 14L
1,569 SR
Queue Stats
325W - 322L
1,609 Elo+
Solo
Ymir
Ymir
Yukirby
Ymir
Level 163
God Stats
8W - 7L
1,652 SR
Queue Stats
446W - 415L
1,604 Elo+
Party 1
Team Averages
Level 167
1,505 SR
1,568 Elo+

VS

Team Averages
Level 150
1,652 SR
1,716 Elo+
Eset
Eset
Bertrumible
Eset
Level 192
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 19L
1,820 Elo+
Party 2
Izanami
Izanami
BlizzardTail
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,881 Elo+
Party 2
Bacchus
Bacchus
DanielSalas
Bacchus
Level 78
God Stats
6W - 2L
1,760 SR
Queue Stats
64W - 33L
1,649 Elo+
Party 2
Hercules
Hercules
GLADMONDO
Hercules
Level 158
God Stats
8W - 5L
1,805 SR
Queue Stats
195W - 159L
1,556 Elo+
Solo
Anubis
Anubis
Mrion77
Anubis
Level 164
God Stats
3W - 2L
1,694 SR
Queue Stats
84W - 51L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 3 / 0
7,939
567
5,976
12,137
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ChainedGod
Tiamat
12
1 / 3 / 2
7,183
513
7,418
6,085
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
StarrkWolf
Ah Muzen Cab
11
0 / 7 / 1
6,702
479
4,553
11,887
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 2 / 2
7,529
538
3,492
8,541
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Yukirby
Ymir
11
0 / 0 / 3
6,637
474
2,857
14,203
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,582
613
8,401
7,411
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
BlizzardTail
Izanami
17
5 / 2 / 2
9,973
712
12,640
10,245
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
DanielSalas
Bacchus
12
3 / 0 / 2
7,517
537
4,715
6,614
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
GLADMONDO
Hercules
16
3 / 0 / 2
8,246
589
6,064
9,302
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Mrion77
Anubis
15
1 / 2 / 2
9,074
648
7,412
9,366
4,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
15
15
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
0
1
W
3
1
3
4.5
W
Izanami
BlizzardTail
Izanami
5
2
2
3
L
Tiamat
ChainedGod
Tiamat
1
3
2
0.67
W
Bacchus
DanielSalas
Bacchus
3
0
2
4
W
Hercules
GLADMONDO
Hercules
3
0
2
4
W
Anubis
Mrion77
Anubis
1
2
2
1
L
Ah Muzen Cab
StarrkWolf
Ah Muzen Cab
0
7
1
0.07
L
1
2
2
1
L
Ymir
Yukirby
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
39,232
52,853
Taken
42,938
21,649
Mitigated
21,171
12,966
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,976
1,230
0
4,670
12,137
3,670
0
4,932
7,205
0
49,782
W
8,401
352
156
1,385
7,411
2,329
696
4,809
2,462
66,612
0
W
Izanami
BlizzardTail
Izanami
12,640
8,838
0
2,258
10,245
3,963
2,830
599
9,297
0
103,662
L
Tiamat
ChainedGod
Tiamat
7,418
1,011
0
1,329
6,085
3,538
0
2,715
3,370
45,632
2,542
W
Bacchus
DanielSalas
Bacchus
4,715
832
2,063
2,304
6,614
4,881
0
1,544
5,070
18,260
0
W
Hercules
GLADMONDO
Hercules
6,064
1,763
0
4,267
9,302
5,289
0
1,109
7,713
0
80,696
W
Anubis
Mrion77
Anubis
7,412
183
0
4,236
9,366
4,709
290
4,795
4,089
72,261
849
L
Ah Muzen Cab
StarrkWolf
Ah Muzen Cab
4,553
1,563
0
1,320
11,887
3,037
0
1,723
10,164
0
44,800
L
3,492
218
0
2,218
8,541
2,167
0
5,357
3,184
46,972
0
L
Ymir
Yukirby
Ymir
2,857
587
0
3,429
14,203
9,237
0
5,712
8,491
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
43,392
428
Minions Killed
618
0
Camps Cleared
0
1,535,667
Distance Traveled
1,483,560
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,939
567
88
6
0
355,436
0
W
Eset
8,582
613
144
10
0
293,391
0
W
Izanami
9,973
712
202
14
0
262,595
4
L
Tiamat
7,183
513
106
8
0
296,871
0
W
Bacchus
7,517
537
25
2
0
307,583
5
W
Hercules
8,246
589
115
8
0
360,273
0
W
Anubis
9,074
648
132
9
0
259,718
5
L
Ah Muzen Cab
6,702
479
85
6
0
285,932
5
L
Nox
7,529
538
108
8
0
288,073
0
L
Ymir
6,637
474
41
3
0
309,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role