Player Matchup

Zeus
Zeus
HeresMaul
Zeus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 72L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
Mcfizzy1998
Kuzenbo
Level 88
God Stats
8W - 10L
1,465 SR
Queue Stats
116W - 107L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
ShermJac
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,440 Elo+
Party 2
Team Averages
Level 47
1,488 SR
1,504 Elo+

VS

Team Averages
Level 76
1,378 SR
1,493 Elo+
Ratatoskr
Ratatoskr
GuanFire
Ratatoskr
Level 137
God Stats
3W - 6L
1,308 SR
Queue Stats
483W - 496L
1,538 Elo+
Solo
Aphrodite
Aphrodite
IVE_GIRL
Aphrodite
Level 69
God Stats
17W - 18L
1,615 SR
Queue Stats
73W - 70L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
rustyplatinum
Cthulhu
Level 22
God Stats
4W - 5L
1,212 SR
Queue Stats
22W - 32L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 6 / 1
9,043
696
8,489
8,681
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Mcfizzy1998
Kuzenbo
14
4 / 4 / 1
9,349
719
6,975
16,350
21,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
ShermJac
Sun Wukong
14
0 / 4 / 3
8,560
658
5,236
15,643
15,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GuanFire
Ratatoskr
18
10 / 1 / 4
12,289
945
9,358
14,500
11,051
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
IVE_GIRL
Aphrodite
17
3 / 1 / 11
11,048
850
15,598
12,747
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
16
1 / 4 / 12
10,327
794
9,429
14,742
14,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
14
14
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GuanFire
Ratatoskr
10
1
4
12
L
Zeus
1
6
1
0.25
W
Aphrodite
IVE_GIRL
Aphrodite
3
1
11
8.5
L
Kuzenbo
Mcfizzy1998
Kuzenbo
4
4
1
1.13
L
Sun Wukong
ShermJac
Sun Wukong
0
4
3
0.38
W
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
34,385
40,674
Taken
41,989
41,118
Mitigated
31,408
4,114
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GuanFire
Ratatoskr
9,358
1,728
0
4,519
14,500
11,051
1,891
4,258
10,181
733
42,520
L
Zeus
8,489
840
0
460
8,681
3,410
686
3,954
4,696
30,239
791
W
Aphrodite
IVE_GIRL
Aphrodite
15,598
1,239
8,418
10,720
12,747
5,931
1,175
3,895
8,777
54,283
0
L
Kuzenbo
Mcfizzy1998
Kuzenbo
6,975
2,607
0
1,882
16,350
21,770
450
9,975
6,262
22,794
170
L
Sun Wukong
ShermJac
Sun Wukong
5,236
891
0
1,772
15,643
15,938
0
11,444
4,139
0
16,600
W
Cthulhu
9,429
837
107
2,033
14,742
14,426
234
7,013
7,646
31,763
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
33,664
107
Minions Killed
176
0
Camps Cleared
0
644,607
Distance Traveled
720,206
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,289
945
54
4
0
274,582
1
L
Zeus
9,043
696
59
5
0
183,719
0
W
Aphrodite
11,048
850
75
6
0
214,276
0
L
Kuzenbo
9,349
719
19
1
0
226,525
0
L
Sun Wukong
8,560
658
29
2
0
234,363
1
W
Cthulhu
10,327
794
47
4
0
231,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role